Merge branch 'master' of github.com:pret/pokefirered into region_map

This commit is contained in:
PikalaxALT
2020-01-06 13:59:20 -05:00
20 changed files with 605 additions and 1389 deletions
+7 -7
View File
@@ -330,7 +330,7 @@ static void sub_807DFBC(u8 taskId)
case 5:
sub_807DCB0(0);
FreezeObjectEvents();
sub_807F114();
DoOutwardBarnDoorWipe();
sub_807DBAC();
task->data[0] = 6;
break;
@@ -362,7 +362,7 @@ static void sub_807DFBC(u8 taskId)
}
break;
case 9:
if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(sub_807F204))
if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(Task_BarnDoorWipe))
{
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)]);
task->data[0] = 4;
@@ -627,7 +627,7 @@ static void sub_807E5EC(u8 taskId)
task->data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
if (!sub_807E40C() && BGMusicStopped())
task->data[0]++;
break;
case 2:
@@ -660,7 +660,7 @@ static void sub_807E678(u8 taskId)
data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
if (!sub_807E40C() && BGMusicStopped())
{
sub_800AAC0();
data[0]++;
@@ -693,7 +693,7 @@ static void sub_807E718(u8 taskId)
task->data[0]++;
break;
case 1:
if (!sub_807E40C() && sub_8055FC4())
if (!sub_807E40C() && BGMusicStopped())
task->data[0]++;
break;
case 2:
@@ -724,7 +724,7 @@ static void sub_807E784(u8 taskId)
}
break;
case 2:
if (!sub_807E40C() && sub_8055FC4())
if (!sub_807E40C() && BGMusicStopped())
task->data[0]++;
break;
case 3:
@@ -828,7 +828,7 @@ static void sub_807E980(u8 taskId)
break;
case 3:
sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]);
if (!sub_807E40C() && sub_8055FC4())
if (!sub_807E40C() && BGMusicStopped())
data[0]++;
break;
default:
+264 -1
View File
@@ -1,6 +1,19 @@
#include "global.h"
#include "field_screen_effect.h"
#include "gpu_regs.h"
#include "overworld.h"
#include "scanline_effect.h"
#include "script.h"
#include "task.h"
void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
static const u16 sFlashLevelPixelRadii[] = {
0x00c8, 0x0048, 0x0038, 0x0028, 0x0018, 0x0000
};
static void Task_EnableScriptAfterMusicFade(u8 taskId);
static void Task_BarnDoorWipeChild(u8 taskId);
static void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
{
if (y <= 160)
{
@@ -73,3 +86,253 @@ void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY,
}
}
}
#define tState data[0]
#define tFlashCenterX data[1]
#define tFlashCenterY data[2]
#define tCurFlashRadius data[3]
#define tDestFlashRadius data[4]
#define tFlashRadiusDelta data[5]
#define tClearScanlineEffect data[6]
static void UpdateFlashLevelEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
SetFlashScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
tState = 1;
break;
case 1:
SetFlashScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
tState = 0;
tCurFlashRadius += tFlashRadiusDelta;
if (tCurFlashRadius > tDestFlashRadius)
{
if (tClearScanlineEffect == TRUE)
{
ScanlineEffect_Stop();
tState = 2;
}
else
{
DestroyTask(taskId);
}
}
break;
case 2:
ScanlineEffect_Clear();
DestroyTask(taskId);
break;
}
}
static void sub_807EF7C(u8 taskId)
{
if (!FuncIsActiveTask(UpdateFlashLevelEffect))
{
EnableBothScriptContexts();
DestroyTask(taskId);
}
}
static void sub_807EFA4(void)
{
if (!FuncIsActiveTask(sub_807EF7C))
CreateTask(sub_807EF7C, 80);
}
static u8 sub_807EFC8(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, bool32 clearScanlineEffect, u8 delta)
{
u8 taskId = CreateTask(UpdateFlashLevelEffect, 80);
s16 *data = gTasks[taskId].data;
tCurFlashRadius = initialFlashRadius;
tDestFlashRadius = destFlashRadius;
tFlashCenterX = centerX;
tFlashCenterY = centerY;
tClearScanlineEffect = clearScanlineEffect;
if (initialFlashRadius < destFlashRadius)
tFlashRadiusDelta = delta;
else
tFlashRadiusDelta = -delta;
return taskId;
}
#undef tState
#undef tCurFlashRadius
#undef tDestFlashRadius
#undef tFlashRadiusDelta
#undef tClearScanlineEffect
void AnimateFlash(u8 flashLevel)
{
u8 curFlashLevel = Overworld_GetFlashLevel();
bool32 value = FALSE;
if (!flashLevel)
value = TRUE;
sub_807EFC8(120, 80, sFlashLevelPixelRadii[curFlashLevel], sFlashLevelPixelRadii[flashLevel], value, 2);
sub_807EFA4();
ScriptContext2_Enable();
}
void WriteFlashScanlineEffectBuffer(u8 flashLevel)
{
if (flashLevel)
{
SetFlashScanlineEffectWindowBoundaries(&gScanlineEffectRegBuffers[0][0], 120, 80, sFlashLevelPixelRadii[flashLevel]);
CpuFastCopy(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 240 * 8);
}
}
void sub_807F0B0(void)
{
Overworld_FadeOutMapMusic();
CreateTask(Task_EnableScriptAfterMusicFade, 80);
}
static void Task_EnableScriptAfterMusicFade(u8 taskId)
{
if (BGMusicStopped() == TRUE)
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
#define tState data[9]
#define tDirection data[10]
#define DIR_WIPE_IN 0 // From edges to center.
#define DIR_WIPE_OUT 1 // From center to edges.
#define tChildOffset data[0]
static void DoInwardBarnDoorFade(void)
{
u8 taskId = CreateTask(Task_BarnDoorWipe, 80);
gTasks[taskId].tDirection = DIR_WIPE_IN;
}
void DoOutwardBarnDoorWipe(void)
{
u8 taskId = CreateTask(Task_BarnDoorWipe, 80);
gTasks[taskId].tDirection = DIR_WIPE_OUT;
}
static void BarnDoorWipeSaveGpuRegs(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[0] = GetGpuReg(REG_OFFSET_DISPCNT);
data[1] = GetGpuReg(REG_OFFSET_WININ);
data[2] = GetGpuReg(REG_OFFSET_WINOUT);
data[3] = GetGpuReg(REG_OFFSET_BLDCNT);
data[4] = GetGpuReg(REG_OFFSET_BLDALPHA);
data[5] = GetGpuReg(REG_OFFSET_WIN0H);
data[6] = GetGpuReg(REG_OFFSET_WIN0V);
data[7] = GetGpuReg(REG_OFFSET_WIN1H);
data[8] = GetGpuReg(REG_OFFSET_WIN1V);
}
static void BarnDoorWipeLoadGpuRegs(u8 taskId)
{
s16 *data = gTasks[taskId].data;
SetGpuReg(REG_OFFSET_DISPCNT, data[0]);
SetGpuReg(REG_OFFSET_WININ, data[1]);
SetGpuReg(REG_OFFSET_WINOUT, data[2]);
SetGpuReg(REG_OFFSET_BLDCNT, data[3]);
SetGpuReg(REG_OFFSET_BLDALPHA, data[4]);
SetGpuReg(REG_OFFSET_WIN0H, data[5]);
SetGpuReg(REG_OFFSET_WIN0V, data[6]);
SetGpuReg(REG_OFFSET_WIN1H, data[7]);
SetGpuReg(REG_OFFSET_WIN1V, data[8]);
}
void Task_BarnDoorWipe(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
BarnDoorWipeSaveGpuRegs(taskId);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
if (data[10] == 0)
{
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 0));
SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(240, 255));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 255));
SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(0, 255));
}
else
{
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 120));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 255));
SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(120, 255));
SetGpuReg(REG_OFFSET_WIN1V, WIN_RANGE(0, 255));
}
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
tState = 1;
break;
case 1:
CreateTask(Task_BarnDoorWipeChild, 80);
tState = 2;
break;
case 2:
if (!FuncIsActiveTask(Task_BarnDoorWipeChild))
{
tState = 3;
}
break;
case 3:
BarnDoorWipeLoadGpuRegs(taskId);
DestroyTask(taskId);
break;
}
}
static void Task_BarnDoorWipeChild(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 parentTaskId = FindTaskIdByFunc(Task_BarnDoorWipe);
s16 lhs, rhs;
if (gTasks[parentTaskId].tDirection == DIR_WIPE_IN)
{
lhs = tChildOffset;
rhs = 240 - tChildOffset;
if (lhs > 120)
{
DestroyTask(taskId);
return;
}
}
else
{
lhs = 120 - tChildOffset;
rhs = 120 + tChildOffset;
if (lhs < 0)
{
DestroyTask(taskId);
return;
}
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, lhs));
SetGpuReg(REG_OFFSET_WIN1H, WIN_RANGE(rhs, 240));
if (lhs <= 89)
{
tChildOffset += 4;
}
else
{
tChildOffset += 2;
}
}
#undef tState
#undef tDirection
#undef DIR_WIPE_IN
#undef DIR_WIPE_OUT
#undef tChildOffset
+293
View File
@@ -0,0 +1,293 @@
#include "global.h"
#include "bike.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_effect_helpers.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "quest_log.h"
#include "script.h"
#include "sound.h"
#include "task.h"
#include "constants/flags.h"
#include "constants/songs.h"
#include "constants/vars.h"
static void DummyPerStepCallback(u8 taskId);
static void AshGrassPerStepCallback(u8 taskId);
static void IcefallCaveIcePerStepCallback(u8 taskId);
static void CrackedFloorPerStepCallback(u8 taskId);
static const TaskFunc sPerStepCallbacks[] =
{
DummyPerStepCallback,
AshGrassPerStepCallback,
DummyPerStepCallback,
DummyPerStepCallback,
IcefallCaveIcePerStepCallback,
DummyPerStepCallback,
DummyPerStepCallback,
CrackedFloorPerStepCallback
};
static const u8 sIcefallCaveIceTileCoords[][2] =
{
{ 0x08, 0x03 },
{ 0x0a, 0x05 },
{ 0x0f, 0x05 },
{ 0x08, 0x09 },
{ 0x09, 0x09 },
{ 0x10, 0x09 },
{ 0x08, 0x0a },
{ 0x09, 0x0a },
{ 0x08, 0x0e }
};
static void Task_RunPerStepCallback(u8 taskId)
{
int idx = gTasks[taskId].data[0];
sPerStepCallbacks[idx](taskId);
}
static void Task_RunTimeBasedEvents(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!ScriptContext2_IsEnabled())
{
if (gUnknown_203ADFA != 2 && gUnknown_203ADFA != 3)
{
sub_8056078(&data[1], &data[2]);
}
}
}
void SetUpFieldTasks(void)
{
if (!FuncIsActiveTask(Task_RunPerStepCallback))
{
u8 taskId = CreateTask(Task_RunPerStepCallback, 0x50);
gTasks[taskId].data[0] = 0;
}
if (!FuncIsActiveTask(Task_RunTimeBasedEvents))
CreateTask(Task_RunTimeBasedEvents, 0x50);
}
void ActivatePerStepCallback(u8 callbackId)
{
u8 taskId = FindTaskIdByFunc(Task_RunPerStepCallback);
if (taskId != 0xff)
{
s32 i;
s16 *data = gTasks[taskId].data;
for (i = 0; i < 16; i++)
data[i] = 0;
if (callbackId >= NELEMS(sPerStepCallbacks))
{
data[0] = 0;
}
else
{
data[0] = callbackId;
}
}
}
void ResetFieldTasksArgs(void)
{
u8 taskId;
s16 *data;
taskId = FindTaskIdByFunc(Task_RunPerStepCallback);
if (taskId != 0xff)
{
data = gTasks[taskId].data;
}
taskId = FindTaskIdByFunc(Task_RunTimeBasedEvents);
if (taskId != 0xff)
{
data = gTasks[taskId].data;
data[1] = 0;
data[2] = 0;
}
}
static void DummyPerStepCallback(u8 taskId)
{
}
static void MarkIcefallCaveCoordVisited(s16 x, s16 y)
{
u8 i = 0;
for (; i < NELEMS(sIcefallCaveIceTileCoords); ++i)
{
if (sIcefallCaveIceTileCoords[i][0] + 7 == x && sIcefallCaveIceTileCoords[i][1] + 7 == y)
{
FlagSet(i + 1);
break;
}
}
}
void Special_SetIcefallCaveCrackedIceMetatiles(void)
{
u8 i = 0;
for (; i < NELEMS(sIcefallCaveIceTileCoords); ++i)
{
if (FlagGet(i + 1) == TRUE)
{
int x = sIcefallCaveIceTileCoords[i][0] + 7;
int y = sIcefallCaveIceTileCoords[i][1] + 7;
MapGridSetMetatileIdAt(x, y, 0x35a);
}
}
}
static void IcefallCaveIcePerStepCallback(u8 taskId)
{
s16 x, y;
u8 tileBehavior;
u16 *iceStepCount;
s16 *data = gTasks[taskId].data;
switch (data[1])
{
case 0:
PlayerGetDestCoords(&x, &y);
data[2] = x;
data[3] = y;
data[1] = 1;
break;
case 1:
PlayerGetDestCoords(&x, &y);
if (x != data[2] || y != data[3])
{
data[2] = x;
data[3] = y;
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsThinIce(tileBehavior) == TRUE)
{
MarkIcefallCaveCoordVisited(x, y);
data[6] = 4;
data[1] = 2;
data[4] = x;
data[5] = y;
}
else if (MetatileBehavior_IsCrackedIce(tileBehavior) == TRUE)
{
data[6] = 4;
data[1] = 3;
data[4] = x;
data[5] = y;
}
}
break;
case 2:
if (data[6] != 0)
{
data[6]--;
}
else
{
x = data[4];
y = data[5];
PlaySE(SE_RU_BARI);
MapGridSetMetatileIdAt(x, y, 0x35a);
CurrentMapDrawMetatileAt(x, y);
data[1] = 1;
}
break;
case 3:
if (data[6] != 0)
{
data[6]--;
}
else
{
x = data[4];
y = data[5];
PlaySE(SE_RU_GASYAN);
MapGridSetMetatileIdAt(x, y, 0x35b);
CurrentMapDrawMetatileAt(x, y);
VarSet(VAR_0x4001, 1);
data[1] = 1;
}
break;
}
}
// This is leftover from pokeruby and effectively a no-op.
static void AshGrassPerStepCallback(u8 taskId)
{
s16 x, y;
u16 *ashGatherCount;
s16 *data = gTasks[taskId].data;
PlayerGetDestCoords(&x, &y);
if (x != data[1] || y != data[2])
{
data[1] = x;
data[2] = y;
if (MetatileBehavior_ReturnFalse_4((u8)MapGridGetMetatileBehaviorAt(x, y)))
{
if (MapGridGetMetatileIdAt(x, y) == 0x20a)
StartAshFieldEffect(x, y, 0x212, 4);
else
StartAshFieldEffect(x, y, 0x206, 4);
}
}
}
static void SetCrackedFloorHoleMetatile(s16 x, s16 y)
{
MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237);
CurrentMapDrawMetatileAt(x, y);
}
// This is leftover from pokeruby and effectively a no-op.
static void CrackedFloorPerStepCallback(u8 taskId)
{
s16 x, y;
u16 behavior;
s16 *data = gTasks[taskId].data;
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
if (data[4] != 0 && (--data[4]) == 0)
SetCrackedFloorHoleMetatile(data[5], data[6]);
if (data[7] != 0 && (--data[7]) == 0)
SetCrackedFloorHoleMetatile(data[8], data[9]);
if ((x != data[2] || y != data[3]))
{
data[2] = x;
data[3] = y;
if (MetatileBehavior_ReturnFalse_13(behavior))
{
if (GetPlayerSpeed() != 4)
VarSet(VAR_0x4030, 0);
if (data[4] == 0)
{
data[4] = 3;
data[5] = x;
data[6] = y;
}
else if (data[7] == 0)
{
data[7] = 3;
data[8] = x;
data[9] = y;
}
}
}
}
static void sub_806ED38(void)
{
FlagSet(FLAG_SYS_POKEDEX_GET);
FlagSet(FLAG_SYS_POKEMON_GET);
}
+1 -1
View File
@@ -608,7 +608,7 @@ bool8 ScrCmd_setworldmapflag(struct ScriptContext *ctx)
bool8 ScrCmd_animateflash(struct ScriptContext *ctx)
{
sub_807F028(ScriptReadByte(ctx));
AnimateFlash(ScriptReadByte(ctx));
ScriptContext1_Stop();
return TRUE;
}
+1 -1
View File
@@ -303,7 +303,7 @@ static void Task_Seagallop_1(u8 taskId)
static void Task_Seagallop_2(u8 taskId)
{
ScrollBG();
if (sub_8055FC4() && !gPaletteFade.active)
if (BGMusicStopped() && !gPaletteFade.active)
{
Task_Seagallop_3();
HelpSystem_Enable();