Sync link_rfu_3.c from Emerald
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+14
-11
@@ -31,6 +31,9 @@
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#define BACKUP_QUEUE_NUM_SLOTS 2
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#define BACKUP_QUEUE_SLOT_LENGTH 14
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#define UNUSED_QUEUE_NUM_SLOTS 2
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#define UNUSED_QUEUE_SLOT_LENGTH 256
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#define RFU_PACKET_SIZE 6
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#define RFU_STATUS_OK 0
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@@ -57,7 +60,7 @@ struct GFtgtGnameSub
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u16 language:4;
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u16 hasNews:1;
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u16 hasCard:1;
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u16 unk_00_6:1;
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u16 unknown:1;
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u16 isChampion:1;
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u16 hasNationalDex:1;
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u16 gameClear:1;
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@@ -125,9 +128,9 @@ struct RfuBackupQueue
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/* 0x1e */ vu8 count;
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};
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struct UnkRfuStruct_Sub_Unused
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struct RfuUnusedQueue
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{
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/* 0x000 */ u8 slots[2][256];
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/* 0x000 */ u8 slots[UNUSED_QUEUE_NUM_SLOTS][UNUSED_QUEUE_SLOT_LENGTH];
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/* 0x200 */ vu8 recv_slot;
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/* 0x201 */ vu8 send_slot;
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/* 0x202 */ vu8 count;
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@@ -246,17 +249,17 @@ void UpdateWirelessStatusIndicatorSprite(void);
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void InitRFU(void);
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bool32 RfuHasErrored(void);
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void RfuRecvQueue_Reset(struct RfuRecvQueue *ptr);
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void RfuSendQueue_Reset(struct RfuSendQueue *ptr);
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void RfuRecvQueue_Reset(struct RfuRecvQueue *queue);
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void RfuSendQueue_Reset(struct RfuSendQueue *queue);
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void RfuSetStatus(u8 status, u16 msg);
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u8 RfuGetStatus(void);
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void RfuRecvQueue_Enqueue(struct RfuRecvQueue *q1, u8 *q2);
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bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *q1, u8 *q2);
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bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *q1, u8 *q2);
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void RfuBackupQueue_Enqueue(struct RfuBackupQueue *q1, const u8 *q2);
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bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue * a0, u8 *a1);
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void RfuSendQueue_Enqueue(struct RfuSendQueue * a0, u8 *a1);
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void RfuRecvQueue_Enqueue(struct RfuRecvQueue *queue, u8 *src);
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bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
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bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *dest);
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void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *dest);
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bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue * queue, u8 *dest);
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void RfuSendQueue_Enqueue(struct RfuSendQueue * queue, u8 *src);
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void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders);
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void UpdateGameData_GroupLockedIn(bool8 started);
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bool32 IsRfuSerialNumberValid(u32 serialNo);
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