Give songs meaningful english names
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@@ -1067,7 +1067,7 @@ void HandleBoulderFallThroughHole(struct ObjectEvent * object)
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{
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if (MapGridGetMetatileBehaviorAt(object->currentCoords.x, object->currentCoords.y) == MB_FALL_WARP)
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{
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PlaySE(SE_RU_HYUU);
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PlaySE(SE_FALL);
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RemoveObjectEventByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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FlagClear(GetObjectEventFlagByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup));
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}
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@@ -1123,7 +1123,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior)
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{
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StoreInitialPlayerAvatarState();
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DoDiveWarp();
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PlaySE(SE_W291);
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PlaySE(SE_M_DIVE);
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return TRUE;
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}
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}
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@@ -1133,7 +1133,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior)
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{
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StoreInitialPlayerAvatarState();
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DoDiveWarp();
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PlaySE(SE_W291);
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PlaySE(SE_M_DIVE);
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return TRUE;
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}
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}
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