partially decompile text
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@@ -1892,7 +1892,7 @@ FldEff_Splash: @ 80DBB88
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subs r0, 0x4
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strh r0, [r3, 0x26]
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movs r0, 0x3F
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bl sub_80722CC
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bl PlaySE
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_080DBC12:
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movs r0, 0
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pop {r4-r6}
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@@ -2250,7 +2250,7 @@ _080DBE98:
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cmp r0, 0
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bne _080DBEE2
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movs r0, 0x3F
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bl sub_80722CC
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bl PlaySE
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_080DBEE2:
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add sp, 0x4
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pop {r4,r5}
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