Start decomping fieldmap
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@@ -3,6 +3,8 @@
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#include "global.h"
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#define VIRTUAL_MAP_SIZE 0x2800
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extern struct MapCoords {
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int width;
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int height;
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@@ -67,8 +67,8 @@ struct MapData
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struct BackupMapData
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{
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s32 width;
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s32 height;
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s32 Xsize;
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s32 Ysize;
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u16 *map;
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};
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@@ -149,9 +149,9 @@ struct MapEvents
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struct MapConnection
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{
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/*0x00*/ u8 direction;
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/*0x01*/ u32 offset;
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/*0x05*/ u8 mapGroup;
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/*0x06*/ u8 mapNum;
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/*0x04*/ u32 offset;
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/*0x08*/ u8 mapGroup;
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/*0x09*/ u8 mapNum;
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};
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struct MapConnections
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