Sync battle anim - status effects
This commit is contained in:
@@ -1744,7 +1744,7 @@ Move_DETECT::
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createvisualtask AnimTask_BlendSelected, 10, 2, 1, 0, 9, RGB_WHITE
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createvisualtask AnimTask_BlendSelected, 10, 2, 1, 0, 9, RGB_WHITE
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delay 18
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delay 18
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playsewithpan SE_M_DETECT, 192
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playsewithpan SE_M_DETECT, 192
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createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 20, -20
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createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 20, -20
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waitforvisualfinish
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waitforvisualfinish
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delay 10
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delay 10
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, 0
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createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, 0
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@@ -7681,7 +7681,7 @@ Move_DISABLE::
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monbgprio_28 1
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monbgprio_28 1
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setalpha 8, 8
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setalpha 8, 8
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playsewithpan SE_M_DETECT, 192
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playsewithpan SE_M_DETECT, 192
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createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 24, -16
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createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16
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waitforvisualfinish
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waitforvisualfinish
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createvisualtask AnimTask_GrowAndGreyscale, 5,
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createvisualtask AnimTask_GrowAndGreyscale, 5,
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loopsewithpan SE_M_BIND, 63, 15, 4
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loopsewithpan SE_M_BIND, 63, 15, 4
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+2
-2
@@ -4219,8 +4219,8 @@ extern const u32 gBattleAnimSpritePal_WhipHit[];
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extern const u32 gBattleAnimSpritePal_BlueRing2[];
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extern const u32 gBattleAnimSpritePal_BlueRing2[];
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// battle anim task
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// battle anim task
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extern const u32 gUnknown_D2EC24_Gfx[];
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extern const u32 gUnusedLevelupAnimationGfx[];
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extern const u32 gUnknown_D2EC24_Tilemap[];
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extern const u32 gUnusedLevelupAnimationTilemap[];
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extern const u32 gCureBubblesGfx[];
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extern const u32 gCureBubblesGfx[];
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extern const u32 gCureBubblesPal[];
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extern const u32 gCureBubblesPal[];
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extern const u32 gCureBubblesTilemap[];
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extern const u32 gCureBubblesTilemap[];
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@@ -442,8 +442,8 @@ UNUSED void AnimTask_UnusedLevelUpHealthBox(u8 taskId)
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gSprites[spriteId3].callback = SpriteCallbackDummy;
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gSprites[spriteId3].callback = SpriteCallbackDummy;
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gSprites[spriteId4].callback = SpriteCallbackDummy;
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gSprites[spriteId4].callback = SpriteCallbackDummy;
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GetBattleAnimBg1Data(&animBgData);
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GetBattleAnimBg1Data(&animBgData);
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AnimLoadCompressedBgTilemap(animBgData.bgId, gUnknown_D2EC24_Tilemap);
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AnimLoadCompressedBgTilemap(animBgData.bgId, gUnusedLevelupAnimationTilemap);
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AnimLoadCompressedBgGfx(animBgData.bgId, gUnknown_D2EC24_Gfx, animBgData.tilesOffset);
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AnimLoadCompressedBgGfx(animBgData.bgId, gUnusedLevelupAnimationGfx, animBgData.tilesOffset);
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LoadCompressedPalette(gCureBubblesPal, animBgData.paletteId << 4, 32);
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LoadCompressedPalette(gCureBubblesPal, animBgData.paletteId << 4, 32);
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gBattle_BG1_X = -gSprites[spriteId3].x + 32;
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gBattle_BG1_X = -gSprites[spriteId3].x + 32;
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gBattle_BG1_Y = -gSprites[spriteId3].y - 32;
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gBattle_BG1_Y = -gSprites[spriteId3].y - 32;
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@@ -9,19 +9,17 @@
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#include "constants/battle_anim.h"
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#include "constants/battle_anim.h"
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#include "constants/pokemon.h"
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#include "constants/pokemon.h"
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// Function Declarations
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static u8 Task_FlashingCircleImpacts(u8 battlerId, bool8 b);
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static u8 sub_8078178(u8 battlerId, bool8 b);
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static void Task_UpdateFlashingCircleImpacts(u8 taskId);
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static void sub_80782BC(u8 taskId);
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static void AnimTask_FrozenIceCube_Step1(u8 taskId);
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static void sub_80784D8(u8 taskId);
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static void AnimTask_FrozenIceCube_Step2(u8 taskId);
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static void sub_8078528(u8 taskId);
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static void AnimTask_FrozenIceCube_Step3(u8 taskId);
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static void sub_80785D8(u8 taskId);
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static void AnimTask_FrozenIceCube_Step4(u8 taskId);
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static void sub_807862C(u8 taskId);
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static void Task_DoStatusAnimation(u8 taskId);
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static void Task_DoStatusAnimation(u8 taskId);
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static void sub_807834C(struct Sprite *sprite);
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static void AnimFlashingCircleImpact(struct Sprite *sprite);
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static void sub_8078380(struct Sprite *sprite);
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static void AnimFlashingCircleImpact_Step(struct Sprite *sprite);
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// Data
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static const union AnimCmd sAnim_FlickeringOrb[] =
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static const union AnimCmd sUnknown_83BF3E0[] =
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{
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{
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(4, 3),
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ANIMCMD_FRAME(4, 3),
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@@ -30,42 +28,44 @@ static const union AnimCmd sUnknown_83BF3E0[] =
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd *const sSpriteAnimTable_83BF3F4[] =
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static const union AnimCmd *const sAnims_FlickeringOrb[] =
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{
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{
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sUnknown_83BF3E0
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sAnim_FlickeringOrb
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF3F8 =
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// Unused
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static const struct SpriteTemplate sFlickeringOrbSpriteTemplate =
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{
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{
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.tileTag = ANIM_TAG_ORB,
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.tileTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.oam = &gOamData_AffineOff_ObjNormal_16x16,
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.oam = &gOamData_AffineOff_ObjNormal_16x16,
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.anims = sSpriteAnimTable_83BF3F4,
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.anims = sAnims_FlickeringOrb,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimTranslateLinearAndFlicker,
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.callback = AnimTranslateLinearAndFlicker,
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF410 =
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// Unused
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static const struct SpriteTemplate sFlickeringOrbFlippedSpriteTemplate =
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{
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{
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.tileTag = ANIM_TAG_ORB,
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.tileTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.oam = &gOamData_AffineOff_ObjNormal_16x16,
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.oam = &gOamData_AffineOff_ObjNormal_16x16,
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.anims = sSpriteAnimTable_83BF3F4,
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.anims = sAnims_FlickeringOrb,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimTranslateLinearAndFlicker_Flipped,
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.callback = AnimTranslateLinearAndFlicker_Flipped,
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};
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};
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static const union AnimCmd sUnknown_83BF428[] =
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static const union AnimCmd sAnim_WeatherBallNormal[] =
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{
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{
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd *const sSpriteAnimTable_83BF430[] =
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static const union AnimCmd *const sAnims_WeatherBallNormal[] =
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{
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{
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sUnknown_83BF428
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sAnim_WeatherBallNormal
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};
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};
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const struct SpriteTemplate gWeatherBallUpSpriteTemplate =
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const struct SpriteTemplate gWeatherBallUpSpriteTemplate =
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@@ -73,7 +73,7 @@ const struct SpriteTemplate gWeatherBallUpSpriteTemplate =
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.tileTag = ANIM_TAG_WEATHER_BALL,
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.tileTag = ANIM_TAG_WEATHER_BALL,
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.paletteTag = ANIM_TAG_WEATHER_BALL,
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.paletteTag = ANIM_TAG_WEATHER_BALL,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sSpriteAnimTable_83BF430,
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.anims = sAnims_WeatherBallNormal,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimWeatherBallUp,
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.callback = AnimWeatherBallUp,
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@@ -84,13 +84,13 @@ const struct SpriteTemplate gWeatherBallNormalDownSpriteTemplate =
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.tileTag = ANIM_TAG_WEATHER_BALL,
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.tileTag = ANIM_TAG_WEATHER_BALL,
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.paletteTag = ANIM_TAG_WEATHER_BALL,
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.paletteTag = ANIM_TAG_WEATHER_BALL,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sSpriteAnimTable_83BF430,
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.anims = sAnims_WeatherBallNormal,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimWeatherBallDown,
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.callback = AnimWeatherBallDown,
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};
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};
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static const union AnimCmd sUnknown_83BF464[] =
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static const union AnimCmd sAnim_SpinningSparkle[] =
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{
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{
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(0, 3),
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ANIMCMD_FRAME(16, 3),
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ANIMCMD_FRAME(16, 3),
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@@ -100,23 +100,24 @@ static const union AnimCmd sUnknown_83BF464[] =
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ANIMCMD_END
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ANIMCMD_END
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};
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};
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static const union AnimCmd *const sSpriteAnimTable_83BF47C[] =
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static const union AnimCmd *const sAnims_SpinningSparkle[] =
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{
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{
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sUnknown_83BF464
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sAnim_SpinningSparkle
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF480 =
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const struct SpriteTemplate gSpinningSparkleSpriteTemplate =
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{
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{
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.tileTag = ANIM_TAG_SPARKLE_4,
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.tileTag = ANIM_TAG_SPARKLE_4,
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.paletteTag = ANIM_TAG_SPARKLE_4,
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.paletteTag = ANIM_TAG_SPARKLE_4,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sSpriteAnimTable_83BF47C,
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.anims = sAnims_SpinningSparkle,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimSpinningSparkle,
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.callback = AnimSpinningSparkle,
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF498 =
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// Unused
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static const struct SpriteTemplate sFlickeringFootSpriteTemplate =
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{
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{
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.tileTag = ANIM_TAG_MONSTER_FOOT,
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.tileTag = ANIM_TAG_MONSTER_FOOT,
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.paletteTag = ANIM_TAG_MONSTER_FOOT,
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.paletteTag = ANIM_TAG_MONSTER_FOOT,
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@@ -127,92 +128,95 @@ const struct SpriteTemplate gSpriteTemplate_83BF498 =
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.callback = AnimTranslateLinearAndFlicker,
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.callback = AnimTranslateLinearAndFlicker,
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};
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};
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static const union AnimCmd sUnknown_83BF4B0[] =
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static const union AnimCmd sAnim_FlickeringImpact_0[] =
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{
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd sUnknown_83BF4B8[] =
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static const union AnimCmd sAnim_FlickeringImpact_1[] =
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{
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd sUnknown_83BF4C0[] =
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static const union AnimCmd sAnim_FlickeringImpact_2[] =
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{
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd *const sSpriteAniimTable_83BF4C8[] =
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static const union AnimCmd *const sAnims_FlickeringImpact[] =
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{
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{
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sUnknown_83BF4B0,
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sAnim_FlickeringImpact_0,
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sUnknown_83BF4B8,
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sAnim_FlickeringImpact_1,
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sUnknown_83BF4C0
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sAnim_FlickeringImpact_2
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF4D4 =
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// Unused
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static const struct SpriteTemplate sFlickeringImpactSpriteTemplate =
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{
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{
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.tileTag = ANIM_TAG_IMPACT,
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.tileTag = ANIM_TAG_IMPACT,
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.paletteTag = ANIM_TAG_IMPACT,
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.paletteTag = ANIM_TAG_IMPACT,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sSpriteAniimTable_83BF4C8,
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.anims = sAnims_FlickeringImpact,
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.images = NULL,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = AnimTranslateLinearAndFlicker,
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.callback = AnimTranslateLinearAndFlicker,
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};
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};
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static const union AnimCmd sUnknown_83BF4EC[] =
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static const union AnimCmd sAnim_FlickeringShrinkOrb[] =
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{
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{
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ANIMCMD_FRAME(0, 15),
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ANIMCMD_FRAME(0, 15),
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ANIMCMD_JUMP(0)
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ANIMCMD_JUMP(0)
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};
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};
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static const union AnimCmd *const sSpriteAnimTable_83BF4F4[] =
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static const union AnimCmd *const sAnims_FlickeringShrinkOrb[] =
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{
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{
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sUnknown_83BF4EC
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sAnim_FlickeringShrinkOrb
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};
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};
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static const union AffineAnimCmd sUnknown_83BF4F8[] =
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static const union AffineAnimCmd sAffineAnim_FlickeringShrinkOrb[] =
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{
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{
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AFFINEANIMCMD_FRAME(96, 96, 0, 0),
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AFFINEANIMCMD_FRAME(96, 96, 0, 0),
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AFFINEANIMCMD_FRAME(2, 2, 0, 1),
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AFFINEANIMCMD_FRAME(2, 2, 0, 1),
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AFFINEANIMCMD_JUMP(1)
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AFFINEANIMCMD_JUMP(1)
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};
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_83BF510[] =
|
static const union AffineAnimCmd *const sAffineAnims_FlickeringShrinkOrb[] =
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{
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{
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sUnknown_83BF4F8
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sAffineAnim_FlickeringShrinkOrb
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};
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};
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const struct SpriteTemplate gSpriteTemplate_83BF514 =
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// Unused
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||||||
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static const struct SpriteTemplate sFlickeringShrinkOrbSpriteTemplate =
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{
|
{
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.tileTag = ANIM_TAG_ORB,
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.tileTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.paletteTag = ANIM_TAG_ORB,
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.oam = &gOamData_AffineDouble_ObjNormal_16x16,
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.oam = &gOamData_AffineDouble_ObjNormal_16x16,
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.anims = sSpriteAnimTable_83BF4F4,
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.anims = sAnims_FlickeringShrinkOrb,
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.images = NULL,
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.images = NULL,
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.affineAnims = sSpriteAffineAnimTable_83BF510,
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.affineAnims = sAffineAnims_FlickeringShrinkOrb,
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.callback = AnimTranslateLinearAndFlicker_Flipped,
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.callback = AnimTranslateLinearAndFlicker_Flipped,
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};
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};
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static const u8 sUnknown_83BF52C[] = _("TASK OVER\nタスクがオ-バ-しました");
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// Presumably some debug text
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static const u8 sText_TaskOver[] = _("TASK OVER\nタスクがオ-バ-しました");
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static const struct Subsprite sSubsprites_83BF544[] =
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static const struct Subsprite sFrozenIceCubeSubsprites[] =
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{
|
{
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{.x = -16, .y = -16, .shape = SPRITE_SHAPE(8x8), .size = 3, .tileOffset = 0, .priority = 2},
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{.x = -16, .y = -16, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), .tileOffset = 0, .priority = 2},
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||||||
{.x = -16, .y = 48, .shape = SPRITE_SHAPE(16x8), .size = 3, .tileOffset = 64, .priority = 2},
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{.x = -16, .y = 48, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .tileOffset = 64, .priority = 2},
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{.x = 48, .y = -16, .shape = SPRITE_SHAPE(8x16), .size = 3, .tileOffset = 96, .priority = 2},
|
{.x = 48, .y = -16, .shape = SPRITE_SHAPE(32x64), .size = SPRITE_SIZE(32x64), .tileOffset = 96, .priority = 2},
|
||||||
{.x = 48, .y = 48, .shape = SPRITE_SHAPE(8x8), .size = 2, .tileOffset = 128, .priority = 2},
|
{.x = 48, .y = 48, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .tileOffset = 128, .priority = 2},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SubspriteTable sUnknown_83BF554[] =
|
static const struct SubspriteTable sFrozenIceCubeSubspriteTable[] =
|
||||||
{
|
{
|
||||||
{NELEMS(sSubsprites_83BF544), sSubsprites_83BF544},
|
{NELEMS(sFrozenIceCubeSubsprites), sFrozenIceCubeSubsprites},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate sUnknown_83BF55C =
|
static const struct SpriteTemplate sFrozenIceCubeSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = ANIM_TAG_ICE_CUBE,
|
.tileTag = ANIM_TAG_ICE_CUBE,
|
||||||
.paletteTag = ANIM_TAG_ICE_CUBE,
|
.paletteTag = ANIM_TAG_ICE_CUBE,
|
||||||
@@ -223,7 +227,7 @@ static const struct SpriteTemplate sUnknown_83BF55C =
|
|||||||
.callback = SpriteCallbackDummy,
|
.callback = SpriteCallbackDummy,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct SpriteTemplate sUnknown_83BF574 =
|
static const struct SpriteTemplate sFlashingCircleImpactSpriteTemplate =
|
||||||
{
|
{
|
||||||
.tileTag = ANIM_TAG_CIRCLE_IMPACT,
|
.tileTag = ANIM_TAG_CIRCLE_IMPACT,
|
||||||
.paletteTag = ANIM_TAG_CIRCLE_IMPACT,
|
.paletteTag = ANIM_TAG_CIRCLE_IMPACT,
|
||||||
@@ -231,14 +235,14 @@ static const struct SpriteTemplate sUnknown_83BF574 =
|
|||||||
.anims = gDummySpriteAnimTable,
|
.anims = gDummySpriteAnimTable,
|
||||||
.images = NULL,
|
.images = NULL,
|
||||||
.affineAnims = gDummySpriteAffineAnimTable,
|
.affineAnims = gDummySpriteAffineAnimTable,
|
||||||
.callback = sub_807834C,
|
.callback = AnimFlashingCircleImpact,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Functions
|
// Unused
|
||||||
static u8 sub_8078178(u8 battlerId, bool8 b)
|
static u8 Task_FlashingCircleImpacts(u8 battlerId, bool8 b)
|
||||||
{
|
{
|
||||||
u8 battlerSpriteId = gBattlerSpriteIds[battlerId];
|
u8 battlerSpriteId = gBattlerSpriteIds[battlerId];
|
||||||
u8 taskId = CreateTask(sub_80782BC, 10);
|
u8 taskId = CreateTask(Task_UpdateFlashingCircleImpacts, 10);
|
||||||
u8 spriteId2;
|
u8 spriteId2;
|
||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
@@ -250,7 +254,7 @@ static u8 sub_8078178(u8 battlerId, bool8 b)
|
|||||||
gTasks[taskId].data[1] = RGB_RED;
|
gTasks[taskId].data[1] = RGB_RED;
|
||||||
for (i = 0; i < 10; i++)
|
for (i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
spriteId2 = CreateSprite(&sUnknown_83BF574, gSprites[battlerSpriteId].x, gSprites[battlerSpriteId].y + 32, 0);
|
spriteId2 = CreateSprite(&sFlashingCircleImpactSpriteTemplate, gSprites[battlerSpriteId].x, gSprites[battlerSpriteId].y + 32, 0);
|
||||||
gSprites[spriteId2].data[0] = i * 51;
|
gSprites[spriteId2].data[0] = i * 51;
|
||||||
gSprites[spriteId2].data[1] = -256;
|
gSprites[spriteId2].data[1] = -256;
|
||||||
gSprites[spriteId2].invisible = TRUE;
|
gSprites[spriteId2].invisible = TRUE;
|
||||||
@@ -263,7 +267,7 @@ static u8 sub_8078178(u8 battlerId, bool8 b)
|
|||||||
gTasks[taskId].data[1] = RGB_BLUE;
|
gTasks[taskId].data[1] = RGB_BLUE;
|
||||||
for (i = 0; i < 10; i++)
|
for (i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
spriteId2 = CreateSprite(&sUnknown_83BF574, gSprites[battlerSpriteId].x, gSprites[battlerSpriteId].y - 32, 0);
|
spriteId2 = CreateSprite(&sFlashingCircleImpactSpriteTemplate, gSprites[battlerSpriteId].x, gSprites[battlerSpriteId].y - 32, 0);
|
||||||
gSprites[spriteId2].data[0] = i * 51;
|
gSprites[spriteId2].data[0] = i * 51;
|
||||||
gSprites[spriteId2].data[1] = 256;
|
gSprites[spriteId2].data[1] = 256;
|
||||||
gSprites[spriteId2].invisible = TRUE;
|
gSprites[spriteId2].invisible = TRUE;
|
||||||
@@ -275,7 +279,7 @@ static u8 sub_8078178(u8 battlerId, bool8 b)
|
|||||||
return taskId;
|
return taskId;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80782BC(u8 taskId)
|
static void Task_UpdateFlashingCircleImpacts(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskId].data[2] == 2)
|
if (gTasks[taskId].data[2] == 2)
|
||||||
{
|
{
|
||||||
@@ -308,13 +312,13 @@ static void sub_80782BC(u8 taskId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_807834C(struct Sprite *sprite)
|
static void AnimFlashingCircleImpact(struct Sprite *sprite)
|
||||||
{
|
{
|
||||||
if (sprite->data[6] == 0)
|
if (sprite->data[6] == 0)
|
||||||
{
|
{
|
||||||
sprite->invisible = FALSE;
|
sprite->invisible = FALSE;
|
||||||
sprite->callback = sub_8078380;
|
sprite->callback = AnimFlashingCircleImpact_Step;
|
||||||
sub_8078380(sprite);
|
sprite->callback(sprite);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -322,7 +326,7 @@ static void sub_807834C(struct Sprite *sprite)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_8078380(struct Sprite *sprite)
|
static void AnimFlashingCircleImpact_Step(struct Sprite *sprite)
|
||||||
{
|
{
|
||||||
sprite->x2 = Cos(sprite->data[0], 32);
|
sprite->x2 = Cos(sprite->data[0], 32);
|
||||||
sprite->y2 = Sin(sprite->data[0], 8);
|
sprite->y2 = Sin(sprite->data[0], 8);
|
||||||
@@ -354,21 +358,21 @@ void AnimTask_FrozenIceCube(u8 taskId)
|
|||||||
|
|
||||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
|
||||||
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
||||||
spriteId = CreateSprite(&sUnknown_83BF55C, x, y, 4);
|
spriteId = CreateSprite(&sFrozenIceCubeSpriteTemplate, x, y, 4);
|
||||||
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == TAG_NONE)
|
if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
|
||||||
gSprites[spriteId].invisible = TRUE;
|
gSprites[spriteId].invisible = TRUE;
|
||||||
|
|
||||||
SetSubspriteTables(&gSprites[spriteId], sUnknown_83BF554);
|
SetSubspriteTables(&gSprites[spriteId], sFrozenIceCubeSubspriteTable);
|
||||||
gTasks[taskId].data[15] = spriteId;
|
gTasks[taskId].data[15] = spriteId;
|
||||||
gTasks[taskId].func = sub_80784D8;
|
gTasks[taskId].func = AnimTask_FrozenIceCube_Step1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80784D8(u8 taskId)
|
static void AnimTask_FrozenIceCube_Step1(u8 taskId)
|
||||||
{
|
{
|
||||||
gTasks[taskId].data[1]++;
|
gTasks[taskId].data[1]++;
|
||||||
if (gTasks[taskId].data[1] == 10)
|
if (gTasks[taskId].data[1] == 10)
|
||||||
{
|
{
|
||||||
gTasks[taskId].func = sub_8078528;
|
gTasks[taskId].func = AnimTask_FrozenIceCube_Step2;
|
||||||
gTasks[taskId].data[1] = 0;
|
gTasks[taskId].data[1] = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -379,7 +383,7 @@ static void sub_80784D8(u8 taskId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_8078528(u8 taskId)
|
static void AnimTask_FrozenIceCube_Step2(u8 taskId)
|
||||||
{
|
{
|
||||||
u8 palIndex = IndexOfSpritePaletteTag(ANIM_TAG_ICE_CUBE);
|
u8 palIndex = IndexOfSpritePaletteTag(ANIM_TAG_ICE_CUBE);
|
||||||
|
|
||||||
@@ -405,19 +409,19 @@ static void sub_8078528(u8 taskId)
|
|||||||
if (gTasks[taskId].data[4] == 2)
|
if (gTasks[taskId].data[4] == 2)
|
||||||
{
|
{
|
||||||
gTasks[taskId].data[1] = 9;
|
gTasks[taskId].data[1] = 9;
|
||||||
gTasks[taskId].func = sub_80785D8;
|
gTasks[taskId].func = AnimTask_FrozenIceCube_Step3;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_80785D8(u8 taskId)
|
static void AnimTask_FrozenIceCube_Step3(u8 taskId)
|
||||||
{
|
{
|
||||||
gTasks[taskId].data[1]--;
|
gTasks[taskId].data[1]--;
|
||||||
if (gTasks[taskId].data[1] == -1)
|
if (gTasks[taskId].data[1] == -1)
|
||||||
{
|
{
|
||||||
gTasks[taskId].func = sub_807862C;
|
gTasks[taskId].func = AnimTask_FrozenIceCube_Step4;
|
||||||
gTasks[taskId].data[1] = 0;
|
gTasks[taskId].data[1] = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -428,7 +432,7 @@ static void sub_80785D8(u8 taskId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_807862C(u8 taskId)
|
static void AnimTask_FrozenIceCube_Step4(u8 taskId)
|
||||||
{
|
{
|
||||||
gTasks[taskId].data[1]++;
|
gTasks[taskId].data[1]++;
|
||||||
if (gTasks[taskId].data[1] == 37)
|
if (gTasks[taskId].data[1] == 37)
|
||||||
|
|||||||
+2
-2
@@ -915,8 +915,8 @@ const u32 gBattleAnimSpriteGfx_TagHand[] = INCBIN_U32("graphics/battle_anims/spr
|
|||||||
|
|
||||||
const u32 gBattleAnimSpriteGfx_NoiseLine[] = INCBIN_U32("graphics/battle_anims/sprites/noise_line.4bpp.lz");
|
const u32 gBattleAnimSpriteGfx_NoiseLine[] = INCBIN_U32("graphics/battle_anims/sprites/noise_line.4bpp.lz");
|
||||||
|
|
||||||
const u32 gUnknown_D2EC24_Gfx[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.4bpp.lz");
|
const u32 gUnusedLevelupAnimationGfx[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.4bpp.lz");
|
||||||
const u32 gUnknown_D2EC24_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.bin.lz");
|
const u32 gUnusedLevelupAnimationTilemap[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.bin.lz");
|
||||||
|
|
||||||
const u32 gBattleAnimSpriteGfx_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.4bpp.lz");
|
const u32 gBattleAnimSpriteGfx_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.4bpp.lz");
|
||||||
const u32 gBattleAnimSpritePal_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.gbapal.lz");
|
const u32 gBattleAnimSpritePal_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.gbapal.lz");
|
||||||
|
|||||||
Reference in New Issue
Block a user