Sync battle anim - effects 2

This commit is contained in:
GriffinR
2022-08-16 13:54:37 -04:00
parent b15305378a
commit bcab96fb86
6 changed files with 180 additions and 168 deletions
+4 -5
View File
@@ -231,8 +231,8 @@ void AnimCirclingFinger(struct Sprite *);
void AnimBouncingMusicNote(struct Sprite *);
void AnimVibrateBattlerBack(struct Sprite *);
void AnimMovingClamp(struct Sprite *);
void Anim_KinesisZapEnergy(struct Sprite *);
void Anim_SwordsDanceBlade(struct Sprite *);
void AnimKinesisZapEnergy(struct Sprite *);
void AnimSwordsDanceBlade(struct Sprite *);
void AnimSonicBoomProjectile(struct Sprite *);
void AnimAirWaveProjectile(struct Sprite *);
void AnimVoidLines(struct Sprite *);
@@ -253,7 +253,7 @@ void AnimSpeedDust(struct Sprite *);
void AnimHealBellMusicNote(struct Sprite *);
void AnimMagentaHeart(struct Sprite *);
void AnimRedHeartProjectile(struct Sprite *);
void AnimParticuleBurst(struct Sprite *);
void AnimParticleBurst(struct Sprite *);
void AnimRedHeartRising(struct Sprite *);
void AnimOrbitFast(struct Sprite *);
void AnimOrbitScatter(struct Sprite *);
@@ -309,7 +309,6 @@ void AnimForesightMagnifyingGlass(struct Sprite *);
void AnimMeteorMashStar(struct Sprite *);
void AnimBlockX(struct Sprite *);
void AnimUnusedItemBagSteal(struct Sprite *);
void AnimParticuleBurst(struct Sprite *);
void AnimKnockOffStrike(struct Sprite *);
void AnimRecycle(struct Sprite *);
@@ -364,7 +363,7 @@ u8 GetAnimBattlerSpriteId(u8 animBattler);
void StoreSpriteCallbackInData6(struct Sprite *sprite, SpriteCallback callback);
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *sprite);
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
void TranslateSpriteInEllipse(struct Sprite *sprite);
void WaitAnimForDuration(struct Sprite *sprite);
void SetupLinearTranslationWithFixedDuration(struct Sprite *sprite);
void TranslateSpriteLinear(struct Sprite *sprite);