Sync easy chat strings

This commit is contained in:
GriffinR
2022-09-12 18:27:34 -04:00
parent f08115d9fe
commit c4cf82f439
5 changed files with 177 additions and 177 deletions
+38 -38
View File
@@ -1073,9 +1073,9 @@ extern const u8 gText_PlayerScurriedToCenter[];
extern const u8 gText_PlayerScurriedBackHome[];
// save_failed_screen
extern const u8 gText_SaveFailedScreen_CheckingBackupMemory[];
extern const u8 gText_SaveFailedScreen_BackupMemoryDamaged[];
extern const u8 gText_SaveFailedScreen_SaveCompleted[];
extern const u8 gText_SaveFailedCheckingBackup[];
extern const u8 gText_BackupMemoryDamaged[];
extern const u8 gText_SaveCompletePressA[];
// bag
extern const u8 gText_DepositItem[];
@@ -1346,41 +1346,41 @@ extern const u8 gUnknown_841B69E[];
extern const u8 gUnknown_841B6B9[];
// easy_chat_2
extern const u8 gUnknown_84186D1[];
extern const u8 gUnknown_84186EF[];
extern const u8 gUnknown_8418706[];
extern const u8 gUnknown_8418725[];
extern const u8 gUnknown_8418745[];
extern const u8 gUnknown_8418763[];
extern const u8 gUnknown_8418780[];
extern const u8 gUnknown_841879E[];
extern const u8 gUnknown_84187B2[];
extern const u8 gUnknown_84187D1[];
extern const u8 gUnknown_84187EE[];
extern const u8 gUnknown_841880E[];
extern const u8 gUnknown_841881B[];
extern const u8 gUnknown_841883E[];
extern const u8 gUnknown_841885F[];
extern const u8 gUnknown_8418881[];
extern const u8 gUnknown_841888C[];
extern const u8 gUnknown_84188AC[];
extern const u8 gUnknown_84188B9[];
extern const u8 gUnknown_84188D6[];
extern const u8 gUnknown_84188F0[];
extern const u8 gUnknown_8418902[];
extern const u8 gUnknown_8418937[];
extern const u8 gUnknown_8418956[];
extern const u8 gUnknown_84189E0[];
extern const u8 gUnknown_84189EE[];
extern const u8 gUnknown_8418A2B[];
extern const u8 gUnknown_8418A33[];
extern const u8 gUnknown_8418A4A[];
extern const u8 gUnknown_8418A61[];
extern const u8 gUnknown_8418A77[];
extern const u8 gUnknown_8418A87[];
extern const u8 gUnknown_8418AA1[];
extern const u8 gUnknown_8418AB2[];
extern const u8 gUnknown_841EE2B[];
extern const u8 gText_CombineFourWordsOrPhrases[];
extern const u8 gText_AndMakeYourProfile[];
extern const u8 gText_MakeMessageSixPhrases[];
extern const u8 gText_MaxTwoTwelveLetterPhrases[];
extern const u8 gText_FindWordsThatDescribeYour[];
extern const u8 gText_FeelingsRightNow[];
extern const u8 gText_CombineNineWordsOrPhrases[];
extern const u8 gText_AndMakeAMessage[];
extern const u8 gText_ChangeJustOneWordOrPhrase[];
extern const u8 gText_AndImproveTheBardsSong[];
extern const u8 gText_AndFillOutTheQuestionnaire[];
extern const u8 gText_YourProfile[];
extern const u8 gText_YourFeelingAtTheBattlesStart[];
extern const u8 gText_WhatYouSayIfYouWin[];
extern const u8 gText_WhatYouSayIfYouLose[];
extern const u8 gText_TheAnswer[];
extern const u8 gText_TheMailMessage[];
extern const u8 gText_TheNewSong[];
extern const u8 gText_CombineTwoWordsOrPhrases[];
extern const u8 gText_AndMakeATrendySaying[];
extern const u8 gText_TheTrendySaying[];
extern const u8 gText_IsAsShownOkay[];
extern const u8 gText_AllTextBeingEditedWill[];
extern const u8 gText_BeDeletedThatOkay[];
extern const u8 gText_QuitEditing[];
extern const u8 gText_StopGivingPkmnMail[];
extern const u8 gText_Profile[];
extern const u8 gText_AtTheBattlesStart[];
extern const u8 gText_UponWinningABattle[];
extern const u8 gText_UponLosingABattle[];
extern const u8 gText_TheBardsSong[];
extern const u8 gText_WhatsHipAndHappening[];
extern const u8 gText_Interview[];
extern const u8 gText_Questionnaire[];
extern const u8 gText_DelAllCancelOk[];
// naming_screen
extern const u8 gText_MoveOkBack[];
+50 -50
View File
@@ -312,98 +312,98 @@ static const struct EasyChatScreenTemplate sEasyChatScreenTemplates[] = {
.numColumns = 2,
.numRows = 2,
.frameId = 0,
.titleText = gUnknown_8418A2B,
.instructionsText1 = gUnknown_84186D1,
.instructionsText2 = gUnknown_84186EF,
.confirmText1 = gUnknown_841880E,
.confirmText2 = gUnknown_8418902
.titleText = gText_Profile,
.instructionsText1 = gText_CombineFourWordsOrPhrases,
.instructionsText2 = gText_AndMakeYourProfile,
.confirmText1 = gText_YourProfile,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_BATTLE_START,
.numColumns = 2,
.numRows = 3,
.frameId = 1,
.titleText = gUnknown_8418A33,
.instructionsText1 = gUnknown_8418706,
.instructionsText2 = gUnknown_8418725,
.confirmText1 = gUnknown_841881B,
.confirmText2 = gUnknown_8418902
.titleText = gText_AtTheBattlesStart,
.instructionsText1 = gText_MakeMessageSixPhrases,
.instructionsText2 = gText_MaxTwoTwelveLetterPhrases,
.confirmText1 = gText_YourFeelingAtTheBattlesStart,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_BATTLE_WON,
.numColumns = 2,
.numRows = 3,
.frameId = 1,
.titleText = gUnknown_8418A4A,
.instructionsText1 = gUnknown_8418706,
.instructionsText2 = gUnknown_8418725,
.confirmText1 = gUnknown_841883E,
.confirmText2 = gUnknown_8418902
.titleText = gText_UponWinningABattle,
.instructionsText1 = gText_MakeMessageSixPhrases,
.instructionsText2 = gText_MaxTwoTwelveLetterPhrases,
.confirmText1 = gText_WhatYouSayIfYouWin,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_BATTLE_LOST,
.numColumns = 2,
.numRows = 3,
.frameId = 1,
.titleText = gUnknown_8418A61,
.instructionsText1 = gUnknown_8418706,
.instructionsText2 = gUnknown_8418725,
.confirmText1 = gUnknown_841885F,
.confirmText2 = gUnknown_8418902
.titleText = gText_UponLosingABattle,
.instructionsText1 = gText_MakeMessageSixPhrases,
.instructionsText2 = gText_MaxTwoTwelveLetterPhrases,
.confirmText1 = gText_WhatYouSayIfYouLose,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_MAIL,
.numColumns = 2,
.numRows = 5,
.frameId = 2,
.titleText = NULL,
.instructionsText1 = gUnknown_8418780,
.instructionsText2 = gUnknown_841879E,
.confirmText1 = gUnknown_841888C,
.confirmText2 = gUnknown_8418902
.instructionsText1 = gText_CombineNineWordsOrPhrases,
.instructionsText2 = gText_AndMakeAMessage,
.confirmText1 = gText_TheMailMessage,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_MAIL_NO_CONFIRM,
.numColumns = 2,
.numRows = 2,
.frameId = 0,
.instructionsText1 = gUnknown_8418780,
.instructionsText2 = gUnknown_841879E,
.instructionsText1 = gText_CombineNineWordsOrPhrases,
.instructionsText2 = gText_AndMakeAMessage,
}, {
.type = EASY_CHAT_TYPE_BARD_SONG,
.numColumns = 2,
.numRows = 3,
.frameId = 1,
.titleText = gUnknown_8418A77,
.instructionsText1 = gUnknown_84187B2,
.instructionsText2 = gUnknown_84187D1,
.confirmText1 = gUnknown_84188AC,
.confirmText2 = gUnknown_8418902
.titleText = gText_TheBardsSong,
.instructionsText1 = gText_ChangeJustOneWordOrPhrase,
.instructionsText2 = gText_AndImproveTheBardsSong,
.confirmText1 = gText_TheNewSong,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_INTERVIEW,
.numColumns = 2,
.numRows = 3,
.frameId = 1,
.titleText = gUnknown_8418AA1,
.instructionsText1 = gUnknown_8418745,
.instructionsText2 = gUnknown_8418763,
.confirmText1 = gUnknown_8418881,
.confirmText2 = gUnknown_8418902
.titleText = gText_Interview,
.instructionsText1 = gText_FindWordsThatDescribeYour,
.instructionsText2 = gText_FeelingsRightNow,
.confirmText1 = gText_TheAnswer,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_TRENDY_PHRASE,
.numColumns = 2,
.numRows = 1,
.frameId = 3,
.titleText = gUnknown_8418A87,
.instructionsText1 = gUnknown_84188B9,
.instructionsText2 = gUnknown_84188D6,
.confirmText1 = gUnknown_84188F0,
.confirmText2 = gUnknown_8418902
.titleText = gText_WhatsHipAndHappening,
.instructionsText1 = gText_CombineTwoWordsOrPhrases,
.instructionsText2 = gText_AndMakeATrendySaying,
.confirmText1 = gText_TheTrendySaying,
.confirmText2 = gText_IsAsShownOkay
}, {
.type = EASY_CHAT_TYPE_QUESTIONNAIRE,
.numColumns = 2,
.numRows = 2,
.frameId = 0,
.titleText = gUnknown_8418AB2,
.instructionsText1 = gUnknown_84186D1,
.instructionsText2 = gUnknown_84187EE,
.confirmText1 = gUnknown_8418881,
.confirmText2 = gUnknown_8418902
.titleText = gText_Questionnaire,
.instructionsText1 = gText_CombineFourWordsOrPhrases,
.instructionsText2 = gText_AndFillOutTheQuestionnaire,
.confirmText1 = gText_TheAnswer,
.confirmText2 = gText_IsAsShownOkay
}
};
@@ -1235,11 +1235,11 @@ void GetEasyChatConfirmCancelText(const u8 **str1, const u8 **str2)
switch (sEasyChatScreen->type)
{
case EASY_CHAT_TYPE_MAIL:
*str1 = gUnknown_84189EE;
*str1 = gText_StopGivingPkmnMail;
*str2 = NULL;
break;
default:
*str1 = gUnknown_84189E0;
*str1 = gText_QuitEditing;
*str2 = NULL;
break;
}
@@ -1248,8 +1248,8 @@ void GetEasyChatConfirmCancelText(const u8 **str1, const u8 **str2)
void GetEasyChatConfirmDeletionText(const u8 **str1, const u8 **str2)
{
*str1 = gUnknown_8418937;
*str2 = gUnknown_8418956;
*str1 = gText_AllTextBeingEditedWill;
*str2 = gText_BeDeletedThatOkay;
}
void GetECSelectGroupCursorCoords(u8 *Xp, u8 *Yp)
+1 -1
View File
@@ -2295,6 +2295,6 @@ static void CreateFooterWindow(void)
template.baseBlock = 0x030;
windowId = AddWindow(&template);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
EC_AddTextPrinterParameterized(windowId, FONT_1, gUnknown_841EE2B, 0, 0, 0, NULL);
EC_AddTextPrinterParameterized(windowId, FONT_1, gText_DelAllCancelOk, 0, 0, 0, NULL);
PutWindowTilemap(windowId);
}
+3 -3
View File
@@ -59,7 +59,7 @@ bool32 RunSaveFailedScreen(void)
break;
case 3:
ClearMapBuffer();
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_CheckingBackupMemory);
PrintTextOnSaveFailedScreen(gText_SaveFailedCheckingBackup);
UpdateMapBufferWithText();
sSaveFailedScreenState = 4;
break;
@@ -75,12 +75,12 @@ bool32 RunSaveFailedScreen(void)
if (TryWipeDamagedSectors() == TRUE)
{
gSaveAttemptStatus = SAVE_STATUS_OK;
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_SaveCompleted);
PrintTextOnSaveFailedScreen(gText_SaveCompletePressA);
}
else
{
gSaveAttemptStatus = SAVE_STATUS_ERROR;
PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_BackupMemoryDamaged);
PrintTextOnSaveFailedScreen(gText_BackupMemoryDamaged);
}
sSaveFailedScreenState = 6;
break;
+85 -85
View File
@@ -682,91 +682,91 @@ const u8 gText_SeeYaDescription[] = _("See you later!");
const u8 gText_JustOnePkmn[] = _("Can't deposit the last POKéMON!");
const u8 gText_PartyFull[] = _("Can't take any more POKéMON.");
const u8 gText_Box[] = _("BOX");
const u8 gUnknown_84186D1[] = _("Combine four words or phrases");
const u8 gUnknown_84186EF[] = _("and make your profile.");
const u8 gUnknown_8418706[] = _("Make a message of six phrases.");
const u8 gUnknown_8418725[] = _("Max two 12-letter phrases/line.");
const u8 gUnknown_8418745[] = _("Find words that describe your");
const u8 gUnknown_8418763[] = _("feelings right now.");
const u8 gUnknown_8418777[] = _("4つの ことばで");
const u8 gUnknown_8418780[] = _("Combine nine words or phrases");
const u8 gUnknown_841879E[] = _("and make a message.");
const u8 gUnknown_84187B2[] = _("Change just one word or phrase");
const u8 gUnknown_84187D1[] = _("and improve the BARD's song.");
const u8 gUnknown_84187EE[] = _("and fill out the questionnaire.");
const u8 gUnknown_841880E[] = _("Your profile");
const u8 gUnknown_841881B[] = _("Your feeling at the battle's start");
const u8 gUnknown_841883E[] = _("What you say if you win a battle");
const u8 gUnknown_841885F[] = _("What you say if you lose a battle");
const u8 gUnknown_8418881[] = _("The answer");
const u8 gUnknown_841888C[] = _("The MAIL message");
const u8 gUnknown_841889D[] = _("はがきに のせる あいさつは");
const u8 gUnknown_84188AC[] = _("The new song");
const u8 gUnknown_84188B9[] = _("Combine two words or phrases");
const u8 gUnknown_84188D6[] = _("and make a trendy saying.");
const u8 gUnknown_84188F0[] = _("The trendy saying");
const u8 gUnknown_8418902[] = _("is as shown. Okay?");
const u8 gUnknown_8418915[] = _("2つの ことばを くみあわせて");
const u8 gUnknown_8418925[] = _("いい ことばを おしえてあげよう!");
const u8 gUnknown_8418937[] = _("All the text being edited will");
const u8 gUnknown_8418956[] = _("be deleted. Is that okay?");
const u8 gUnknown_8418970[] = _("なにか ことばを いれてください!");
const u8 gUnknown_8418982[] = _("ことばを ぜんぶ けすことは できません!");
const u8 gUnknown_8418998[] = _("かえられる ことばは 1つ までです!");
const u8 gUnknown_84189AC[] = _("うたを もとに もどします!");
const u8 gUnknown_84189BB[] = _("それは もう はやっています!");
const u8 gUnknown_84189CB[] = _("2つの ことばを くみあわせてください!");
const u8 gUnknown_84189E0[] = _("Quit editing?");
const u8 gUnknown_84189EE[] = _("Stop giving the POKéMON MAIL?");
const u8 gUnknown_8418A0C[] = _("へんしゅうした ことばは ほぞん");
const u8 gUnknown_8418A1D[] = _("されませんが いいですか?");
const u8 gUnknown_8418A2B[] = _("PROFILE");
const u8 gUnknown_8418A33[] = _("At the battle's start:");
const u8 gUnknown_8418A4A[] = _("Upon winning a battle:");
const u8 gUnknown_8418A61[] = _("Upon losing a battle:");
const u8 gUnknown_8418A77[] = _("The BARD's Song");
const u8 gUnknown_8418A87[] = _("What's hip and happening?");
const u8 gUnknown_8418AA1[] = _("Interview");
const u8 gUnknown_8418AAB[] = _("いい ことば");
const u8 gUnknown_8418AB2[] = _("QUESTIONNAIRE");
const u8 gUnknown_8418AC0[] = _(" きれい だよね-");
const u8 gUnknown_8418ACA[] = _(" かわいい よね-");
const u8 gUnknown_8418AD4[] = _(" のんびり だよね-");
const u8 gUnknown_8418ADF[] = _(" ぽっかぽか だよね-");
const u8 gUnknown_8418AEB[] = _(" あこがれる よね-");
const u8 gUnknown_8418AF6[] = _(" ドキドキ するよね-");
const u8 gUnknown_8418B02[] = _(" おもしろい よね-");
const u8 gUnknown_8418B0D[] = _(" ふしぎ だよね-");
const u8 gUnknown_8418B17[] = _("って");
const u8 gUnknown_8418B1A[] = _("\nそう おもわない?");
const u8 gUnknown_8418B25[] = _("たびに でたいな-\nどこか いい ところ しらない?");
const u8 gUnknown_8418B40[] = _("120しょくの クレヨン かったんだ-\nいいでしょう?");
const u8 gUnknown_8418B5C[] = _("しゃぼんだまに のって とべるように\nならないかな-");
const u8 gUnknown_8418B77[] = _("すなはまに かいた もじは\nすぐに きえちゃうのが かなしいよね-");
const u8 gUnknown_8418B99[] = _("うみの そこって どうなってるのかな-\nいちどで いいから みて みたいな-");
const u8 gUnknown_8418BC0[] = _("ゆうやけを みると\nウチに かえりたく ならない?");
const u8 gUnknown_8418BDA[] = _("みどりの しばで ねころがると\nきもちいいよね-");
const u8 gUnknown_8418BF3[] = _("ひみつきち って いいよね!\nなんか わくわく してこない?");
const u8 gUnknown_8418C12[] = _("ポケモン リ-グ");
const u8 gText_CombineFourWordsOrPhrases[] = _("Combine four words or phrases");
const u8 gText_AndMakeYourProfile[] = _("and make your profile.");
const u8 gText_MakeMessageSixPhrases[] = _("Make a message of six phrases.");
const u8 gText_MaxTwoTwelveLetterPhrases[] = _("Max two 12-letter phrases/line.");
const u8 gText_FindWordsThatDescribeYour[] = _("Find words that describe your");
const u8 gText_FeelingsRightNow[] = _("feelings right now.");
const u8 gText_WithFourPhrases[] = _("4つの ことばで");
const u8 gText_CombineNineWordsOrPhrases[] = _("Combine nine words or phrases");
const u8 gText_AndMakeAMessage[] = _("and make a message.");
const u8 gText_ChangeJustOneWordOrPhrase[] = _("Change just one word or phrase");
const u8 gText_AndImproveTheBardsSong[] = _("and improve the BARD's song.");
const u8 gText_AndFillOutTheQuestionnaire[] = _("and fill out the questionnaire.");
const u8 gText_YourProfile[] = _("Your profile");
const u8 gText_YourFeelingAtTheBattlesStart[] = _("Your feeling at the battle's start");
const u8 gText_WhatYouSayIfYouWin[] = _("What you say if you win a battle");
const u8 gText_WhatYouSayIfYouLose[] = _("What you say if you lose a battle");
const u8 gText_TheAnswer[] = _("The answer");
const u8 gText_TheMailMessage[] = _("The MAIL message");
const u8 gText_TheMailSalutation[] = _("はがきに のせる あいさつは");
const u8 gText_TheNewSong[] = _("The new song");
const u8 gText_CombineTwoWordsOrPhrases[] = _("Combine two words or phrases");
const u8 gText_AndMakeATrendySaying[] = _("and make a trendy saying.");
const u8 gText_TheTrendySaying[] = _("The trendy saying");
const u8 gText_IsAsShownOkay[] = _("is as shown. Okay?");
const u8 gText_CombineTwoWordsOrPhrases2[] = _("2つの ことばを くみあわせて");
const u8 gText_ToTeachHerAGoodSaying[] = _("いい ことばを おしえてあげよう!");
const u8 gText_AllTextBeingEditedWill[] = _("All the text being edited will");
const u8 gText_BeDeletedThatOkay[] = _("be deleted. Is that okay?");
const u8 gText_PleaseEnterPhraseOrWord[] = _("なにか ことばを いれてください!");
const u8 gText_EntireTextCantBeDeleted[] = _("ことばを ぜんぶ けすことは できません!");
const u8 gText_OnlyOnePhrase[] = _("かえられる ことばは 1つ までです!");
const u8 gText_OriginalSongWillBeUsed[] = _("うたを もとに もどします!");
const u8 gText_ThatsTrendyAlready[] = _("それは もう はやっています!");
const u8 gText_CombineTwoWordsOrPhrases3[] = _("2つの ことばを くみあわせてください!");
const u8 gText_QuitEditing[] = _("Quit editing?");
const u8 gText_StopGivingPkmnMail[] = _("Stop giving the POKéMON MAIL?");
const u8 gText_TheEditedWords[] = _("へんしゅうした ことばは ほぞん");
const u8 gText_WillNotBeSaved[] = _("されませんが いいですか?");
const u8 gText_Profile[] = _("PROFILE");
const u8 gText_AtTheBattlesStart[] = _("At the battle's start:");
const u8 gText_UponWinningABattle[] = _("Upon winning a battle:");
const u8 gText_UponLosingABattle[] = _("Upon losing a battle:");
const u8 gText_TheBardsSong[] = _("The BARD's Song");
const u8 gText_WhatsHipAndHappening[] = _("What's hip and happening?");
const u8 gText_Interview[] = _("Interview");
const u8 gText_GoodSaying[] = _("いい ことば");
const u8 gText_Questionnaire[] = _("QUESTIONNAIRE");
const u8 GiddyText_SoPretty[] = _(" きれい だよね-");
const u8 GiddyText_SoDarling[] = _(" かわいい よね-");
const u8 GiddyText_SoRelaxed[] = _(" のんびり だよね-");
const u8 GiddyText_SoSunny[] = _(" ぽっかぽか だよね-");
const u8 GiddyText_SoDesirable[] = _(" あこがれる よね-");
const u8 GiddyText_SoExciting[] = _(" ドキドキ するよね-");
const u8 GiddyText_SoAmusing[] = _(" おもしろい よね-");
const u8 GiddyText_SoMagical[] = _(" ふしぎ だよね-");
const u8 GiddyText_Is[] = _("って");
const u8 GiddyText_DontYouAgree[] = _("\nそう おもわない?");
const u8 GiddyText_ISoWantToGoOnAVacation[] = _("たびに でたいな-\nどこか いい ところ しらない?");
const u8 GiddyText_IBoughtCrayonsWith120Colors[] = _("120しょくの クレヨン かったんだ-\nいいでしょう?");
const u8 GiddyText_WouldntItBeNiceIfWeCouldFloat[] = _("しゃぼんだまに のって とべるように\nならないかな-");
const u8 GiddyText_WhenYouWriteOnASandyBeach[] = _("すなはまに かいた もじは\nすぐに きえちゃうのが かなしいよね-");
const u8 GiddyText_WhatsTheBottomOfTheSeaLike[] = _("うみの そこって どうなってるのかな-\nいちどで いいから みて みたいな-");
const u8 GiddyText_WhenYouSeeTheSettingSunDoesIt[] = _("ゆうやけを みると\nウチに かえりたく ならない?");
const u8 GiddyText_LyingBackInTheGreenGrass[] = _("みどりの しばで ねころがると\nきもちいいよね-");
const u8 GiddyText_SecretBasesAreSoWonderful[] = _("ひみつきち って いいよね!\nなんか わくわく してこない?");
const u8 gText_PokemonLeague[] = _("ポケモン リ-グ");
const u8 gText_PokemonCenter[] = _("POKéMON CENTER");
const u8 gUnknown_8418C2A[] = _("に ポロックを あげますか?");
const u8 gUnknown_8418C39[] = _("かっこよさ");
const u8 gUnknown_8418C3F[] = _("うつくしさ");
const u8 gUnknown_8418C45[] = _("かわいさ");
const u8 gUnknown_8418C4A[] = _("かしこさ");
const u8 gUnknown_8418C4F[] = _("たくましさ");
const u8 gUnknown_8418C55[] = _("に みがきが かかった!");
const u8 gUnknown_8418C62[] = _("なにも かわらなかった!");
const u8 gUnknown_8418C6F[] = _("もう これいじょう たべない みたい‥");
const u8 gText_SaveFailedScreen_CheckingBackupMemory[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
const u8 gText_SaveFailedScreen_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
const u8 gUnknown_8418D70[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418D99[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please press the A Button.”");
const u8 gUnknown_8418E36[] = _("れんらくせん");
const u8 gUnknown_8418E3D[] = _("ひみつきち");
const u8 gUnknown_8418E43[] = _("アジト");
const u8 gText_GetsAPokeBlockQuestion[] = _("に ポロックを あげますか?");
const u8 gText_Coolness[] = _("かっこよさ");
const u8 gText_Beauty3[] = _("うつくしさ");
const u8 gText_Cuteness[] = _("かわいさ");
const u8 gText_Smartness[] = _("かしこさ");
const u8 gText_Toughness[] = _("たくましさ");
const u8 gText_WasEnhanced[] = _("に みがきが かかった!");
const u8 gText_NothingChanged[] = _("なにも かわらなかった!");
const u8 gText_WontEatAnymore[] = _("もう これいじょう たべない みたい‥");
const u8 gText_SaveFailedCheckingBackup[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
const u8 gText_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
const u8 gText_GamePlayCannotBeContinued[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_CheckCompleted[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
const u8 gText_SaveCompleteGameCannotContinue[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_SaveCompletePressA[] = _("Save completed.\n“Please press the A Button.”");
const u8 gText_Ferry[] = _("れんらくせん");
const u8 gText_SecretBase[] = _("ひみつきち");
const u8 gText_Hideout[] = _("アジト");
const u8 gText_YourName[] = _("YOUR NAME?");
const u8 gText_BoxName[] = _("BOX NAME?");
const u8 gText_PkmnsNickname[] = _("'s nickname?");
@@ -1332,4 +1332,4 @@ const u8 gText_Exit3[] = _("EXIT");
const u8 gText_Receive[] = _("RECEIVE");
const u8 gText_Send[] = _("SEND");
const u8 gText_Toss[] = _("TOSS");
const u8 gUnknown_841EE2B[] = _("DEL. ALL{CLEAR_TO 0x57}CANCEL{CLEAR_TO 0xA4}OK");
const u8 gText_DelAllCancelOk[] = _("DEL. ALL{CLEAR_TO 0x57}CANCEL{CLEAR_TO 0xA4}OK");