Sync map data macros

This commit is contained in:
GriffinR
2022-10-25 14:31:01 -04:00
parent 32ab6087d8
commit c77adaf6bf
7 changed files with 95 additions and 51 deletions
+1
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@@ -8,5 +8,6 @@
#define BG_EVENT_PLAYER_FACING_WEST 4
#define BG_EVENT_HIDDEN_ITEM 7
#define BG_EVENT_SECRET_BASE 8
#endif // GUARD_CONSTANTS_EVENT_BG_H
+9
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@@ -115,4 +115,13 @@
#define DIR_NORTHWEST 7
#define DIR_NORTHEAST 8
#define CONNECTION_INVALID -1
#define CONNECTION_NONE 0
#define CONNECTION_SOUTH 1
#define CONNECTION_NORTH 2
#define CONNECTION_WEST 3
#define CONNECTION_EAST 4
#define CONNECTION_DIVE 5
#define CONNECTION_EMERGE 6
#endif //GUARD_CONSTANTS_GLOBAL_H
-12
View File
@@ -50,18 +50,6 @@ enum
TILE_TERRAIN_WATERFALL,
};
enum
{
CONNECTION_INVALID = -1,
CONNECTION_NONE,
CONNECTION_SOUTH,
CONNECTION_NORTH,
CONNECTION_WEST,
CONNECTION_EAST,
CONNECTION_DIVE,
CONNECTION_EMERGE
};
typedef void (*TilesetCB)(void);
struct Tileset