Sync dbp - function bodies
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+1499
-1246
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,7 @@
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#include "link.h"
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#include "link_rfu.h"
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void sub_815A5BC(s32 a0)
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void SendPacket_ReadyToStart(s32 a0)
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{
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struct Padded_U8 data[2];
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data[0].value = 1;
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@@ -65,7 +65,7 @@ struct UnkPacket2
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u8 unkB_6:1;
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};
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void sub_815A61C(struct DodrioGame_Player * arg0, struct DodrioGame_PlayerCommData * arg1, struct DodrioGame_PlayerCommData * arg2, struct DodrioGame_PlayerCommData * arg3, struct DodrioGame_PlayerCommData * arg4, struct DodrioGame_PlayerCommData * arg5, u8 arg6, u32 arg7, u32 arg8)
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void SendPacket_GameState(struct DodrioGame_Player * arg0, struct DodrioGame_PlayerCommData * arg1, struct DodrioGame_PlayerCommData * arg2, struct DodrioGame_PlayerCommData * arg3, struct DodrioGame_PlayerCommData * arg4, struct DodrioGame_PlayerCommData * arg5, u8 arg6, u32 arg7, u32 arg8)
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{
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struct UnkPacket2 packet;
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struct DodrioGame_Berries * ptr = &arg0->berries;
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@@ -117,7 +117,7 @@ void sub_815A61C(struct DodrioGame_Player * arg0, struct DodrioGame_PlayerCommDa
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Rfu_SendPacket(&packet);
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}
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u32 sub_815A950(u32 unused, struct DodrioGame_Player * arg0, struct DodrioGame_PlayerCommData * arg1, struct DodrioGame_PlayerCommData * arg2, struct DodrioGame_PlayerCommData * arg3, struct DodrioGame_PlayerCommData * arg4, struct DodrioGame_PlayerCommData * arg5, u8 *arg6, u32 *arg7, u32 *arg8)
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u32 RecvPacket_GameState(u32 unused, struct DodrioGame_Player * arg0, struct DodrioGame_PlayerCommData * arg1, struct DodrioGame_PlayerCommData * arg2, struct DodrioGame_PlayerCommData * arg3, struct DodrioGame_PlayerCommData * arg4, struct DodrioGame_PlayerCommData * arg5, u8 *arg6, u32 *arg7, u32 *arg8)
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{
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struct UnkPacket2 * packet;
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struct DodrioGame_Berries * ptr = &arg0->berries;
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@@ -187,7 +187,7 @@ struct UnkPacket3
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u8 ALIGNED(4) unk4;
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};
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void sub_815AAD8(u8 arg0)
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void SendPacket_PickState(u8 arg0)
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{
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struct UnkPacket3 packet;
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packet.id = 3;
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@@ -195,7 +195,7 @@ void sub_815AAD8(u8 arg0)
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Rfu_SendPacket(&packet);
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}
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u32 sub_815AB04(u32 arg0, u8 *arg1)
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u32 RecvPacket_PickState(u32 arg0, u8 *arg1)
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{
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struct UnkPacket3 * packet;
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@@ -218,7 +218,7 @@ struct UnkPacket4
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u32 unk4;
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};
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void sub_815AB3C(u32 arg0)
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void SendPacket_ReadyToEnd(u32 arg0)
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{
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struct UnkPacket4 packet;
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packet.id = 4;
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@@ -226,7 +226,7 @@ void sub_815AB3C(u32 arg0)
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Rfu_SendPacket(&packet);
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}
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u32 sub_815AB60(u32 arg0)
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u32 RecvPacket_ReadyToEnd(u32 arg0)
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{
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struct UnkPacket4 * packet;
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