Give songs meaningful english names
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@@ -1782,14 +1782,14 @@ static void PokedudeHandleFaintAnimation(void)
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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{
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HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
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PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER);
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
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}
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else
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{
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PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
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PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
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}
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gBattlerControllerFuncs[gActiveBattler] = sub_8156DCC;
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@@ -2607,7 +2607,7 @@ static void sub_8159BA8(void)
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if (gUnknown_3005EE0[gActiveBattler][3] == 13)
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{
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BattleStopLowHpSound();
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PlayBGM(MUS_WIN_YASEI);
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PlayBGM(MUS_VICTORY_WILD);
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}
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gBattle_BG0_Y = gUnknown_3005EE0[gActiveBattler][4];
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sub_80EB524();
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@@ -2680,7 +2680,7 @@ static void sub_8159D04(void)
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if (gUnknown_3005EE0[gActiveBattler][3] == 13)
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{
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BattleStopLowHpSound();
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PlayBGM(MUS_WIN_YASEI);
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PlayBGM(MUS_VICTORY_WILD);
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}
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sub_80EF0E0(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT));
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sub_80EB524();
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