Label used movement steps
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@@ -12,7 +12,7 @@ PalletTown_PlayersHouse_1F_EventScript_168C09:: @ 8168C09
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compare VAR_RESULT, 1
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call_if eq, EventScript_168C41
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closemessage
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applymovement 1, Movement_1A75E5
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applymovement 1, Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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