Document FRLG-unique vars in main.c

This commit is contained in:
PikalaxALT
2021-03-16 16:57:52 -04:00
parent 783488aae5
commit c4b61cc0ed
4 changed files with 24 additions and 12 deletions
+19 -7
View File
@@ -67,9 +67,15 @@ IntrFunc gIntrTable[INTR_COUNT];
bool8 gLinkVSyncDisabled;
u32 IntrMain_Buffer[0x200];
u8 gPcmDmaCounter;
u8 gUnknown_3003578;
u8 gUnknown_3003D80;
u8 gUnknown_3003D84;
// These variables are not defined in RS or Emerald, and are never read.
// They were likely used to debug the audio engine and VCount interrupt.
// Define NDEBUG in include/config.h to remove these variables.
#ifndef NDEBUG
u8 sVcountAfterSound;
u8 sVcountAtIntr;
u8 sVcountBeforeSound;
#endif
static IntrFunc * const sTimerIntrFunc = gIntrTable + 0x7;
@@ -369,11 +375,15 @@ static void VBlankIntr(void)
gPcmDmaCounter = gSoundInfo.pcmDmaCounter;
gUnknown_3003D84 = REG_VCOUNT;
#ifndef NDEBUG
sVcountBeforeSound = REG_VCOUNT;
#endif
m4aSoundMain();
gUnknown_3003578 = REG_VCOUNT;
#ifndef NDEBUG
sVcountAfterSound = REG_VCOUNT;
#endif
sub_800DD28();
TryReceiveLinkBattleData();
Random();
UpdateWirelessStatusIndicatorSprite();
@@ -398,7 +408,9 @@ static void HBlankIntr(void)
static void VCountIntr(void)
{
gUnknown_3003D80 = REG_VCOUNT;
#ifndef NDEBUG
sVcountAtIntr = REG_VCOUNT;
#endif
m4aSoundVSync();
INTR_CHECK |= INTR_FLAG_VCOUNT;
gMain.intrCheck |= INTR_FLAG_VCOUNT;