MAP_NONE -> MAP_DYNAMIC, treat warp ids as strings to allow constants

This commit is contained in:
GriffinR
2022-09-03 14:59:18 -04:00
parent 0400ee2124
commit bfd1fb2419
406 changed files with 1326 additions and 1319 deletions
+6 -6
View File
@@ -120,42 +120,42 @@
"y": 2,
"elevation": 3,
"dest_map": "MAP_CELADON_CITY_GAME_CORNER",
"dest_warp_id": 3
"dest_warp_id": "3"
},
{
"x": 17,
"y": 2,
"elevation": 3,
"dest_map": "MAP_ROCKET_HIDEOUT_B2F",
"dest_warp_id": 1
"dest_warp_id": "1"
},
{
"x": 15,
"y": 30,
"elevation": 3,
"dest_map": "MAP_ROCKET_HIDEOUT_B2F",
"dest_warp_id": 2
"dest_warp_id": "2"
},
{
"x": 23,
"y": 25,
"elevation": 0,
"dest_map": "MAP_ROCKET_HIDEOUT_ELEVATOR",
"dest_warp_id": 1
"dest_warp_id": "1"
},
{
"x": 24,
"y": 25,
"elevation": 0,
"dest_map": "MAP_ROCKET_HIDEOUT_ELEVATOR",
"dest_warp_id": 1
"dest_warp_id": "1"
},
{
"x": 25,
"y": 25,
"elevation": 0,
"dest_map": "MAP_ROCKET_HIDEOUT_ELEVATOR",
"dest_warp_id": 1
"dest_warp_id": "1"
}
],
"coord_events": [],