Document src/battle_interface.c
|
Before Width: | Height: | Size: 210 B |
|
Before Width: | Height: | Size: 156 B |
|
Before Width: | Height: | Size: 109 B |
@@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
57 57 57
|
||||||
|
255 255 255
|
||||||
|
213 205 189
|
||||||
|
131 131 139
|
||||||
|
74 65 90
|
||||||
|
82 106 90
|
||||||
|
255 213 82
|
||||||
|
255 180 65
|
||||||
|
222 106 90
|
||||||
|
115 255 172
|
||||||
|
90 213 131
|
||||||
|
255 230 57
|
||||||
|
205 172 8
|
||||||
|
255 90 57
|
||||||
|
172 65 74
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
65 65 65
|
||||||
|
255 255 222
|
||||||
|
222 213 180
|
||||||
|
197 189 115
|
||||||
|
123 148 131
|
||||||
|
82 106 98
|
||||||
|
32 57 0
|
||||||
|
57 82 65
|
||||||
|
255 230 0
|
||||||
|
255 156 148
|
||||||
|
65 205 255
|
||||||
|
0 0 255
|
||||||
|
0 255 0
|
||||||
|
255 0 0
|
||||||
|
106 148 255
|
||||||
|
Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 371 B |
|
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 377 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 377 B |
|
Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 462 B |
|
Before Width: | Height: | Size: 161 B |
|
Before Width: | Height: | Size: 149 B |
|
Before Width: | Height: | Size: 96 B |
|
Before Width: | Height: | Size: 82 B |
|
Before Width: | Height: | Size: 174 B After Width: | Height: | Size: 174 B |
|
Before Width: | Height: | Size: 196 B |
|
Before Width: | Height: | Size: 198 B |
|
Before Width: | Height: | Size: 195 B |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 112 B |
|
Before Width: | Height: | Size: 116 B |
|
Before Width: | Height: | Size: 117 B |
|
Before Width: | Height: | Size: 505 B After Width: | Height: | Size: 505 B |
@@ -158,7 +158,7 @@ $(BATINTGFXDIR)/unused_window2bar.4bpp: %.4bpp: %.png
|
|||||||
$(BATINTGFXDIR)/level_up_banner.4bpp: %.4bpp: %.png
|
$(BATINTGFXDIR)/level_up_banner.4bpp: %.4bpp: %.png
|
||||||
$(GFX) $< $@ -num_tiles 36
|
$(GFX) $< $@ -num_tiles 36
|
||||||
|
|
||||||
$(BATINTGFXDIR)/window.gbapal: $(BATINTGFXDIR)/window1.gbapal $(BATINTGFXDIR)/window2.gbapal
|
$(BATINTGFXDIR)/textbox.gbapal: $(BATINTGFXDIR)/textbox1.gbapal $(BATINTGFXDIR)/textbox2.gbapal
|
||||||
cat $^ > $@
|
cat $^ > $@
|
||||||
|
|
||||||
$(UNUSEDGFXDIR)/old_contest.4bpp: $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp \
|
$(UNUSEDGFXDIR)/old_contest.4bpp: $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp \
|
||||||
|
|||||||
@@ -581,7 +581,7 @@ struct BattleBarInfo
|
|||||||
u8 healthboxSpriteId;
|
u8 healthboxSpriteId;
|
||||||
s32 maxValue;
|
s32 maxValue;
|
||||||
s32 oldValue;
|
s32 oldValue;
|
||||||
s32 receivedValue;
|
s32 receivedValue; // if positive/negative, fills the bar to the left/right respectively
|
||||||
s32 currValue;
|
s32 currValue;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -25,25 +25,31 @@ enum
|
|||||||
HP_BAR_FULL,
|
HP_BAR_FULL,
|
||||||
};
|
};
|
||||||
|
|
||||||
#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF
|
#define TAG_HEALTHBOX_PLAYER1_TILE 55039
|
||||||
#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700
|
#define TAG_HEALTHBOX_PLAYER2_TILE 55040
|
||||||
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
|
#define TAG_HEALTHBOX_OPPONENT1_TILE 55041
|
||||||
#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702
|
#define TAG_HEALTHBOX_OPPONENT2_TILE 55042
|
||||||
|
|
||||||
#define TAG_HEALTHBAR_PLAYER1_TILE 0xD704
|
#define TAG_HEALTHBAR_PLAYER1_TILE 55044
|
||||||
#define TAG_HEALTHBAR_OPPONENT1_TILE 0xD705
|
#define TAG_HEALTHBAR_OPPONENT1_TILE 55045
|
||||||
#define TAG_HEALTHBAR_PLAYER2_TILE 0xD706
|
#define TAG_HEALTHBAR_PLAYER2_TILE 55046
|
||||||
#define TAG_HEALTHBAR_OPPONENT2_TILE 0xD707
|
#define TAG_HEALTHBAR_OPPONENT2_TILE 55047
|
||||||
|
|
||||||
#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B
|
#define TAG_HEALTHBOX_PALS_1 55049
|
||||||
|
#define TAG_HEALTHBOX_PALS_2 55050
|
||||||
|
#define TAG_HEALTHBOX_SAFARI_TILE 55051
|
||||||
|
#define TAG_PARTY_SUMMARY_BAR_PLAYER_TILE 55052
|
||||||
|
#define TAG_PARTY_SUMMARY_BAR_OPPONENT_TILE 55053
|
||||||
|
|
||||||
#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C
|
#define TAG_PARTY_SUMMARY_BAR_PLAYER_PAL 55056
|
||||||
#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714
|
#define TAG_PARTY_SUMMARY_BAR_OPPONENT_PAL 55057
|
||||||
|
#define TAG_PARTY_SUMMARY_BALL_PLAYER_PAL 55058
|
||||||
|
#define TAG_PARTY_SUMMARY_BALL_OPPONENT_PAL 55059
|
||||||
|
#define TAG_PARTY_SUMMARY_BALL_PLAYER_TILE 55060
|
||||||
|
#define TAG_PARTY_SUMMARY_BALL_OPPONENT_TILE 55061
|
||||||
|
|
||||||
#define TAG_HEALTHBOX_PAL 0xD6FF
|
#define TAG_HEALTHBOX_PAL TAG_HEALTHBOX_PLAYER1_TILE
|
||||||
#define TAG_HEALTHBAR_PAL 0xD704
|
#define TAG_HEALTHBAR_PAL TAG_HEALTHBAR_PLAYER1_TILE
|
||||||
#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710
|
|
||||||
#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712
|
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -2878,9 +2878,6 @@ extern const u8 gUnknown_8E99118[];
|
|||||||
extern const u16 gStandardMenuPalette[];
|
extern const u16 gStandardMenuPalette[];
|
||||||
|
|
||||||
// egg_hatch
|
// egg_hatch
|
||||||
extern const u32 gBattleTextboxTiles[];
|
|
||||||
extern const u32 gBattleTextboxTilemap[];
|
|
||||||
extern const u32 gBattleTextboxPalette[];
|
|
||||||
extern const u32 gTradeGba2_Pal[];
|
extern const u32 gTradeGba2_Pal[];
|
||||||
extern const u32 gTradeGba_Gfx[];
|
extern const u32 gTradeGba_Gfx[];
|
||||||
|
|
||||||
@@ -4322,8 +4319,6 @@ extern const u32 gHealthboxDoublesPlayerGfx[];
|
|||||||
extern const u32 gHealthboxDoublesOpponentGfx[];
|
extern const u32 gHealthboxDoublesOpponentGfx[];
|
||||||
extern const u32 gHealthboxSafariGfx[];
|
extern const u32 gHealthboxSafariGfx[];
|
||||||
extern const u32 gBlankGfxCompressed[];
|
extern const u32 gBlankGfxCompressed[];
|
||||||
extern const u16 gBattleInterface_BallStatusBarPal[];
|
|
||||||
extern const u16 gBattleInterface_BallDisplayPal[];
|
|
||||||
extern const u32 gInterfaceGfx_HPNumbers[];
|
extern const u32 gInterfaceGfx_HPNumbers[];
|
||||||
extern const u32 gGhostFrontPic[];
|
extern const u32 gGhostFrontPic[];
|
||||||
extern const u32 gGhostPalette[];
|
extern const u32 gGhostPalette[];
|
||||||
@@ -4861,11 +4856,13 @@ extern const u16 gHoennTrainerCard_Pal[];
|
|||||||
extern const u32 gHoennTrainerCard_Gfx[];
|
extern const u32 gHoennTrainerCard_Gfx[];
|
||||||
|
|
||||||
// battle_interface
|
// battle_interface
|
||||||
extern const u32 gFile_graphics_battle_interface_ball_status_bar_sheet[];
|
extern const u32 gBattleInterface_Textbox_Gfx[];
|
||||||
extern const u8 gHealthboxElementsGfxTable[][32];
|
extern const u32 gBattleInterface_Textbox_Pal[];
|
||||||
extern const u16 gBattleInterface_BallStatusBarPal[];
|
extern const u32 gBattleInterface_Textbox_Tilemap[];
|
||||||
extern const u16 gBattleInterface_BallDisplayPal[];
|
extern const u32 gBattleInterface_PartySummaryBar_Gfx[];
|
||||||
extern const u16 gBattleInterface_SummaryBallDisplayGfx[];
|
extern const u8 gBattleInterface_Gfx[][32];
|
||||||
|
extern const u16 gBattleInterface_Healthbox_Pal[];
|
||||||
|
extern const u16 gBattleInterface_Healthbar_Pal[];
|
||||||
|
|
||||||
// item_menu
|
// item_menu
|
||||||
extern const u32 gUnknown_8E830CC[];
|
extern const u32 gUnknown_8E830CC[];
|
||||||
|
|||||||
@@ -17,7 +17,6 @@
|
|||||||
#include "constants/moves.h"
|
#include "constants/moves.h"
|
||||||
#include "constants/songs.h"
|
#include "constants/songs.h"
|
||||||
|
|
||||||
// Defines
|
|
||||||
#define TAG_PARTICLES_POKEBALL 55020
|
#define TAG_PARTICLES_POKEBALL 55020
|
||||||
#define TAG_PARTICLES_GREATBALL 55021
|
#define TAG_PARTICLES_GREATBALL 55021
|
||||||
#define TAG_PARTICLES_SAFARIBALL 55022
|
#define TAG_PARTICLES_SAFARIBALL 55022
|
||||||
@@ -31,15 +30,10 @@
|
|||||||
#define TAG_PARTICLES_LUXURYBALL 55030
|
#define TAG_PARTICLES_LUXURYBALL 55030
|
||||||
#define TAG_PARTICLES_PREMIERBALL 55031
|
#define TAG_PARTICLES_PREMIERBALL 55031
|
||||||
|
|
||||||
#define TAG_HEALTHBOX_PALS_1 55049
|
|
||||||
#define TAG_HEALTHBOX_PALS_2 55050
|
|
||||||
|
|
||||||
// RAM
|
|
||||||
u32 gMonShrinkDuration;
|
u32 gMonShrinkDuration;
|
||||||
u16 gMonShrinkDelta;
|
u16 gMonShrinkDelta;
|
||||||
u16 gMonShrinkDistance;
|
u16 gMonShrinkDistance;
|
||||||
|
|
||||||
// Function Declarations
|
|
||||||
static void AnimTask_UnusedLevelUpHealthBox_Step(u8);
|
static void AnimTask_UnusedLevelUpHealthBox_Step(u8);
|
||||||
static void AnimTask_FlashHealthboxOnLevelUp_Step(u8);
|
static void AnimTask_FlashHealthboxOnLevelUp_Step(u8);
|
||||||
static void AnimTask_ThrowBall_WaitAnimObjComplete(u8);
|
static void AnimTask_ThrowBall_WaitAnimObjComplete(u8);
|
||||||
@@ -94,7 +88,6 @@ static void TimerBallOpenParticleAnimation(u8);
|
|||||||
static void PremierBallOpenParticleAnimation(u8);
|
static void PremierBallOpenParticleAnimation(u8);
|
||||||
static void SpriteCB_SafariBaitOrRock_Init(struct Sprite *);
|
static void SpriteCB_SafariBaitOrRock_Init(struct Sprite *);
|
||||||
|
|
||||||
// Data
|
|
||||||
struct CaptureStar
|
struct CaptureStar
|
||||||
{
|
{
|
||||||
s8 xOffset;
|
s8 xOffset;
|
||||||
@@ -408,8 +401,6 @@ const struct SpriteTemplate gSafariRockTemplate =
|
|||||||
.callback = SpriteCB_SafariBaitOrRock_Init,
|
.callback = SpriteCB_SafariBaitOrRock_Init,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Functions
|
|
||||||
|
|
||||||
// Unused
|
// Unused
|
||||||
void AnimTask_LevelUpHealthBox(u8 taskId)
|
void AnimTask_LevelUpHealthBox(u8 taskId)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -713,10 +713,10 @@ void DrawMainBattleBackground(void)
|
|||||||
|
|
||||||
void LoadBattleTextboxAndBackground(void)
|
void LoadBattleTextboxAndBackground(void)
|
||||||
{
|
{
|
||||||
LZDecompressVram(gBattleTextboxTiles, (void *)BG_CHAR_ADDR(0));
|
LZDecompressVram(gBattleInterface_Textbox_Gfx, (void *)BG_CHAR_ADDR(0));
|
||||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0x000);
|
CopyToBgTilemapBuffer(0, gBattleInterface_Textbox_Tilemap, 0, 0x000);
|
||||||
CopyBgTilemapBufferToVram(0);
|
CopyBgTilemapBufferToVram(0);
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0x00, 0x40);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x00, 0x40);
|
||||||
LoadBattleMenuWindowGfx();
|
LoadBattleMenuWindowGfx();
|
||||||
DrawMainBattleBackground();
|
DrawMainBattleBackground();
|
||||||
}
|
}
|
||||||
@@ -1076,14 +1076,14 @@ bool8 LoadChosenBattleElement(u8 caseId)
|
|||||||
switch (caseId)
|
switch (caseId)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
LZDecompressVram(gBattleTextboxTiles, (void *)BG_CHAR_ADDR(0));
|
LZDecompressVram(gBattleInterface_Textbox_Gfx, (void *)BG_CHAR_ADDR(0));
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0x000);
|
CopyToBgTilemapBuffer(0, gBattleInterface_Textbox_Tilemap, 0, 0x000);
|
||||||
CopyBgTilemapBufferToVram(0);
|
CopyBgTilemapBufferToVram(0);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0x00, 0x40);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x00, 0x40);
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
battleScene = GetBattleTerrainOverride();
|
battleScene = GetBattleTerrainOverride();
|
||||||
|
|||||||
@@ -98,11 +98,11 @@ static const struct CompressedSpriteSheet sSpriteSheets_HealthBar[MAX_BATTLERS_C
|
|||||||
static const struct SpritePalette sSpritePalettes_HealthBoxHealthBar[2] =
|
static const struct SpritePalette sSpritePalettes_HealthBoxHealthBar[2] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
.data = gBattleInterface_BallStatusBarPal,
|
.data = gBattleInterface_Healthbox_Pal,
|
||||||
.tag = TAG_HEALTHBOX_PAL,
|
.tag = TAG_HEALTHBOX_PAL,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
.data = gBattleInterface_BallDisplayPal,
|
.data = gBattleInterface_Healthbar_Pal,
|
||||||
.tag = TAG_HEALTHBAR_PAL,
|
.tag = TAG_HEALTHBAR_PAL,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1773,7 +1773,7 @@ void CB2_InitEndLinkBattle(void)
|
|||||||
gBattle_BG3_X = 0;
|
gBattle_BG3_X = 0;
|
||||||
gBattle_BG3_Y = 0;
|
gBattle_BG3_Y = 0;
|
||||||
InitBattleBgsVideo();
|
InitBattleBgsVideo();
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0, 64);
|
||||||
LoadBattleMenuWindowGfx();
|
LoadBattleMenuWindowGfx();
|
||||||
ResetSpriteData();
|
ResetSpriteData();
|
||||||
ResetTasks();
|
ResetTasks();
|
||||||
|
|||||||
@@ -1816,9 +1816,9 @@ static void CB2_EggHatch_0(void)
|
|||||||
gMain.state++;
|
gMain.state++;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
|
DecompressAndLoadBgGfxUsingHeap(0, gBattleInterface_Textbox_Gfx, 0, 0, 0);
|
||||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
|
CopyToBgTilemapBuffer(0, gBattleInterface_Textbox_Tilemap, 0, 0);
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0, 0x20);
|
||||||
gMain.state++;
|
gMain.state++;
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/window.4bpp.lz");
|
const u32 gBattleInterface_Textbox_Gfx[] = INCBIN_U32("graphics/battle_interface/textbox.4bpp.lz");
|
||||||
const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/window.gbapal.lz");
|
const u32 gBattleInterface_Textbox_Pal[] = INCBIN_U32("graphics/battle_interface/textbox.gbapal.lz");
|
||||||
const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/interface/menu_map.bin.lz");
|
const u32 gBattleInterface_Textbox_Tilemap[] = INCBIN_U32("graphics/battle_interface/textbox.bin.lz");
|
||||||
|
|
||||||
const u32 gMonFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/front.4bpp.lz");
|
const u32 gMonFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/front.4bpp.lz");
|
||||||
const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/back.4bpp.lz");
|
const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/back.4bpp.lz");
|
||||||
@@ -348,33 +348,10 @@ const u32 gUnusedGfx_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.4bpp
|
|||||||
const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz");
|
const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz");
|
||||||
const u32 gUnusedTilemap_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.bin.lz");
|
const u32 gUnusedTilemap_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.bin.lz");
|
||||||
|
|
||||||
// Battle Interface
|
const u16 gBattleInterface_Healthbox_Pal[] = INCBIN_U16("graphics/battle_interface/healthbox.gbapal");
|
||||||
|
const u16 gBattleInterface_Healthbar_Pal[] = INCBIN_U16("graphics/battle_interface/healthbar.gbapal");
|
||||||
|
const u8 gBattleInterface_Gfx[] = INCBIN_U8("graphics/battle_interface/healthbox_elements.4bpp");
|
||||||
|
|
||||||
const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_interface/ball_status_bar.gbapal");
|
|
||||||
|
|
||||||
const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal");
|
|
||||||
|
|
||||||
//Originally an array?
|
|
||||||
const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hp_bar.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_ExpBar[] = INCBIN_U8("graphics/battle_interface/exp_bar.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_StatusPsn[] = INCBIN_U8("graphics/battle_interface/status_psn.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_StatusPar[] = INCBIN_U8("graphics/battle_interface/status_par.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_StatusSlp[] = INCBIN_U8("graphics/battle_interface/status_slp.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_StatusFrz[] = INCBIN_U8("graphics/battle_interface/status_frz.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_StatusBrn[] = INCBIN_U8("graphics/battle_interface/status_brn.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interface/misc.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hp_bar_anim.4bpp");
|
|
||||||
const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frame_end.4bpp");
|
|
||||||
|
|
||||||
const u8 gBattleInterface_SummaryBallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp");
|
|
||||||
|
|
||||||
//Originally an array?
|
|
||||||
const u8 gBattleInterface_UnusedSummaryBallDisplayGfx[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp");
|
|
||||||
const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon
|
|
||||||
const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so
|
|
||||||
const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now
|
|
||||||
const u8 gUnknown_8D12A44[] = INCBIN_U8("graphics/unknown/unknown_D12A44.4bpp");
|
|
||||||
const u8 gUnknown_8D12A64[] = INCBIN_U8("graphics/unknown/unknown_D12A64.4bpp");
|
|
||||||
const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz");
|
const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz");
|
||||||
const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz");
|
const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz");
|
||||||
|
|
||||||
@@ -1023,7 +1000,7 @@ const u32 gBattleAnimBgPalette_MuddyWater[] = INCBIN_U32("graphics/battle_anims/
|
|||||||
|
|
||||||
const u32 gEnemyMonShadow_Gfx[] = INCBIN_U32("graphics/battle_interface/enemy_mon_shadow.4bpp.lz");
|
const u32 gEnemyMonShadow_Gfx[] = INCBIN_U32("graphics/battle_interface/enemy_mon_shadow.4bpp.lz");
|
||||||
|
|
||||||
const u32 gFile_graphics_battle_interface_ball_status_bar_sheet[] = INCBIN_U32("graphics/battle_interface/ball_status_bar.4bpp.lz");
|
const u32 gBattleInterface_PartySummaryBar_Gfx[] = INCBIN_U32("graphics/battle_interface/party_summary_bar.4bpp.lz");
|
||||||
|
|
||||||
const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/egg/icon.4bpp");
|
const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/egg/icon.4bpp");
|
||||||
|
|
||||||
|
|||||||
@@ -937,16 +937,16 @@ static void TradeAnimInit_LoadGfx(void)
|
|||||||
SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
|
SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
|
||||||
DeactivateAllTextPrinters();
|
DeactivateAllTextPrinters();
|
||||||
// Doing the graphics load...
|
// Doing the graphics load...
|
||||||
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
|
DecompressAndLoadBgGfxUsingHeap(0, gBattleInterface_Textbox_Gfx, 0, 0, 0);
|
||||||
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
|
LZDecompressWram(gBattleInterface_Textbox_Tilemap, gDecompressionBuffer);
|
||||||
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
|
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x000, 0x20);
|
||||||
InitWindows(sTradeMessageWindowTemplates);
|
InitWindows(sTradeMessageWindowTemplates);
|
||||||
// ... and doing the same load again
|
// ... and doing the same load again
|
||||||
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
|
DecompressAndLoadBgGfxUsingHeap(0, gBattleInterface_Textbox_Gfx, 0, 0, 0);
|
||||||
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
|
LZDecompressWram(gBattleInterface_Textbox_Tilemap, gDecompressionBuffer);
|
||||||
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
|
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
|
||||||
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
|
LoadCompressedPalette(gBattleInterface_Textbox_Pal, 0x000, 0x20);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CB2_InitTradeAnim_InGameTrade(void)
|
static void CB2_InitTradeAnim_InGameTrade(void)
|
||||||
|
|||||||