Merge branch 'master' of github.com:pret/pokefirered into script_pokemon_util

This commit is contained in:
PikalaxALT
2020-01-12 14:18:34 -05:00
30 changed files with 399 additions and 1351 deletions
+34 -34
View File
@@ -4,7 +4,7 @@ static void Sio32IDIntr(void);
static void Sio32IDInit(void);
static s32 Sio32IDMain(void);
struct RfuS32Id gRfuS32Id;
struct RfuSIO32Id gRfuSIO32Id;
static const u16 Sio32ConnectionData[] = { 0x494e, 0x544e, 0x4e45, 0x4f44 }; // NINTENDO
static const char Sio32IDLib_Var[] = "Sio32ID_030820";
@@ -52,7 +52,7 @@ static void Sio32IDInit(void)
REG_RCNT = 0;
REG_SIOCNT = SIO_32BIT_MODE;
REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE;
CpuFill32(0, &gRfuS32Id, sizeof(struct RfuS32Id));
CpuFill32(0, &gRfuSIO32Id, sizeof(struct RfuSIO32Id));
REG_IF = INTR_FLAG_SERIAL;
}
@@ -60,39 +60,39 @@ static s32 Sio32IDMain(void)
{
u8 r12;
switch (r12 = gRfuS32Id.unk1)
switch (r12 = gRfuSIO32Id.unk1)
{
case 0:
gRfuS32Id.unk0 = 1;
gRfuSIO32Id.unk0 = 1;
REG_SIOCNT |= SIO_38400_BPS;
REG_IME = r12;
REG_IE |= INTR_FLAG_SERIAL;
REG_IME = 1;
gRfuS32Id.unk1 = 1;
gRfuSIO32Id.unk1 = 1;
*(vu8 *)&REG_SIOCNT |= SIO_ENABLE;
break;
case 1:
if (gRfuS32Id.unkA == 0)
if (gRfuSIO32Id.unkA == 0)
{
if (gRfuS32Id.unk0 == 1)
if (gRfuSIO32Id.unk0 == 1)
{
if (gRfuS32Id.unk2 == 0)
if (gRfuSIO32Id.unk2 == 0)
{
REG_IME = gRfuS32Id.unk2;
REG_IME = gRfuSIO32Id.unk2;
REG_SIOCNT |= SIO_ENABLE;
REG_IME = r12;
}
}
else if (gRfuS32Id.unk4 != 0x8001 && !gRfuS32Id.unk2)
else if (gRfuSIO32Id.unk4 != 0x8001 && !gRfuSIO32Id.unk2)
{
REG_IME = gRfuS32Id.unk2;
REG_IME = gRfuSIO32Id.unk2;
REG_IE &= ~INTR_FLAG_SERIAL;
REG_IME = r12;
REG_SIOCNT = gRfuS32Id.unk2;
REG_SIOCNT = gRfuSIO32Id.unk2;
REG_SIOCNT = SIO_32BIT_MODE;
REG_IF = INTR_FLAG_SERIAL;
REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE;
REG_IME = gRfuS32Id.unk2;
REG_IME = gRfuSIO32Id.unk2;
REG_IE |= INTR_FLAG_SERIAL;
REG_IME = r12;
}
@@ -100,11 +100,11 @@ static s32 Sio32IDMain(void)
}
else
{
gRfuS32Id.unk1 = 2;
gRfuSIO32Id.unk1 = 2;
// fallthrough
}
default:
return gRfuS32Id.unkA;
return gRfuSIO32Id.unkA;
}
return 0;
}
@@ -122,43 +122,43 @@ static void Sio32IDIntr(void)
#endif
r5 = REG_SIODATA32;
if (gRfuS32Id.unk0 != 1)
if (gRfuSIO32Id.unk0 != 1)
REG_SIOCNT |= SIO_ENABLE;
r1 = 16 * gRfuS32Id.unk0; // to handle side effect of inline asm
r1 = 16 * gRfuSIO32Id.unk0; // to handle side effect of inline asm
r1 = (r5 << r1) >> 16;
r5 = (r5 << 16 * (1 - gRfuS32Id.unk0)) >> 16;
if (gRfuS32Id.unkA == 0)
r5 = (r5 << 16 * (1 - gRfuSIO32Id.unk0)) >> 16;
if (gRfuSIO32Id.unkA == 0)
{
if (r1 == gRfuS32Id.unk6)
if (r1 == gRfuSIO32Id.unk6)
{
if (gRfuS32Id.unk2 > 3)
if (gRfuSIO32Id.unk2 > 3)
{
gRfuS32Id.unkA = r5;
gRfuSIO32Id.unkA = r5;
}
else if (r1 == (u16)~gRfuS32Id.unk4)
else if (r1 == (u16)~gRfuSIO32Id.unk4)
{
r0_ = ~gRfuS32Id.unk6;
r0_ = ~gRfuSIO32Id.unk6;
if (r5 == r0_)
++gRfuS32Id.unk2;
++gRfuSIO32Id.unk2;
}
}
else
{
gRfuS32Id.unk2 = gRfuS32Id.unkA;
gRfuSIO32Id.unk2 = gRfuSIO32Id.unkA;
}
}
if (gRfuS32Id.unk2 < 4)
gRfuS32Id.unk4 = *(gRfuS32Id.unk2 + Sio32ConnectionData);
if (gRfuSIO32Id.unk2 < 4)
gRfuSIO32Id.unk4 = *(gRfuSIO32Id.unk2 + Sio32ConnectionData);
else
gRfuS32Id.unk4 = 0x8001;
gRfuS32Id.unk6 = ~r5;
REG_SIODATA32 = (gRfuS32Id.unk4 << 16 * (1 - gRfuS32Id.unk0))
+ (gRfuS32Id.unk6 << 16 * gRfuS32Id.unk0);
if (gRfuS32Id.unk0 == 1 && (gRfuS32Id.unk2 || r5 == 0x494E))
gRfuSIO32Id.unk4 = 0x8001;
gRfuSIO32Id.unk6 = ~r5;
REG_SIODATA32 = (gRfuSIO32Id.unk4 << 16 * (1 - gRfuSIO32Id.unk0))
+ (gRfuSIO32Id.unk6 << 16 * gRfuSIO32Id.unk0);
if (gRfuSIO32Id.unk0 == 1 && (gRfuSIO32Id.unk2 || r5 == 0x494E))
{
for (r0 = 0; r0 < 600; ++r0)
;
if (gRfuS32Id.unkA == 0)
if (gRfuSIO32Id.unkA == 0)
REG_SIOCNT |= SIO_ENABLE;
}
}
+17 -40
View File
@@ -1,4 +1,9 @@
#include "global.h"
#include "bg.h"
#include "gpu_regs.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "m4a.h"
#include "random.h"
@@ -6,48 +11,20 @@
#include "gba/flash_internal.h"
#include "battle.h"
#include "help_system.h"
#include "sound.h"
#include "new_menu_helpers.h"
#include "malloc.h"
#include "overworld.h"
#include "sprite.h"
#include "play_time.h"
#include "pokemon.h"
#include "intro.h"
#include "battle_controllers.h"
#include "scanline_effect.h"
#include "save_failed_screen.h"
#include "battle.h"
extern u16 GetGpuReg(u8);
extern void SetGpuReg(u8, u16);
extern void RFUVSync(void);
extern void LinkVSync(void);
extern void sub_80FCF34(void);
extern void LinkVSync(void);
extern void InitGpuRegManager(void);
extern void InitRFU(void);
extern void CheckForFlashMemory(void);
extern void InitMapMusic(void);
extern void ResetBgs(void);
extern void SetDefaultFontsPointer(void);
extern void InitHeap(void *heapStart, u32 heapSize); // malloc.h
extern void rfu_REQ_stopMode(void);
extern void rfu_waitREQComplete(void);
extern bool32 sub_80582E0(void);
extern bool32 sub_8058274(void);
extern void ClearSpriteCopyRequests(void);
extern void PlayTimeCounter_Update(void);
extern void MapMusicMain(void);
extern void EnableInterrupts(u16);
extern void sub_800DD28(void);
extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
extern void ScanlineEffect_Stop(void);
extern void sub_80F50F4(void);
extern bool32 sub_80F5118(void);
extern struct SoundInfo gSoundInfo;
extern u32 gFlashMemoryPresent;
extern u32 intr_main[];
extern u8 gHeap[];
extern struct SaveBlock1 gSaveBlock1;
extern struct SaveBlock2 gSaveBlock2;
extern struct PokemonStorage gPokemonStorage;
extern u32 gBattleTypeFlags;
extern u8 gUnknown_03002748;
extern u32 *gUnknown_0203CF5C;
void Timer3Intr(void);
bool8 HandleLinkConnection(void);
void c2_copyright_1(void);
static void VBlankIntr(void);
static void HBlankIntr(void);
+111
View File
@@ -0,0 +1,111 @@
#include "global.h"
#include "data.h"
#include "script.h"
#include "overworld.h"
#include "battle.h"
#include "palette.h"
#include "pokemon.h"
#include "party_menu.h"
#include "field_fadetransition.h"
#include "pokemon_summary_screen.h"
#include "event_data.h"
#include "string_util.h"
#include "constants/moves.h"
static void sub_80BF97C(u8 taskId);
void Special_ChooseMonFromParty(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_CHOOSE_MON;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
void Special_SelectMoveTutorMon(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_MOVE_RELEARNER;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
static void sub_80BF97C(u8 taskId)
{
if (!gPaletteFade.active)
{
gPaletteFade.bufferTransferDisabled = TRUE;
ChoosePartyMonByMenuType((u8)gTasks[taskId].data[0]);
DestroyTask(taskId);
}
}
void Special_SelectMove(void)
{
ShowSelectMovePokemonSummaryScreen(gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField, 0);
sub_8138B38(3);
gFieldCallback = FieldCallback_ReturnToEventScript2;
}
void Special_GetNumMovesSelectedMonHas(void)
{
u8 i;
gSpecialVar_Result = 0;
for (i = 0; i < MAX_MON_MOVES; ++i)
if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i) != MOVE_NONE)
++gSpecialVar_Result;
}
void Special_BufferMoveDeleterNicknameAndMove(void)
{
struct Pokemon *mon = &gPlayerParty[gSpecialVar_0x8004];
u16 move = GetMonData(mon, MON_DATA_MOVE1 + gSpecialVar_0x8005);
GetMonNickname(mon, gStringVar1);
StringCopy(gStringVar2, gMoveNames[move]);
}
static void ShiftMoveSlot(struct Pokemon *mon, u8 slotTo, u8 slotFrom)
{
u16 move1 = GetMonData(mon, MON_DATA_MOVE1 + slotTo);
u16 move0 = GetMonData(mon, MON_DATA_MOVE1 + slotFrom);
u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo);
u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom);
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
u8 ppBonusMask1 = gPPUpGetMask[slotTo];
u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2);
u8 ppBonusMask2 = gPPUpGetMask[slotFrom];
u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2);
ppBonuses &= ~ppBonusMask1;
ppBonuses &= ~ppBonusMask2;
ppBonuses |= (ppBonusMove1 << (slotFrom * 2)) + (ppBonusMove2 << (slotTo * 2));
SetMonData(mon, MON_DATA_MOVE1 + slotTo, &move0);
SetMonData(mon, MON_DATA_MOVE1 + slotFrom, &move1);
SetMonData(mon, MON_DATA_PP1 + slotTo, &pp0);
SetMonData(mon, MON_DATA_PP1 + slotFrom, &pp1);
SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
}
void Special_MoveDeleterForgetMove(void)
{
u16 i;
SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], MOVE_NONE, gSpecialVar_0x8005);
RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005);
for (i = gSpecialVar_0x8005; i < MAX_MON_MOVES - 1; ++i)
ShiftMoveSlot(&gPlayerParty[gSpecialVar_0x8004], i, i + 1);
}
void Special_IsSelectedMonEgg(void)
{
if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_IS_EGG))
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
}
+156
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@@ -0,0 +1,156 @@
#include "global.h"
#include "task.h"
#include "gpu_regs.h"
#include "palette.h"
static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority);
static void sub_80A0B0C(u8 taskId);
static void sub_80A0C78(u8 taskId);
void sub_80A0A48(u16 a1, u16 a2, u8 a3)
{
sub_80A0AC0(sub_80A0B0C, a1, a2, a3);
}
void sub_80A0A70(u16 a1, u16 a2, u8 a3)
{
sub_80A0AC0(sub_80A0C78, a1, a2, a3);
}
bool8 sub_80A0A98(void)
{
return FuncIsActiveTask(sub_80A0B0C);
}
bool8 sub_80A0AAC(void)
{
return FuncIsActiveTask(sub_80A0C78);
}
static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority)
{
u8 taskId = CreateTask(func, priority);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = a2 == 0 ? 16 : a2;
gTasks[taskId].data[2] = a2 == 0 ? 20 : a2;
gTasks[taskId].func(taskId);
}
static void sub_80A0B0C(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
task->data[3] = 120;
task->data[4] = 120;
task->data[5] = 80;
task->data[6] = 81;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, 0);
break;
case 1:
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 16);
break;
case 2:
task->data[3] -= task->data[1];
task->data[4] += task->data[1];
if (task->data[3] <= 0 || task->data[4] >= DISPLAY_WIDTH)
{
task->data[3] = 0;
task->data[4] = DISPLAY_WIDTH;
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
BlendPalettes(0xFFFFFFFF, 0, RGB_BLACK);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3])
return;
break;
case 3:
task->data[5] -= task->data[2];
task->data[6] += task->data[2];
if (task->data[5] <= 0 || task->data[6] >= DISPLAY_HEIGHT)
{
task->data[5] = 0;
task->data[6] = DISPLAY_HEIGHT;
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
}
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5])
return;
break;
default:
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
DestroyTask(taskId);
return;
}
++task->data[0];
}
static void sub_80A0C78(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
gPlttBufferFaded[0] = 0;
break;
case 1:
task->data[3] = 0;
task->data[4] = DISPLAY_WIDTH;
task->data[5] = 0;
task->data[6] = DISPLAY_HEIGHT;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, 0);
break;
case 2:
task->data[5] += task->data[2];
task->data[6] -= task->data[2];
if (task->data[5] >= 80 || task->data[6] <= 81)
{
task->data[5] = 80;
task->data[6] = 81;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 16);
}
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5] != 80)
return;
break;
case 3:
task->data[3] += task->data[1];
task->data[4] -= task->data[1];
if (task->data[3] >= 120 || task->data[4] <= 120)
{
task->data[3] = 120;
task->data[4] = 120;
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3] != 120)
return;
break;
default:
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
DestroyTask(taskId);
return;
}
++task->data[0];
}
-1
View File
@@ -34,7 +34,6 @@
#include "coins.h"
#include "battle_setup.h"
#include "shop.h"
#include "script_pokemon_80F8.h"
#include "slot_machine.h"
#include "field_effect.h"
#include "fieldmap.h"
+31 -321
View File
@@ -637,7 +637,6 @@ void sub_810C444(void)
}
}
#ifdef NONMATCHING
bool8 sub_810C4EC(void)
{
if (CheckBagHasItem(ITEM_VS_SEEKER, 1) == TRUE)
@@ -648,18 +647,18 @@ bool8 sub_810C4EC(void)
if (FlagGet(FLAG_SYS_VS_SEEKER_CHARGING) == TRUE)
{
u16 x;
do {
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
} while (0);
u8 x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
u32 r4 = 0xFF;
if (x < 100)
{
x++;
gSaveBlock1Ptr->trainerRematchStepCounter = ((u16)(x << 8)) | (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF);
#ifndef NONMATCHING // fool the compiler that r4 has been changed
asm("":"=r"(r4));
#endif
gSaveBlock1Ptr->trainerRematchStepCounter = (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF) | (x << 8);
}
do {
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
} while (0);
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & r4;
if (x == 100)
{
FlagClear(FLAG_SYS_VS_SEEKER_CHARGING);
@@ -671,80 +670,6 @@ bool8 sub_810C4EC(void)
return FALSE;
}
#else
NAKED
bool8 sub_810C4EC(void)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmovs r0, 0xB5\n"
"\tlsls r0, 1\n"
"\tmovs r1, 0x1\n"
"\tbl CheckBagHasItem\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbne _0810C516\n"
"\tldr r0, _0810C568 @ =gSaveBlock1Ptr\n"
"\tldr r0, [r0]\n"
"\tmovs r2, 0xC7\n"
"\tlsls r2, 3\n"
"\tadds r1, r0, r2\n"
"\tldrh r2, [r1]\n"
"\tldrb r0, [r1]\n"
"\tcmp r0, 0x63\n"
"\tbhi _0810C516\n"
"\tadds r0, r2, 0x1\n"
"\tstrh r0, [r1]\n"
"_0810C516:\n"
"\tldr r7, _0810C56C @ =0x00000801\n"
"\tadds r0, r7, 0\n"
"\tbl FlagGet\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbne _0810C570\n"
"\tldr r6, _0810C568 @ =gSaveBlock1Ptr\n"
"\tldr r0, [r6]\n"
"\tmovs r5, 0xC7\n"
"\tlsls r5, 3\n"
"\tadds r3, r0, r5\n"
"\tldrh r2, [r3]\n"
"\tlsrs r1, r2, 8\n"
"\tmovs r4, 0xFF\n"
"\tcmp r1, 0x63\n"
"\tbhi _0810C548\n"
"\tadds r1, 0x1\n"
"\tlsls r1, 24\n"
"\tmovs r0, 0xFF\n"
"\tands r0, r2\n"
"\tlsrs r1, 16\n"
"\torrs r0, r1\n"
"\tstrh r0, [r3]\n"
"_0810C548:\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldrh r0, [r0]\n"
"\tlsrs r0, 8\n"
"\tands r0, r4\n"
"\tcmp r0, 0x64\n"
"\tbne _0810C570\n"
"\tadds r0, r7, 0\n"
"\tbl FlagClear\n"
"\tbl sub_810C640\n"
"\tbl sub_810D0D0\n"
"\tmovs r0, 0x1\n"
"\tb _0810C572\n"
"\t.align 2, 0\n"
"_0810C568: .4byte gSaveBlock1Ptr\n"
"_0810C56C: .4byte 0x00000801\n"
"_0810C570:\n"
"\tmovs r0, 0\n"
"_0810C572:\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
}
#endif
void sub_810C578(void)
{
@@ -920,13 +845,17 @@ u8 CanUseVsSeeker(void)
}
}
// Nonmatching due to register roulette
#ifdef NONMATCHING
static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
{
u16 r8 = 0;
u8 sp0 = 0;
s32 vsSeekerIdx;
u8 *r2;
#ifndef NONMATCHING
register u32 r3 asm("r3");
register s32 r0_ asm("r0");
asm("":::"r10", "r8", "r6", "r4");
#endif
for (vsSeekerIdx = 0; sVsSeeker->trainerInfo[vsSeekerIdx].localId != 0xFF; vsSeekerIdx++)
{
@@ -936,6 +865,7 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (!HasTrainerBeenFought(r8))
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F60);
sVsSeeker->trainerInfo[vsSeekerIdx].trainerIdx += 0;
sVsSeeker->trainerHasNotYetBeenFought = 1;
}
else
@@ -944,7 +874,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (r7 == 0)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
#ifdef NONMATCHING
sVsSeeker->trainerDoesNotWantRematch = 1;
#else
r2 = (u8 *)sVsSeeker;
r3 = 0x431;
asm("":::"r1");
r2 = &r2[r3];
*(r2) |= 2;
#endif
}
else
{
@@ -957,7 +895,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (rval < 30)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
#ifdef NONMATCHING
sVsSeeker->trainerDoesNotWantRematch = 1;
#else
r2 = (u8 *)sVsSeeker;
r0_ = 0x431;
asm("":::"r1");
r2 = &r2[r0_];
*(r2) |= 2;
#endif
}
else
{
@@ -985,242 +931,6 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
return 1;
return 0;
}
#else
NAKED
static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
"\tmov r6, r9\n"
"\tmov r5, r8\n"
"\tpush {r5-r7}\n"
"\tsub sp, 0x8\n"
"\tstr r0, [sp, 0x4]\n"
"\tmovs r0, 0\n"
"\tmov r8, r0\n"
"\tmov r0, sp\n"
"\tmov r1, r8\n"
"\tstrb r1, [r0]\n"
"\tmovs r2, 0\n"
"\tmov r9, r2\n"
"\tldr r4, _0810CA14 @ =sVsSeeker\n"
"\tldr r0, [r4]\n"
"\tldrb r0, [r0, 0x6]\n"
"\tcmp r0, 0xFF\n"
"\tbne _0810C9D0\n"
"\tb _0810CB2C\n"
"_0810C9D0:\n"
"\tadds r6, r4, 0\n"
"\tmovs r3, 0x86\n"
"\tlsls r3, 3\n"
"\tmov r10, r3\n"
"\tmovs r5, 0\n"
"_0810C9DA:\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tbl IsTrainerVisibleOnScreen\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbeq _0810C9EC\n"
"\tb _0810CB18\n"
"_0810C9EC:\n"
"\tldr r0, [r4]\n"
"\tadds r0, r5\n"
"\tldrh r0, [r0, 0x4]\n"
"\tmov r8, r0\n"
"\tbl HasTrainerBeenFought\n"
"\tlsls r0, 24\n"
"\tcmp r0, 0\n"
"\tbne _0810CA20\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA18 @ =gUnknown_8453F60\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CA1C @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x1\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA14: .4byte sVsSeeker\n"
"_0810CA18: .4byte gUnknown_8453F60\n"
"_0810CA1C: .4byte 0x00000431\n"
"_0810CA20:\n"
"\tldr r0, [sp, 0x4]\n"
"\tmov r1, r8\n"
"\tmov r2, sp\n"
"\tbl GetNextAvailableRematchTrainer\n"
"\tlsls r0, 24\n"
"\tlsrs r7, r0, 24\n"
"\tcmp r7, 0\n"
"\tbne _0810CA50\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA48 @ =sMovementScript_TrainerNoRematch\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r3, _0810CA4C @ =0x00000431\n"
"\tadds r2, r3\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x2\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA48: .4byte sMovementScript_TrainerNoRematch\n"
"_0810CA4C: .4byte 0x00000431\n"
"_0810CA50:\n"
"\tbl Random\n"
"\tlsls r0, 16\n"
"\tlsrs r0, 16\n"
"\tmovs r1, 0x64\n"
"\tbl __umodsi3\n"
"\tlsls r0, 16\n"
"\tlsrs r4, r0, 16\n"
"\tmov r0, r9\n"
"\tmov r1, r8\n"
"\tbl GetCurVsSeekerResponse\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x2\n"
"\tbne _0810CA76\n"
"\tmovs r4, 0x64\n"
"\tb _0810CA7C\n"
"_0810CA76:\n"
"\tcmp r0, 0x1\n"
"\tbne _0810CA7C\n"
"\tmovs r4, 0\n"
"_0810CA7C:\n"
"\tcmp r4, 0x1D\n"
"\tbhi _0810CAA0\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA98 @ =sMovementScript_TrainerNoRematch\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CA9C @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x2\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA98: .4byte sMovementScript_TrainerNoRematch\n"
"_0810CA9C: .4byte 0x00000431\n"
"_0810CAA0:\n"
"\tldr r0, _0810CB54 @ =gSaveBlock1Ptr\n"
"\tldr r1, [r0]\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r2, _0810CB58 @ =0x0000063a\n"
"\tadds r1, r2\n"
"\tldrb r0, [r0, 0x6]\n"
"\tadds r1, r0\n"
"\tstrb r7, [r1]\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldrb r1, [r0, 0x7]\n"
"\tlsls r0, r1, 3\n"
"\tadds r0, r1\n"
"\tlsls r0, 2\n"
"\tldr r1, _0810CB5C @ =gObjectEvents\n"
"\tadds r0, r1\n"
"\tbl npc_coords_shift_still\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CB60 @ =gUnknown_8453F64\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tmov r3, r10\n"
"\tadds r0, r2, r3\n"
"\tldrb r1, [r0]\n"
"\tlsls r1, 1\n"
"\tmovs r3, 0x80\n"
"\tlsls r3, 3\n"
"\tadds r0, r2, r3\n"
"\tadds r0, r1\n"
"\tmov r1, r8\n"
"\tstrh r1, [r0]\n"
"\tadds r2, r5\n"
"\tldrb r0, [r2, 0xC]\n"
"\tbl GetRunningBehaviorFromGraphicsId\n"
"\tldr r1, [r6]\n"
"\tmov r3, r10\n"
"\tadds r2, r1, r3\n"
"\tmovs r3, 0x84\n"
"\tlsls r3, 3\n"
"\tadds r1, r3\n"
"\tldrb r2, [r2]\n"
"\tadds r1, r2\n"
"\tstrb r0, [r1]\n"
"\tldr r1, [r6]\n"
"\tadd r1, r10\n"
"\tldrb r0, [r1]\n"
"\tadds r0, 0x1\n"
"\tstrb r0, [r1]\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CB64 @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x4\n"
"_0810CB14:\n"
"\torrs r0, r1\n"
"\tstrb r0, [r2]\n"
"_0810CB18:\n"
"\tadds r5, 0x10\n"
"\tmovs r1, 0x1\n"
"\tadd r9, r1\n"
"\tldr r4, _0810CB68 @ =sVsSeeker\n"
"\tldr r0, [r4]\n"
"\tadds r0, r5\n"
"\tldrb r0, [r0, 0x6]\n"
"\tcmp r0, 0xFF\n"
"\tbeq _0810CB2C\n"
"\tb _0810C9DA\n"
"_0810CB2C:\n"
"\tldr r2, _0810CB68 @ =sVsSeeker\n"
"\tldr r0, [r2]\n"
"\tldr r3, _0810CB64 @ =0x00000431\n"
"\tadds r0, r3\n"
"\tldrb r1, [r0]\n"
"\tmovs r0, 0x4\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbeq _0810CB70\n"
"\tmovs r0, 0x15\n"
"\tbl PlaySE\n"
"\tldr r0, _0810CB6C @ =0x00000801\n"
"\tbl FlagSet\n"
"\tbl sub_810C640\n"
"\tmovs r0, 0x2\n"
"\tb _0810CB7E\n"
"\t.align 2, 0\n"
"_0810CB54: .4byte gSaveBlock1Ptr\n"
"_0810CB58: .4byte 0x0000063a\n"
"_0810CB5C: .4byte gObjectEvents\n"
"_0810CB60: .4byte gUnknown_8453F64\n"
"_0810CB64: .4byte 0x00000431\n"
"_0810CB68: .4byte sVsSeeker\n"
"_0810CB6C: .4byte 0x00000801\n"
"_0810CB70:\n"
"\tmovs r0, 0x1\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbne _0810CB7C\n"
"\tmovs r0, 0\n"
"\tb _0810CB7E\n"
"_0810CB7C:\n"
"\tmovs r0, 0x1\n"
"_0810CB7E:\n"
"\tadd sp, 0x8\n"
"\tpop {r3-r5}\n"
"\tmov r8, r3\n"
"\tmov r9, r4\n"
"\tmov r10, r5\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
}
#endif
void sub_810CB90(void)
{