Give songs meaningful english names

This commit is contained in:
GriffinR
2020-08-29 03:11:03 -04:00
parent c5839905a1
commit bb56d4a3f4
964 changed files with 8731 additions and 8814 deletions
+11 -11
View File
@@ -250,7 +250,7 @@ void StartRoamerBattle(void)
StopPlayerAvatar();
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = BATTLE_TYPE_ROAMER;
CreateBattleStartTask(GetWildBattleTransition(), MUS_VS_DEN);
CreateBattleStartTask(GetWildBattleTransition(), MUS_VS_LEGEND);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
@@ -344,20 +344,20 @@ void StartLegendaryBattle(void)
switch (species)
{
case SPECIES_MEWTWO:
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_MYU2);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_MEWTWO);
break;
case SPECIES_DEOXYS:
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_DEO);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_DEOXYS);
break;
case SPECIES_MOLTRES:
case SPECIES_ARTICUNO:
case SPECIES_ZAPDOS:
case SPECIES_HO_OH:
case SPECIES_LUGIA:
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_DEN);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_VS_LEGEND);
break;
default:
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_BATTLE20);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RS_VS_TRAINER);
break;
}
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
@@ -370,9 +370,9 @@ void StartGroudonKyogreBattle(void)
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
if (gGameVersion == VERSION_FIRE_RED)
CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_BATTLE20);
CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
else // pointless, exactly the same
CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_BATTLE20);
CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
@@ -382,7 +382,7 @@ void StartRegiBattle(void)
ScriptContext2_Enable();
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI;
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_BATTLE20);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RS_VS_TRAINER);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
@@ -1003,7 +1003,7 @@ void PlayTrainerEncounterMusic(void)
case TRAINER_ENCOUNTER_MUSIC_FEMALE:
case TRAINER_ENCOUNTER_MUSIC_GIRL:
case TRAINER_ENCOUNTER_MUSIC_TWINS:
music = MUS_SHOUJO;
music = MUS_ENCOUNTER_GIRL;
break;
case TRAINER_ENCOUNTER_MUSIC_MALE:
case TRAINER_ENCOUNTER_MUSIC_INTENSE:
@@ -1013,10 +1013,10 @@ void PlayTrainerEncounterMusic(void)
case TRAINER_ENCOUNTER_MUSIC_HIKER:
case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER:
case TRAINER_ENCOUNTER_MUSIC_RICH:
music = MUS_SHOUNEN;
music = MUS_ENCOUNTER_BOY;
break;
default:
music = MUS_ROCKET;
music = MUS_ENCOUNTER_ROCKET;
break;
}
PlayNewMapMusic(music);