Dump battle anim scripts

This commit is contained in:
PikalaxALT
2019-11-13 13:34:37 -05:00
parent 8541a6c717
commit cf1b984576
7 changed files with 12108 additions and 57 deletions
+4 -4
View File
@@ -118,7 +118,7 @@ DoMoveAnim: @ 807259C
ldr r0, _080725CC @ =gBattlerTarget
ldrb r0, [r0]
strb r0, [r2]
ldr r0, _080725D0 @ =gUnknown_81C68F4
ldr r0, _080725D0 @ =gBattleAnims_Moves
movs r2, 0x1
bl LaunchBattleAnimation
pop {r0}
@@ -128,7 +128,7 @@ _080725C0: .4byte gBattleAnimAttacker
_080725C4: .4byte gBattlerAttacker
_080725C8: .4byte gBattleAnimTarget
_080725CC: .4byte gBattlerTarget
_080725D0: .4byte gUnknown_81C68F4
_080725D0: .4byte gBattleAnims_Moves
thumb_func_end DoMoveAnim
thumb_func_start LaunchBattleAnimation
@@ -247,7 +247,7 @@ _080726A6:
cmp r0, 0
beq _08072706
movs r4, 0
ldr r2, _080726E8 @ =gUnknown_81C68EC
ldr r2, _080726E8 @ =gMovesWithQuietBGM
b _080726EE
.align 2, 0
_080726C0: .4byte gUnknown_2037F18
@@ -260,7 +260,7 @@ _080726D8: .4byte RunAnimScriptCommand
_080726DC: .4byte gBattleAnimArgs
_080726E0: .4byte 0x0000ffff
_080726E4: .4byte gUnknown_2037EEE
_080726E8: .4byte gUnknown_81C68EC
_080726E8: .4byte gMovesWithQuietBGM
_080726EC:
adds r4, 0x1
_080726EE:
+2 -2
View File
@@ -905,7 +905,7 @@ LaunchStatusAnimation: @ 807886C
strb r4, [r0]
ldr r0, _080788AC @ =gBattleAnimTarget
strb r4, [r0]
ldr r0, _080788B0 @ =gUnknown_81C6E84
ldr r0, _080788B0 @ =gBattleAnims_StatusConditions
movs r2, 0
bl LaunchBattleAnimation
ldr r0, _080788B4 @ =task0A_80788BC
@@ -925,7 +925,7 @@ LaunchStatusAnimation: @ 807886C
.align 2, 0
_080788A8: .4byte gBattleAnimAttacker
_080788AC: .4byte gBattleAnimTarget
_080788B0: .4byte gUnknown_81C6E84
_080788B0: .4byte gBattleAnims_StatusConditions
_080788B4: .4byte task0A_80788BC
_080788B8: .4byte gTasks
thumb_func_end LaunchStatusAnimation
+285
View File
@@ -0,0 +1,285 @@
@ commands
.macro loadspritegfx tag:req
.byte 0x0
.2byte \tag
.endm
.macro unloadspritegfx tag:req
.byte 0x1
.2byte \tag
.endm
.macro createsprite template:req, anim_battler:req, subpriority_offset:req, argv:vararg
.byte 0x02
.4byte \template
.if \anim_battler == ANIM_TARGET
.byte 0x80 | (\subpriority_offset & 0x7F)
.else
.byte (\subpriority_offset & 0x7F)
.endif
.byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
.Lsprite_\@_1:
.2byte \argv
.Lsprite_\@_2:
.endm
.macro createvisualtask addr:req, priority:req, argv:vararg
.byte 0x03
.4byte \addr
.byte \priority
.byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2
.Lcreatetask_\@_1:
.2byte \argv
.Lcreatetask_\@_2:
.endm
.macro delay param0:req
.byte 0x4
.byte \param0
.endm
.macro waitforvisualfinish
.byte 0x5
.endm
.macro hang1
.byte 0x6
.endm
.macro hang2
.byte 0x7
.endm
.macro end
.byte 0x8
.endm
.macro playse se:req
.byte 0x9
.2byte \se
.endm
.macro monbg battler:req
.byte 0xa
.byte \battler
.endm
.macro clearmonbg battler:req
.byte 0xb
.byte \battler
.endm
.macro setalpha eva:req, evb:req
.byte 0x0C
.2byte ((\evb) << 8) | (\eva)
.endm
.macro blendoff
.byte 0xd
.endm
.macro call param0:req
.byte 0xe
.4byte \param0
.endm
.macro return
.byte 0xf
.endm
.macro setarg param0:req, param1:req
.byte 0x10
.byte \param0
.2byte \param1
.endm
.macro choosetwoturnanim param0:req, param1:req
.byte 0x11
.4byte \param0
.4byte \param1
.endm
.macro jumpifmoveturn param0:req, ptr:req
.byte 0x12
.byte \param0
.4byte \ptr
.endm
.macro goto ptr:req
.byte 0x13
.4byte \ptr
.endm
.macro fadetobg bg:req
.byte 0x14
.byte \bg
.endm
.macro restorebg
.byte 0x15
.endm
.macro waitbgfadeout
.byte 0x16
.endm
.macro waitbgfadein
.byte 0x17
.endm
.macro changebg bg:req
.byte 0x18
.byte \bg
.endm
.macro playsewithpan se:req, pan:req
.byte 0x19
.2byte \se
.byte \pan
.endm
.macro setpan pan:req
.byte 0x1a
.byte \pan
.endm
.macro panse_1B se:req, param1:req, param2:req, param3:req, param4:req
.byte 0x1b
.2byte \se
.byte \param1
.byte \param2
.byte \param3
.byte \param4
.endm
.macro loopsewithpan se:req, pan:req, wait:req, times:req
.byte 0x1c
.2byte \se
.byte \pan
.byte \wait
.byte \times
.endm
.macro waitplaysewithpan se:req, pan:req, wait:req
.byte 0x1d
.2byte \se
.byte \pan
.byte \wait
.endm
.macro setbldcnt param0:req
.byte 0x1e
.2byte \param0
.endm
.macro createsoundtask addr:req, argv:vararg
.byte 0x1F
.4byte \addr
.byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2
.Lcreatetask_1F_\@_1:
.2byte \argv
.Lcreatetask_1F_\@_2:
.endm
.macro waitsound
.byte 0x20
.endm
.macro jumpargeq param0:req, param1:req, ptr:req
.byte 0x21
.byte \param0
.2byte \param1
.4byte \ptr
.endm
.macro monbg_22 battler:req
.byte 0x22
.byte \battler
.endm
.macro clearmonbg_23 battler:req
.byte 0x23
.byte \battler
.endm
.macro jumpifcontest ptr:req
.byte 0x24
.4byte \ptr
.endm
.macro fadetobgfromset param0:req, param1:req, param2:req
.byte 0x25
.byte \param0
.byte \param1
.byte \param2
.endm
.macro panse_26 se:req, param1:req, param2:req, param3:req, param4:req
.byte 0x26
.2byte \se
.byte \param1
.byte \param2
.byte \param3
.byte \param4
.endm
.macro panse_27 se:req, param1:req, param2:req, param3:req, param4:req
.byte 0x27
.2byte \se
.byte \param1
.byte \param2
.byte \param3
.byte \param4
.endm
.macro monbgprio_28 battler:req
.byte 0x28
.byte \battler
.endm
.macro monbgprio_29
.byte 0x29
.endm
.macro monbgprio_2A battler:req
.byte 0x2a
.byte \battler
.endm
.macro invisible battler:req
.byte 0x2b
.byte \battler
.endm
.macro visible battler:req
.byte 0x2c
.byte \battler
.endm
.macro doublebattle_2D battler:req
.byte 0x2d
.byte \battler
.endm
.macro doublebattle_2E battler:req
.byte 0x2e
.byte \battler
.endm
.macro stopsound
.byte 0x2f
.endm
@ useful macros
.macro jumpreteq value:req, ptr:req
jumpargeq ARG_RET_ID, \value, \ptr
.endm
.macro jumprettrue ptr:req
jumpreteq TRUE, \ptr
.endm
.macro jumpretfalse ptr:req
jumpreteq FALSE, \ptr
.endm