Get pokefirered_modern to build

This commit is contained in:
PikalaxALT
2020-04-04 12:58:08 -04:00
parent c47eca8a18
commit cc3419eff7
18 changed files with 604 additions and 114 deletions
+1 -1
View File
@@ -2840,7 +2840,7 @@ s8 BattleAnimAdjustPanning2(s8 pan)
return pan;
}
s16 KeepPanInRange(s16 panArg, int oldPan)
s16 KeepPanInRange(s16 panArg, s32 oldPan)
{
s16 pan = panArg;
+1 -1
View File
@@ -70,7 +70,7 @@ static void CreateRandomEggShardSprite(void);
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
// IWRAM bss
static IWRAM_DATA struct EggHatchData *sEggHatchData;
static struct EggHatchData *sEggHatchData;
// RAM buffers used to assist with BuildEggMoveset()
EWRAM_DATA static u16 sHatchedEggLevelUpMoves[EGG_LVL_UP_MOVES_ARRAY_COUNT] = {0};
+1 -1
View File
@@ -470,7 +470,7 @@ bool8 FieldIsDoorAnimationRunning(void)
return FuncIsActiveTask(Task_AnimateDoor);
}
u16 GetDoorSoundEffect(x, y)
u16 GetDoorSoundEffect(int x, int y)
{
if (GetDoorSoundType(sDoorGraphics, x, y) == DOOR_SOUND_NORMAL)
return MUS_W_DOOR;
+381 -83
View File
@@ -47,18 +47,18 @@ static EWRAM_DATA u16 gUnknown_203AB06 = 0;
static EWRAM_DATA u16 gUnknown_203AB08 = 0;
static EWRAM_DATA u16 gUnknown_203AB0A = 0;
static EWRAM_DATA u16 gUnknown_203AB0C = 0;
static EWRAM_DATA u16 gUnknown_203AB0E = 0;
static EWRAM_DATA u16 gUnknown_203AB10 = 0;
static EWRAM_DATA u16 gUnknown_203AB12 = 0;
static EWRAM_DATA u16 gUnknown_203AB14 = 0;
static EWRAM_DATA u16 gUnknown_203AB16 = 0;
static EWRAM_DATA u16 gUnknown_203AB18 = 0;
static EWRAM_DATA u16 gUnknown_203AB1A = 0;
static EWRAM_DATA u16 gUnknown_203AB1C = 0;
static EWRAM_DATA u16 gUnknown_203AB1E = 0;
static EWRAM_DATA u16 gUnknown_203AB20 = 0;
static EWRAM_DATA u16 gUnknown_203AB22 = 0;
static EWRAM_DATA u16 gUnknown_203AB24 = 0;
static EWRAM_DATA u16 sLargeStarXSpeed = 0;
static EWRAM_DATA u16 sLargeStarYSpeed = 0;
static EWRAM_DATA u16 sTrailingSparklesXmodMask = 0;
static EWRAM_DATA u16 sUnusedVarRelatedToGameFreakStars = 0;
static EWRAM_DATA u16 sTrailingSparklesSpawnRate = 0;
static EWRAM_DATA u16 sTrailingSparklesFlickerStartTime = 0;
static EWRAM_DATA u16 sTrailingSparklesDestroySpriteTime = 0;
static EWRAM_DATA u16 sTrailingSparklesGravityShift = 0;
static EWRAM_DATA u16 sTrailingSparklesXspeed = 0;
static EWRAM_DATA u16 sTrailingSparklesYspeed = 0;
static EWRAM_DATA u16 sTrailingSparklesXprecision = 0;
static EWRAM_DATA u16 sTrailingSparklesYprecision = 0;
static void CB2_SetUpIntro(void);
static void CB2_Intro(void);
@@ -181,30 +181,111 @@ static const u32 sSpriteTiles_GengarSwipe[] = INCBIN_U32("graphics/intro/unk_840
static const u32 sSpriteTiles_NidorinoRecoilDust[] = INCBIN_U32("graphics/intro/unk_840BAE0.4bpp.lz");
static const struct BgTemplate sBgTemplates_GameFreakScene[] = {
{ 3, 3, 31, 0, 0, 3, 0x000 },
{ 2, 3, 30, 0, 0, 2, 0x010 }
{
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 3,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x010
}
};
static const struct BgTemplate sBgTemplates_FightScene1[] = {
{ 0, 0, 28, 2, 0, 0, 0x000 },
{ 1, 1, 30, 2, 0, 0, 0x000 }
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 28,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}
};
static const struct BgTemplate sBgTemplates_FightScene2[] = {
{ 3, 1, 30, 2, 0, 3, 0x000 },
{ 0, 0, 29, 0, 0, 0, 0x000 },
{ 2, 3, 27, 0, 0, 2, 0x000 },
{ 1, 2, 28, 0, 0, 1, 0x000 }
{
.bg = 3,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 2,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}, {
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 3,
.mapBaseIndex = 27,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 2,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}
};
static const struct BgTemplate sBgTemplates_FightScene3[] = {
{ 1, 0, 29, 0, 0, 1, 0x000 },
{ 0, 1, 30, 2, 0, 0, 0x000 }
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}, {
.bg = 0,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 2,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}
};
static const struct WindowTemplate sWindowTemplate[] = {
{ 2, 6, 4, 18, 9, 0xD, 0x000 },
DUMMY_WIN_TEMPLATE
{
.bg = 2,
.tilemapLeft = 6,
.tilemapTop = 4,
.width = 18,
.height = 9,
.paletteNum = 0xD,
.baseBlock = 0x000
}, DUMMY_WIN_TEMPLATE
};
static const u8 sGengarBackSpritePos2UpdateMods[][2] = {
@@ -241,9 +322,31 @@ static const struct Coords16 sTrailingSparkleCoords[] = {
{0x0098, 0x0056}
};
static const struct OamData gOamData_840BC2C = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 2, .paletteNum = 0 };
static const struct OamData gOamData_840BC2C = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_1,
.tileNum = 0x000,
.priority = 2,
.paletteNum = 0
};
static const struct OamData gOamData_840BC34 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_0, .tileNum = 0x000, .priority = 2, .paletteNum = 0 };
static const struct OamData gOamData_840BC34 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_0,
.tileNum = 0x000,
.priority = 2,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BC3C[] = {
ANIMCMD_FRAME(0, 4),
@@ -266,11 +369,38 @@ static const union AnimCmd *const gAnimCmdTable_840BC64[] = {
gAnimCmd_840BC50
};
static const struct SpriteTemplate sSpriteTemplate_LargeStar = {0, 0, &gOamData_840BC2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_LargeStar};
static const struct SpriteTemplate sSpriteTemplate_LargeStar = {
.tileTag = 0,
.paletteTag = 0,
.oam = &gOamData_840BC2C,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_LargeStar
};
static const struct SpriteTemplate sSpriteTemplate_TrailingSparkles = {1, 1, &gOamData_840BC34, gAnimCmdTable_840BC64, NULL, gDummySpriteAffineAnimTable, SpriteCB_TrailingSparkles};
static const struct SpriteTemplate sSpriteTemplate_TrailingSparkles = {
.tileTag = 1,
.paletteTag = 1,
.oam = &gOamData_840BC34,
.anims = gAnimCmdTable_840BC64,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TrailingSparkles
};
static const struct OamData gOamData_840BC9C = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_2, .tileNum = 0x000, .priority = 2, .paletteNum = 0 };
static const struct OamData gOamData_840BC9C = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_2,
.tileNum = 0x000,
.priority = 2,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BCA4[] = {
ANIMCMD_FRAME(0, 8),
@@ -284,17 +414,74 @@ static const union AnimCmd *const gAnimCmdTable_840BCB8[] = {
gAnimCmd_840BCA4
};
static const struct SpriteTemplate sSpriteTemplate_RevealGameFreakTextSparkles = {2, 1, &gOamData_840BC9C, gAnimCmdTable_840BCB8, NULL, gDummySpriteAffineAnimTable, SpriteCB_RevealGameFreakTextSparkles};
static const struct SpriteTemplate sSpriteTemplate_RevealGameFreakTextSparkles = {
.tileTag = 2,
.paletteTag = 1,
.oam = &gOamData_840BC9C,
.anims = gAnimCmdTable_840BCB8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_RevealGameFreakTextSparkles
};
static const struct OamData gOamData_840BCD4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_BLEND, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_V_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 3, .paletteNum = 0 };
static const struct OamData gOamData_840BCD4 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_BLEND,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 3,
.paletteNum = 0
};
static const struct SpriteTemplate sSpriteTemplate_GameFreakLogoArt = {3, 3, &gOamData_840BCD4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_GameFreakLogoArt = {
.tileTag = 3,
.paletteTag = 3,
.oam = &gOamData_840BCD4,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BCF4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_BLEND, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_H_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 3, .paletteNum = 0 };
static const struct OamData gOamData_840BCF4 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_BLEND,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_H_RECTANGLE,
.matrixNum = 0,
.size = ST_OAM_SIZE_1,
.tileNum = 0x000,
.priority = 3,
.paletteNum = 0
};
static const struct SpriteTemplate sSpriteTemplate_PresentsText = {4, 3, &gOamData_840BCF4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_PresentsText = {
.tileTag = 4,
.paletteTag = 3,
.oam = &gOamData_840BCF4,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BD14 = { .affineMode = ST_OAM_AFFINE_DOUBLE, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 };
static const struct OamData gOamData_840BD14 = {
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BD1C[] = {
ANIMCMD_FRAME(0, 1),
@@ -345,15 +532,61 @@ static const union AffineAnimCmd *const sAffineAnimTable_NidorinoAnim[] = {
gAffineAnimCmd_840BD68
};
static const struct SpriteTemplate sSpriteTemplate_NidorinoAnim = {5, 7, &gOamData_840BD14, sAnimTable_NidorinoAnim, NULL, sAffineAnimTable_NidorinoAnim, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_NidorinoAnim = {
.tileTag = 5,
.paletteTag = 7,
.oam = &gOamData_840BD14,
.anims = sAnimTable_NidorinoAnim,
.images = NULL,
.affineAnims = sAffineAnimTable_NidorinoAnim,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BDA0 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 };
static const struct OamData gOamData_840BDA0 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
static const struct SpriteTemplate sSpriteTemplate_NidorinoStatic = {7, 7, &gOamData_840BDA0, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_NidorinoStatic = {
.tileTag = 7,
.paletteTag = 7,
.oam = &gOamData_840BDA0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_GengarStatic = {6, 6, &gOamData_840BDA0, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_GengarStatic = {
.tileTag = 6,
.paletteTag = 6,
.oam = &gOamData_840BDA0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BDD8 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_H_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 0, .paletteNum = 0 };
static const struct OamData gOamData_840BDD8 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_H_RECTANGLE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 0,
.paletteNum = 0
};
static const union AnimCmd gAnimCmds_840BDE0[] = {
ANIMCMD_FRAME(0, 0),
@@ -371,9 +604,28 @@ static const union AnimCmd *const gAnimCmdTable_840BDF4[] = {
gAnimCmds_840BDE8
};
static const struct SpriteTemplate sSpriteTemplate_Grass = {8, 8, &gOamData_840BDD8, gAnimCmdTable_840BDF4, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_Grass = {
.tileTag = 8,
.paletteTag = 8,
.oam = &gOamData_840BDD8,
.anims = gAnimCmdTable_840BDF4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BE14 = { .affineMode = ST_OAM_AFFINE_DOUBLE, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 };
static const struct OamData gOamData_840BE14 = {
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BE1C[] = {
ANIMCMD_FRAME(0, 0),
@@ -402,9 +654,28 @@ static const union AnimCmd *const gAnimCmdTable_840BE3C[] = {
gAnimCmd_840BE34
};
static const struct SpriteTemplate sSpriteTemplate_GengarBack = {9, 6, &gOamData_840BE14, gAnimCmdTable_840BE3C, NULL, sAffineAnimTable_NidorinoAnim, SpriteCallbackDummy};
static const struct SpriteTemplate sSpriteTemplate_GengarBack = {
.tileTag = 9,
.paletteTag = 6,
.oam = &gOamData_840BE14,
.anims = gAnimCmdTable_840BE3C,
.images = NULL,
.affineAnims = sAffineAnimTable_NidorinoAnim,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_840BE64 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_V_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 };
static const struct OamData gOamData_840BE64 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.matrixNum = 0,
.size = ST_OAM_SIZE_3,
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BE6C[] = {
ANIMCMD_FRAME(0, 8),
@@ -423,9 +694,28 @@ static const union AnimCmd *const gAnimCmdTable_840BE84[] = {
gAnimCmd_840BE78
};
static const struct SpriteTemplate sSpriteTemplate_GengarSwipe = {10, 10, &gOamData_840BE64, gAnimCmdTable_840BE84, NULL, gDummySpriteAffineAnimTable, SpriteCB_GengarSwipe};
static const struct SpriteTemplate sSpriteTemplate_GengarSwipe = {
.tileTag = 10,
.paletteTag = 10,
.oam = &gOamData_840BE64,
.anims = gAnimCmdTable_840BE84,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_GengarSwipe
};
static const struct OamData gOamData_840BEA4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 1, .paletteNum = 0 };
static const struct OamData gOamData_840BEA4 = {
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.matrixNum = 0,
.size = ST_OAM_SIZE_1,
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
static const union AnimCmd gAnimCmd_840BEAC[] = {
ANIMCMD_FRAME(0, 10),
@@ -439,7 +729,15 @@ static const union AnimCmd *const gAnimCmdTable_840BEC0[] = {
gAnimCmd_840BEAC
};
static const struct SpriteTemplate sSpriteTemplate_NidorinoRecoilDust = {11, 11, &gOamData_840BEA4, gAnimCmdTable_840BEC0, NULL, gDummySpriteAffineAnimTable, SpriteCB_NidorinoRecoilDust};
static const struct SpriteTemplate sSpriteTemplate_NidorinoRecoilDust = {
.tileTag = 11,
.paletteTag = 11,
.oam = &gOamData_840BEA4,
.anims = gAnimCmdTable_840BEC0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_NidorinoRecoilDust
};
static const struct CompressedSpriteSheet sFightSceneSpriteSheets[] = {
{sSpriteTiles_GengarStatic, 0x0800, 6},
@@ -1473,58 +1771,58 @@ static void GameFreakScene_LoadGfxCreateStar(void)
{
int i;
u8 spriteId;
static EWRAM_DATA u32 gUnknown_203AB28 = 0;
static EWRAM_DATA u32 sTrailingSparklesRngSeed = 0;
for (i = 0; i < NELEMS(sSpriteSheets_GameFreakScene); i++)
{
LoadCompressedSpriteSheet(&sSpriteSheets_GameFreakScene[i]);
}
LoadSpritePalettes(sSpritePalettes_GameFreakScene);
gUnknown_203AB0E = 0x60;
gUnknown_203AB10 = 0x10;
gUnknown_203AB12 = 0x07;
gUnknown_203AB14 = 0x05;
gUnknown_203AB16 = 0x08;
gUnknown_203AB18 = 0x5A;
gUnknown_203AB1A = 0x78;
gUnknown_203AB1E = 0x01;
gUnknown_203AB20 = 0x01;
gUnknown_203AB22 = 0x05;
gUnknown_203AB24 = 0x05;
if (gUnknown_203AB28 == 0)
gUnknown_203AB28 = 354128453;
sLargeStarXSpeed = 0x60;
sLargeStarYSpeed = 0x10;
sTrailingSparklesXmodMask = 0x07;
sUnusedVarRelatedToGameFreakStars = 5;
sTrailingSparklesSpawnRate = 8;
sTrailingSparklesFlickerStartTime = 90;
sTrailingSparklesDestroySpriteTime = 120;
sTrailingSparklesXspeed = 1;
sTrailingSparklesYspeed = 1;
sTrailingSparklesXprecision = 5;
sTrailingSparklesYprecision = 5;
if (sTrailingSparklesRngSeed == 0)
sTrailingSparklesRngSeed = 354128453;
spriteId = CreateSprite(&sSpriteTemplate_LargeStar, 0xF8, 0x37, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = 0xF80;
gSprites[spriteId].data[1] = 0x370;
gSprites[spriteId].data[2] = gUnknown_203AB0E;
gSprites[spriteId].data[3] = gUnknown_203AB10;
StoreWordInTwoHalfwords((u16 *)&gSprites[spriteId].data[6], gUnknown_203AB28);
gSprites[spriteId].data[2] = sLargeStarXSpeed;
gSprites[spriteId].data[3] = sLargeStarYSpeed;
StoreWordInTwoHalfwords((u16 *)&gSprites[spriteId].data[6], sTrailingSparklesRngSeed);
}
}
static void GameFreakScene_TrailingSparklesGen(s16 x, s16 y, u16 a2)
{
static EWRAM_DATA s16 gUnknown_203AB2C = 0;
static EWRAM_DATA s16 sYmod = 0;
u8 spriteId;
s16 r4 = (a2 & gUnknown_203AB12) + 2;
s16 r2 = gUnknown_203AB2C;
gUnknown_203AB2C++;
if (gUnknown_203AB2C > 3)
gUnknown_203AB2C = -3;
x += r4;
y += r2;
s16 xMod = (a2 & sTrailingSparklesXmodMask) + 2;
s16 yMod = sYmod;
sYmod++;
if (sYmod > 3)
sYmod = -3;
x += xMod;
y += yMod;
if (x >= 1 && x <= 0xEF)
{
spriteId = CreateSprite(&sSpriteTemplate_TrailingSparkles, x, y, 1);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = x << gUnknown_203AB22;
gSprites[spriteId].data[1] = y << gUnknown_203AB24;
gSprites[spriteId].data[2] = gUnknown_203AB1E * r4;
gSprites[spriteId].data[3] = gUnknown_203AB20 * r2;
gSprites[spriteId].data[0] = x << sTrailingSparklesXprecision;
gSprites[spriteId].data[1] = y << sTrailingSparklesYprecision;
gSprites[spriteId].data[2] = sTrailingSparklesXspeed * xMod;
gSprites[spriteId].data[3] = sTrailingSparklesYspeed * yMod;
}
}
}
@@ -1755,7 +2053,7 @@ static void SpriteCB_LargeStar(struct Sprite * sprite)
sprite->pos1.y = sprite->data[1] >> 4;
sprite->pos2.y = gSineTable[(sprite->data[4] >> 4) + 0x40] >> 5;
sprite->data[5]++;
if (sprite->data[5] % gUnknown_203AB16)
if (sprite->data[5] % sTrailingSparklesSpawnRate)
{
LoadWordFromTwoHalfwords(&sprite->data[6], &v);
v = v * 1103515245 + 24691;
@@ -1776,14 +2074,14 @@ static void SpriteCB_TrailingSparkles(struct Sprite * sprite)
sprite->data[4]++;
sprite->data[5] += sprite->data[4];
sprite->data[7]++;
sprite->pos1.x = (u16)sprite->data[0] >> gUnknown_203AB22;
sprite->pos1.y = sprite->data[1] >> gUnknown_203AB24;
if (gUnknown_203AB1C && sprite->data[3] < 0)
sprite->pos2.y = sprite->data[5] >> gUnknown_203AB1C;
if (sprite->data[7] > gUnknown_203AB18)
sprite->pos1.x = (u16)sprite->data[0] >> sTrailingSparklesXprecision;
sprite->pos1.y = sprite->data[1] >> sTrailingSparklesYprecision;
if (sTrailingSparklesGravityShift && sprite->data[3] < 0)
sprite->pos2.y = sprite->data[5] >> sTrailingSparklesGravityShift;
if (sprite->data[7] > sTrailingSparklesFlickerStartTime)
{
sprite->invisible = !sprite->invisible;
if (sprite->data[7] > gUnknown_203AB1A)
if (sprite->data[7] > sTrailingSparklesDestroySpriteTime)
DestroySprite(sprite);
}
if (sprite->pos1.y + sprite->pos2.y < 0 || sprite->pos1.y + sprite->pos2.y > 160)
+1 -1
View File
@@ -47,7 +47,7 @@ static void RfuFunc_SendNextBlock(void);
static void RfuFunc_SendLastBlock(void);
static void CallRfuFunc(void);
static void sub_80FA738(void);
static int sub_80FA788(void);
static s32 sub_80FA788(void);
static void sub_80FA834(u8 taskId);
static void sub_80FA9D0(u16 a0);
static void ValidateAndReceivePokemonSioInfo(void * a0);
+20
View File
@@ -90,7 +90,27 @@ void EnableVCountIntrAtLine150(void);
void AgbMain()
{
#if MODERN
// Modern compilers are liberal with the stack on entry to this function,
// so RegisterRamReset may crash if it resets IWRAM.
RegisterRamReset(RESET_ALL & ~RESET_IWRAM);
asm("mov\tr1, #0xC0\n"
"\tlsl\tr1, r1, #0x12\n"
"\tmov r2, #0xFC\n"
"\tlsl r2, r2, #0x7\n"
"\tadd\tr2, r1, r2\n"
"\tmov\tr0, #0\n"
"\tmov\tr3, r0\n"
"\tmov\tr4, r0\n"
"\tmov\tr5, r0\n"
".LCU0:\n"
"\tstmia r1!, {r0, r3, r4, r5}\n"
"\tcmp\tr1, r2\n"
"\tbcc\t.LCU0\n"
);
#else
RegisterRamReset(RESET_ALL);
#endif //MODERN
*(vu16 *)BG_PLTT = RGB_WHITE;
InitGpuRegManager();
REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;
+2 -2
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "multiboot.h"
static IWRAM_DATA u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
static u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
static int MultiBootSend(struct MultiBootParam *mp, u16 data);
static int MultiBootHandShake(struct MultiBootParam *mp);
@@ -390,7 +390,7 @@ static int MultiBootHandShake(struct MultiBootParam *mp)
#undef must_data
}
static void MultiBootWaitCycles(u32 cycles)
static NOINLINE void MultiBootWaitCycles(u32 cycles)
{
asm("mov r2, pc");
asm("lsr r2, #24");
+1 -1
View File
@@ -1,6 +1,6 @@
#include "play_time.h"
static IWRAM_DATA u8 sPlayTimeCounterState;
static u8 sPlayTimeCounterState;
enum
{