Review changes

This commit is contained in:
Eduardo Quezada
2022-07-29 16:57:13 -04:00
parent 4c9e831a05
commit c97e88b437
16 changed files with 154 additions and 143 deletions
+9 -9
View File
@@ -651,7 +651,7 @@ static void PrintOakText_ForPetesSake(void)
break;
case 2:
BattleStringExpandPlaceholdersToDisplayedString(gText_ForPetesSake);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_OAK_OLD_MAN);
++gBattleStruct->simulatedInputState[0];
break;
case 3:
@@ -670,7 +670,7 @@ static void PrintOakText_ForPetesSake(void)
if (!gPaletteFade.active)
{
BattleStringExpandPlaceholdersToDisplayedString(gText_TheTrainerThat);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_OAK_OLD_MAN);
++gBattleStruct->simulatedInputState[0];
}
break;
@@ -690,7 +690,7 @@ static void PrintOakText_ForPetesSake(void)
if (!gPaletteFade.active)
{
BattleStringExpandPlaceholdersToDisplayedString(gText_TryBattling);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_OAK_OLD_MAN);
++gBattleStruct->simulatedInputState[0];
}
break;
@@ -774,7 +774,7 @@ static void PrintOakTextWithMainBgDarkened(const u8 *text, u8 delay)
break;
case 3:
BattleStringExpandPlaceholdersToDisplayedString(text);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_OAK_OLD_MAN);
++gBattleStruct->simulatedInputState[0];
break;
case 4:
@@ -842,7 +842,7 @@ static void PrintOakText_KeepAnEyeOnHP(void)
break;
case 3:
BattleStringExpandPlaceholdersToDisplayedString(gText_KeepAnEyeOnHP);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_OAK_OLD_MAN | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_OAK_OLD_MAN);
++gBattleStruct->simulatedInputState[0];
break;
case 4:
@@ -1761,7 +1761,7 @@ static void OakOldManHandlePrintString(void)
if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_MSG | B_TEXT_FLAG_NPC_CONTEXT_FONT));
else
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_MSG | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
switch (*stringId)
@@ -1815,8 +1815,8 @@ static void OakOldManHandleChooseAction(void)
s32 i;
gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
BattlePutTextOnWindow(gText_EmptyString3, (B_WIN_MSG | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gText_BattleMenu, (B_WIN_ACTION_MENU | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG);
BattlePutTextOnWindow(gText_BattleMenu, B_WIN_ACTION_MENU);
for (i = 0; i < MAX_MON_MOVES; ++i)
ActionSelectionDestroyCursorAt((u8)i);
ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
@@ -1824,7 +1824,7 @@ static void OakOldManHandleChooseAction(void)
BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo);
else
BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillOldManDo);
BattlePutTextOnWindow(gDisplayedStringBattle, (B_WIN_ACTION_PROMPT | B_TEXT_FLAG_NONE));
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_ACTION_PROMPT);
}
static void OakOldManHandleUnknownYesNoBox(void)