through AlignFishingAnimationFrames
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@@ -4,7 +4,7 @@
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#include "global.h"
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void sub_8150454(void);
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bool8 sub_8150474(u8 a0);
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bool32 sub_8150474(u8 a0);
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void sub_8150498(u8 a0);
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#endif //GUARD_QUEST_LOG_PLAYER_H
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