add constant for 3 main bag pockets
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@@ -15,8 +15,8 @@ struct BagStruct
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u8 location;
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bool8 bagOpen;
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u16 pocket;
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u16 itemsAbove[3];
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u16 cursorPos[3];
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u16 itemsAbove[NUM_BAG_POCKETS_NO_CASES];
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u16 cursorPos[NUM_BAG_POCKETS_NO_CASES];
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};
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extern struct BagStruct gBagMenuState;
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