thru WindowFunc_ClearDialogWindowAndFrame()
This commit is contained in:
@@ -211,7 +211,7 @@ void sub_810B858(void)
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InitWindows(gUnknown_84530E4);
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DeactivateAllTextPrinters();
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TextWindow_SetUserSelectedFrame(0, 0x64, 0xE0);
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TextWindow_SetBubbleFrame_841F1C8(0, 0x6D, 0xD0);
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TextWindow_LoadResourcesStdFrame0(0, 0x6D, 0xD0);
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TextWindow_SetStdFrame0_WithPal(0, 0x81, 0xC0);
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LoadPalette(gUnknown_8453098, 0xF0, 0x20);
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for (i = 0; i < 3; i++)
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+1
-1
@@ -1076,7 +1076,7 @@ static void ItemPc_InitWindows(void)
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DeactivateAllTextPrinters();
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TextWindow_SetUserSelectedFrame(0, 0x3C0, 0xE0);
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TextWindow_SetStdFrame0_WithPal(0, 0x3A3, 0xC0);
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TextWindow_SetBubbleFrame_841F1C8(0, 0x3AC, 0xB0);
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TextWindow_LoadResourcesStdFrame0(0, 0x3AC, 0xB0);
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LoadPalette(stdpal_get(2), 0xD0, 0x20);
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LoadPalette(gTMCaseMainWindowPalette, 0xF0, 0x20);
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for (i = 0; i < 3; i++)
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+157
-4
@@ -11,6 +11,13 @@
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#include "quest_log.h"
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#include "text.h"
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#include "field_specials.h"
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#include "text_window.h"
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#include "script.h"
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#define DLG_WINDOW_PALETTE_NUM 15
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#define DLG_WINDOW_BASE_TILE_NUM 0x200
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#define STD_WINDOW_PALETTE_NUM 14
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#define STD_WINDOW_BASE_TILE_NUM 0x214
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static EWRAM_DATA bool8 gUnknown_203AB58[4] = {FALSE}; // knizz: bgmaps_that_need_syncing
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static EWRAM_DATA u16 gUnknown_203AB5C = {0};
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@@ -19,8 +26,12 @@ static EWRAM_DATA void *gUnknown_203AB60[0x20] = {NULL};
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extern const struct WindowTemplate sStandardTextBox_WindowTemplates[];
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EWRAM_DATA u8 sStartMenuWindowId;
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u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
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void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId);
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static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
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static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
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static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
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static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
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static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
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static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId);
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void ClearScheduledBgCopiesToVram(void)
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{
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@@ -152,7 +163,7 @@ void DecompressAndLoadBgGfxUsingHeap2(u8 bgId, const void *src, u32 size, u16 of
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}
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}
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void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId)
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static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId)
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{
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if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0]))
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{
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@@ -178,7 +189,7 @@ void *MallocAndDecompress(const void *src, u32 *size)
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return ptr;
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}
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u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
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static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
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{
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switch (mode)
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{ // different to EM
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@@ -306,3 +317,145 @@ void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonP
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gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
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AddTextPrinterParameterized2(0, 2, gStringVar4, speed, NULL, 2, 1, 3);
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}
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void sub_80F6E9C(void)
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{
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if (gUnknown_203ADFA == 2)
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{
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gTextFlags.autoScroll = 1;
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TextWindow_LoadTilesStdFrame1(0, 0x200);
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}
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else
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{
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sub_80F77B8();
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TextWindow_LoadResourcesStdFrame0(0, 0x200, 0xF0);
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}
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TextWindow_SetUserSelectedFrame(0, 0x214, 0xE0);
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}
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void DrawDialogueFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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}
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void DrawStdWindowFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_DrawStandardFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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}
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void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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ClearWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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if (gUnknown_203ADFA == 2)
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sub_8111134();
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}
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void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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ClearWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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}
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static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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int i;
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 1, tilemapLeft, tilemapTop - 1, width, 1, STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
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for (i = tilemapTop; i < tilemapTop + height; i++)
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{
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 3, tilemapLeft - 1, i, 1, 1, STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 5, tilemapLeft + width, i, 1, 1, STD_WINDOW_PALETTE_NUM);
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}
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 7, tilemapLeft, tilemapTop + height, width, 1, STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
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}
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static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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if (!IsMsgSignPost() || gUnknown_203ADFA == 2)
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{
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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}
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else
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{
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
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}
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}
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static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM);
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}
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static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, STD_WINDOW_PALETTE_NUM);
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}
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+1
-1
@@ -279,7 +279,7 @@ void sub_8069A2C(void)
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gUnknown_3000FA1 = 0;
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}
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bool8 sub_8069A38(void)
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bool8 IsMsgSignPost(void)
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{
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if(gUnknown_3000FA1 == TRUE)
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return TRUE;
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+2
-2
@@ -57,7 +57,7 @@ void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx)
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LoadPalette(stdpal_get(2), palIdx, 32);
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}
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void TextWindow_SetBubbleFrame_841F1C8(u8 windowId, u16 destOffset, u8 palIdx)
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void TextWindow_LoadResourcesStdFrame0(u8 windowId, u16 destOffset, u8 palIdx)
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{
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LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_841F1C8, 0x280, destOffset);
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LoadPalette(stdpal_get(0), palIdx, 32);
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@@ -80,7 +80,7 @@ void sub_814FF6C(u8 windowId, u16 destOffset)
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LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gStdFrame0, 0x120, destOffset);
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}
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void sub_814FF98(u8 windowId, u16 destOffset)
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void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset)
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{
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LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gStdFrame1, 0x280, destOffset);
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}
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+1
-1
@@ -1298,7 +1298,7 @@ static void InitWindowTemplatesAndPals(void)
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InitWindows(sWindowTemplates);
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DeactivateAllTextPrinters();
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TextWindow_SetUserSelectedFrame(0, 0x5B, 0xE0);
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TextWindow_SetBubbleFrame_841F1C8(0, 0x64, 0xB0);
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TextWindow_LoadResourcesStdFrame0(0, 0x64, 0xB0);
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TextWindow_SetStdFrame0_WithPal(0, 0x78, 0xD0);
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LoadPalette(gTMCaseMainWindowPalette, 0xF0, 0x20);
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LoadPalette(gTMCaseMainWindowPalette, 0xA0, 0x20);
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Reference in New Issue
Block a user