Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-29 03:11:03 -04:00
parent c5839905a1
commit bb56d4a3f4
964 changed files with 8731 additions and 8814 deletions
@@ -41,7 +41,7 @@ PalletTown_ProfessorOaksLab_EventScript_SetNationalDexSceneFinished:: @ 8168FC0
PalletTown_ProfessorOaksLab_EventScript_ReadyOakForStarterScene:: @ 8168FC6
setobjectxyperm LOCALID_PROF_OAK, 6, 11
setobjectmovementtype LOCALID_PROF_OAK, MOVEMENT_TYPE_FACE_UP
savebgm MUS_OHKIDO
savebgm MUS_OAK
return
PalletTown_ProfessorOaksLab_EventScript_ReadyOakForNationalDexScene:: @ 8168FD5
@@ -124,7 +124,7 @@ PalletTown_ProfessorOaksLab_EventScript_NationalDexScene:: @ 8169035
compare VAR_FACING, DIR_WEST
call_if_eq PalletTown_ProfessorOaksLab_EventScript_OakBringDexesOverWest
textcolor 3
playfanfare MUS_FAN5
playfanfare MUS_OBTAIN_KEY_ITEM
message PalletTown_ProfessorOaksLab_Text_PlayersPokedexWasUpgraded
waitmessage
waitfanfare
@@ -133,7 +133,7 @@ PalletTown_ProfessorOaksLab_EventScript_NationalDexScene:: @ 8169035
msgbox PalletTown_ProfessorOaksLab_Text_OakMustReallyWorkToFillPokedex
msgbox PalletTown_ProfessorOaksLab_Text_RivalIllCompleteThePokedex
closemessage
playbgm MUS_RIVAL2, 0
playbgm MUS_RIVAL_EXIT, 0
compare VAR_FACING, DIR_NORTH
call_if_eq PalletTown_ProfessorOaksLab_EventScript_RivalExitNorth
compare VAR_FACING, DIR_SOUTH
@@ -151,7 +151,7 @@ PalletTown_ProfessorOaksLab_EventScript_NationalDexScene:: @ 8169035
PalletTown_ProfessorOaksLab_EventScript_NationalDexSceneRivalEnterNorth:: @ 8169174
setobjectxyperm LOCALID_RIVAL, 5, 10
addobject LOCALID_RIVAL
playbgm MUS_RIVAL1, 0
playbgm MUS_ENCOUNTER_RIVAL, 0
applymovement OBJ_EVENT_ID_PLAYER, PalletTown_ProfessorOaksLab_Movement_WatchRivalEnterNorth
applymovement LOCALID_RIVAL, PalletTown_ProfessorOaksLab_Movement_RivalEnter
waitmovement 0
@@ -160,7 +160,7 @@ PalletTown_ProfessorOaksLab_EventScript_NationalDexSceneRivalEnterNorth:: @ 8169
PalletTown_ProfessorOaksLab_EventScript_NationalDexSceneRivalEnterEastWest:: @ 8169194
setobjectxyperm LOCALID_RIVAL, 6, 10
addobject LOCALID_RIVAL
playbgm MUS_RIVAL1, 0
playbgm MUS_ENCOUNTER_RIVAL, 0
applymovement LOCALID_PROF_OAK, Movement_WalkInPlaceFastestDown
applymovement OBJ_EVENT_ID_PLAYER, PalletTown_ProfessorOaksLab_Movement_WatchRivalEnterEastWest
applymovement LOCALID_RIVAL, PalletTown_ProfessorOaksLab_Movement_RivalEnter
@@ -170,7 +170,7 @@ PalletTown_ProfessorOaksLab_EventScript_NationalDexSceneRivalEnterEastWest:: @ 8
PalletTown_ProfessorOaksLab_EventScript_NationalDexSceneRivalEnterSouth:: @ 81691BB
setobjectxyperm LOCALID_RIVAL, 6, 10
addobject LOCALID_RIVAL
playbgm MUS_RIVAL1, 0
playbgm MUS_ENCOUNTER_RIVAL, 0
applymovement LOCALID_PROF_OAK, Movement_WalkInPlaceFastestDown
applymovement LOCALID_RIVAL, PalletTown_ProfessorOaksLab_Movement_RivalEnter
waitmovement 0
@@ -239,7 +239,7 @@ PalletTown_ProfessorOaksLab_ChooseStarterScene:: @ 816923E
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFastestUp
waitmovement 0
clearflag FLAG_DONT_TRANSITION_MUSIC
savebgm SE_STOP
savebgm MUS_DUMMY
fadedefaultbgm
msgbox PalletTown_ProfessorOaksLab_Text_RivalFedUpWithWaiting
closemessage
@@ -316,7 +316,7 @@ PalletTown_ProfessorOaksLab_EventScript_RivalBattleTriggerRight:: @ 81692FF
PalletTown_ProfessorOaksLab_EventScript_RivalBattle:: @ 816930B
textcolor 0
playbgm MUS_RIVAL1, 0
playbgm MUS_ENCOUNTER_RIVAL, 0
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFastestDown
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestUp
@@ -509,7 +509,7 @@ PalletTown_ProfessorOaksLab_EventScript_EndRivalBattle:: @ 81694C2
special HealPlayerParty
msgbox PalletTown_ProfessorOaksLab_Text_RivalGoToughenMyMon
closemessage
playbgm MUS_RIVAL2, 0
playbgm MUS_RIVAL_EXIT, 0
compare VAR_TEMP_2, 1
call_if_eq PalletTown_ProfessorOaksLab_EventScript_RivalExitAfterBattleLeft
compare VAR_TEMP_2, 2
@@ -517,7 +517,7 @@ PalletTown_ProfessorOaksLab_EventScript_EndRivalBattle:: @ 81694C2
compare VAR_TEMP_2, 3
call_if_eq PalletTown_ProfessorOaksLab_EventScript_RivalExitAfterBattleRight
removeobject LOCALID_RIVAL
playse SE_KAIDAN
playse SE_EXIT
fadedefaultbgm
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 4
setflag FLAG_BEAT_RIVAL_IN_OAKS_LAB
@@ -651,14 +651,14 @@ PalletTown_ProfessorOaksLab_EventScript_OakBattleMonForItToGrow:: @ 8169614
PalletTown_ProfessorOaksLab_EventScript_ReceiveDexScene:: @ 816961E
msgbox PalletTown_ProfessorOaksLab_Text_OakHaveSomethingForMe
textcolor 3
playfanfare MUS_ME_WAZA
playfanfare MUS_OBTAIN_TMHM
message PalletTown_ProfessorOaksLab_Text_DeliveredOaksParcel
waitmessage
waitfanfare
call EventScript_RestorePrevTextColor
removeitem ITEM_OAKS_PARCEL, 1
msgbox PalletTown_ProfessorOaksLab_Text_OakCustomBallIOrdered
playbgm MUS_RIVAL1, 0
playbgm MUS_ENCOUNTER_RIVAL, 0
msgbox PalletTown_ProfessorOaksLab_Text_RivalGramps
closemessage
compare VAR_FACING, DIR_NORTH
@@ -717,7 +717,7 @@ PalletTown_ProfessorOaksLab_EventScript_ReceiveDexScene:: @ 816961E
call_if_eq PalletTown_ProfessorOaksLab_EventScript_OakBringDexesOverWest
delay 10
textcolor 3
playfanfare MUS_FAN5
playfanfare MUS_OBTAIN_KEY_ITEM
message PalletTown_ProfessorOaksLab_Text_ReceivedPokedexFromOak
waitmessage
waitfanfare
@@ -741,7 +741,7 @@ PalletTown_ProfessorOaksLab_EventScript_ReceiveDexScene:: @ 816961E
call_if_eq PalletTown_ProfessorOaksLab_EventScript_DexSceneRivalFacePlayerEastWest
msgbox PalletTown_ProfessorOaksLab_Text_RivalTellSisNotToGiveYouMap
closemessage
playbgm MUS_RIVAL2, 0
playbgm MUS_RIVAL_EXIT, 0
compare VAR_FACING, DIR_NORTH
call_if_eq PalletTown_ProfessorOaksLab_EventScript_RivalExitNorth
compare VAR_FACING, DIR_SOUTH
@@ -1220,7 +1220,7 @@ PalletTown_ProfessorOaksLab_EventScript_ChoseStarter:: @ 8169C74
getspeciesname 0, PLAYER_STARTER_SPECIES
message PalletTown_ProfessorOaksLab_Text_ReceivedMonFromOak
waitmessage
playfanfare MUS_FAN5
playfanfare MUS_OBTAIN_KEY_ITEM
waitfanfare
msgbox Text_GiveNicknameToThisMon, MSGBOX_YESNO
compare VAR_RESULT, YES
@@ -1271,7 +1271,7 @@ PalletTown_ProfessorOaksLab_EventScript_RivalTakesStarter:: @ 8169D2F
getspeciesname 0, RIVAL_STARTER_SPECIES
message PalletTown_ProfessorOaksLab_Text_RivalReceivedMonFromOak
waitmessage
playfanfare MUS_FAN5
playfanfare MUS_OBTAIN_KEY_ITEM
waitfanfare
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
call_if_set FLAG_OPENED_START_MENU, PalletTown_ProfessorOaksLab_EventScript_ReadyEndSignLadyScene