Document src/battle_interface.c

This commit is contained in:
cbt6
2022-11-14 23:50:20 +08:00
parent 5b2479b7d7
commit c257ba1e6b
39 changed files with 844 additions and 792 deletions
+6 -6
View File
@@ -937,16 +937,16 @@ static void TradeAnimInit_LoadGfx(void)
SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
DeactivateAllTextPrinters();
// Doing the graphics load...
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
DecompressAndLoadBgGfxUsingHeap(0, gBattleInterface_Textbox_Gfx, 0, 0, 0);
LZDecompressWram(gBattleInterface_Textbox_Tilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x000, 0x20);
InitWindows(sTradeMessageWindowTemplates);
// ... and doing the same load again
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
DecompressAndLoadBgGfxUsingHeap(0, gBattleInterface_Textbox_Gfx, 0, 0, 0);
LZDecompressWram(gBattleInterface_Textbox_Tilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x000, 0x20);
}
static void CB2_InitTradeAnim_InGameTrade(void)