Sync INSTALL.md with Emerald
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+12
-12
@@ -80,12 +80,11 @@ CartIdent:
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.4byte 0x838
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.4byte 0x839
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.4byte 0x182
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.4byte 0xA0A0A07
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.4byte 0xC060C0C
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.4byte 0xC121006
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.4byte 0x8010B0F
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.4byte 0xC
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.4byte 0xF24 @ sizeof(struct SaveBlock2)
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.byte 7, 10, 10, 10, 12, 12, 6, 12
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.byte 6, 16, 18, 12, 15, 11, 1, 8
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.byte 12
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.align 2, 0
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.4byte 0xF24 @ sizeof(struct SaveBlock2) /* 88 */
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.4byte 0x3D68 @ sizeof(struct SaveBlock1)
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.4byte 0x34 @ offsetof(struct SaveBlock1, playerPartyCount)
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.4byte 0x38 @ offsetof(struct SaveBlock1, playerParty)
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@@ -96,9 +95,10 @@ CartIdent:
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.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
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.4byte 0xAD @ offsetof(struct SaveBlock2, ?????? (0xAD))
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.4byte 0x30BB
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.4byte 0x30A7
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.4byte 0
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.4byte 0x30BB @ offsetof(struct SaveBlock1, externalEventFlags)
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.4byte 0x30A7 @ offsetof(struct SaveBlock1, externalEventData)
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.byte 0
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.align 2, 0
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.4byte gBaseStats
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.4byte gAbilityNames
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.4byte gAbilityDescriptionPointers
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@@ -106,9 +106,9 @@ CartIdent:
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.4byte gBattleMoves
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.4byte gBallSpriteSheets
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.4byte gBallSpritePalettes
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.4byte 0xA8
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.4byte 0x82C
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.4byte 0x83B
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.4byte 0xA8 @ offsetof(struct SaveBlock2,gcnLinkFlags)
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.4byte 0x82C @ FLAG_SYS_GAME_CLEAR
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.4byte 0x83B @ FLAG_SYS_RIBBON_GET
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.4byte 0x3A0D1E2A
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.4byte 0x1E2B
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.4byte 0x298 @ offsetof(struct SaveBlock1, pcItems) // maybe all items were in a struct together?
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