Document remaining routines in field_specials
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+19
-7
@@ -81,10 +81,11 @@
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#define CHAR_x 0xEC
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#define CHAR_y 0xED
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#define CHAR_z 0xEE
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#define CHAR_SPECIAL_F7 0xF7
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#define CHAR_COLON 0xF0
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#define CHAR_DYNAMIC_PLACEHOLDER 0xF7
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#define CHAR_KEYPAD_ICON 0xF8
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#define CHAR_EXTRA_EMOJI 0xF9
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#define CHAR_COLON 0xF0
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#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
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#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
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#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
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@@ -129,15 +130,26 @@
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#define EXT_CTRL_CODE_HIGHLIGHT 0x2
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#define EXT_CTRL_CODE_SHADOW 0x3
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#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x4
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//
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#define EXT_CTRL_CODE_UNKNOWN_7 0x7
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//
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#define EXT_CTRL_CODE_PALETTE 0x5
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#define EXT_CTRL_CODE_FONT 0x6
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#define EXT_CTRL_CODE_RESET_FONT 0x7
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#define EXT_CTRL_CODE_PAUSE 0x8
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#define EXT_CTRL_CODE_WAIT_BUTTON 0x9
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#define EXT_CTRL_CODE_WAIT_SE 0xA
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#define EXT_CTRL_CODE_PLAY_BGM 0xB
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#define EXT_CTRL_CODE_ESCAPE 0xC
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#define EXT_CTRL_CODE_SHIFT_RIGHT 0xD
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#define EXT_CTRL_CODE_SHIFT_DOWN 0xE
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#define EXT_CTRL_CODE_FILL_WINDOW 0xF
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#define EXT_CTRL_CODE_PLAY_SE 0x10
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#define EXT_CTRL_CODE_CLEAR 0x11
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//
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#define EXT_CTRL_CODE_SKIP 0x12
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#define EXT_CTRL_CODE_CLEAR_TO 0x13
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#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
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#define EXT_CTRL_CODE_JPN 0x15
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#define EXT_CTRL_CODE_ENG 0x16
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#define EXT_CTRL_CODE_STOP_BGM 0x17
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#define EXT_CTRL_CODE_RESUME_BGM 0x18
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#define NUM_TEXT_PRINTERS 32
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@@ -305,7 +317,7 @@ void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese);
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s32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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void sub_80062B0(struct Sprite *sprite);
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u8 CreateTextCursorSpriteForOakSpeech(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority);
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void sub_8006398(u8 spriteId);
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void DestroyTextCursorSprite(u8 spriteId);
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s32 GetGlyphWidthFont6(u16 font_type, bool32 isJapanese);
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#endif // GUARD_TEXT_H
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