Give songs meaningful english names
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@@ -2,7 +2,7 @@
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"id": "MAP_POKEMON_LEAGUE_LANCES_ROOM",
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"name": "PokemonLeague_LancesRoom",
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"layout": "LAYOUT_POKEMON_LEAGUE_LANCES_ROOM",
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"music": "MUS_CHAMP_R",
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"music": "MUS_VICTORY_ROAD",
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"region_map_section": "MAPSEC_POKEMON_LEAGUE",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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@@ -42,7 +42,7 @@ PokemonLeague_LancesRoom_EventScript_EnterRoom:: @ 8162987
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waitmovement 0
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setflag FLAG_TEMP_2
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call PokemonLeague_LancesRoom_EventScript_SetEntryClosed
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playse SE_KI_GASYAN
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playse SE_UNLOCK
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special DrawWholeMapView
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waitse
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setvar VAR_MAP_SCENE_POKEMON_LEAGUE, 4
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@@ -12,7 +12,7 @@ PokemonLeague_LancesRoom_Text_Intro:: @ 8178764
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.string "There's no being clever with them.\p"
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.string "Well, are you ready to lose?\p"
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.string "Your LEAGUE challenge ends with\n"
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.string "me, {PLAYER}!{PLAY_BGM}{MUS_EXEYE}$"
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.string "me, {PLAYER}!{PLAY_BGM}{MUS_ENCOUNTER_GYM_LEADER}$"
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PokemonLeague_LancesRoom_Text_RematchIntro:: @ 81788BD
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.string "Ah!\n"
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@@ -28,7 +28,7 @@ PokemonLeague_LancesRoom_Text_RematchIntro:: @ 81788BD
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.string "There's no being clever with them.\p"
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.string "Well, are you ready to lose?\p"
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.string "Your LEAGUE challenge ends with\n"
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.string "me, {PLAYER}!{PLAY_BGM}{MUS_EXEYE}$"
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.string "me, {PLAYER}!{PLAY_BGM}{MUS_ENCOUNTER_GYM_LEADER}$"
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PokemonLeague_LancesRoom_Text_Defeat:: @ 8178A15
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.string "That's it!\p"
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