menu_helpers.c & field_special_scene.c
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+4
-2
@@ -2,10 +2,12 @@
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#define GUARD_MENU_H
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#include "global.h"
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#include "text.h"
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#include "window.h"
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#define MENU_NOTHING_CHOSEN -2
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#define MENU_B_PRESSED -1
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struct MenuAction
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{
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const u8 *text;
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@@ -45,7 +47,7 @@ void sub_810F71C(void);
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void sub_810F740(void);
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u8 ProgramAndPlaceMenuCursorOnWindow(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPosition);
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void CreateYesNoMenu(const struct WindowTemplate *, u8, u8, u8, u16, u8, u8);
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void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
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void StartBlendTask(u8 eva_start, u8 evb_start, u8 eva_end, u8 evb_end, u8 ev_step, u8 priority);
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bool8 IsBlendTaskActive(void);
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void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);
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