Get pokefirered_modern to build
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@@ -470,7 +470,7 @@ bool8 FieldIsDoorAnimationRunning(void)
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return FuncIsActiveTask(Task_AnimateDoor);
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}
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u16 GetDoorSoundEffect(x, y)
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u16 GetDoorSoundEffect(int x, int y)
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{
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if (GetDoorSoundType(sDoorGraphics, x, y) == DOOR_SOUND_NORMAL)
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return MUS_W_DOOR;
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