Name all syms in battle_anim_mons

This commit is contained in:
PikalaxALT
2021-03-18 20:32:20 -04:00
parent d95cdf42f5
commit bf69c79b12
11 changed files with 109 additions and 101 deletions
+1 -1
View File
@@ -1158,7 +1158,7 @@ static void AnimDiveWaterSplash(struct Sprite *sprite)
sprite->pos2.y = t2;
if (sprite->data[2] == 24)
{
sub_8075AD8(sprite);
TryResetSpriteAffineState(sprite);
DestroyAnimSprite(sprite);
}
break;