Sync battle anim - effects 2

This commit is contained in:
GriffinR
2022-08-16 13:54:37 -04:00
parent b15305378a
commit bcab96fb86
6 changed files with 180 additions and 168 deletions
+2 -2
View File
@@ -328,7 +328,7 @@ static void AnimFallingRock(struct Sprite *sprite)
sprite->data[4] = -70;
sprite->data[5] = gBattleAnimArgs[2];
StoreSpriteCallbackInData6(sprite, sub_80B46B4);
sprite->callback = TranslateSpriteInEllipseOverDuration;
sprite->callback = TranslateSpriteInEllipse;
sprite->callback(sprite);
}
@@ -341,7 +341,7 @@ static void sub_80B46B4(struct Sprite *sprite)
sprite->data[3] = 32;
sprite->data[4] = -24;
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = TranslateSpriteInEllipseOverDuration;
sprite->callback = TranslateSpriteInEllipse;
sprite->callback(sprite);
}