Split more files from event_scripts.s
This commit is contained in:
@@ -0,0 +1,116 @@
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gUnknown_81A9288:: @ 81A9288
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.braille "UP$"
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gUnknown_81A928B:: @ 81A928B
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.braille "DOWN$"
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gUnknown_81A9290:: @ 81A9290
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.braille "RIGHT$"
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gUnknown_81A9296:: @ 81A9296
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.braille "LEFT$"
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gUnknown_81A929B:: @ 81A929B
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.braille "CUT$"
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gUnknown_81A929F:: @ 81A929F
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.braille "ABC$"
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gUnknown_81A92A3:: @ 81A92A3
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.braille "GHI$"
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gUnknown_81A92A7:: @ 81A92A7
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.braille "MNO$"
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gUnknown_81A92AB:: @ 81A92AB
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.braille "TUV$"
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gUnknown_81A92AF:: @ 81A92AF
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.braille "DEF$"
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gUnknown_81A92B3:: @ 81A92B3
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.braille "JKL$"
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gUnknown_81A92B7:: @ 81A92B7
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.braille "PQRS$"
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gUnknown_81A92BC:: @ 81A92BC
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.braille "WXYZ$"
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gUnknown_81A92C1:: @ 81A92C1
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.braille ".$"
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gUnknown_81A92C3:: @ 81A92C3
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.braille ",$"
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gUnknown_81A92C5:: @ 81A92C5
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.braille "EVERYTHING$"
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gUnknown_81A92D0:: @ 81A92D0
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.braille "HAS MEANING$"
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gUnknown_81A92DC:: @ 81A92DC
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.braille "EXISTENCE$"
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gUnknown_81A92E6:: @ 81A92E6
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.braille "HAS MEANING$"
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gUnknown_81A92F2:: @ 81A92F2
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.braille "BEING ALIVE$"
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gUnknown_81A92FE:: @ 81A92FE
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.braille "HAS MEANING$"
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gUnknown_81A930A:: @ 81A930A
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.braille "HAVE DREAMS$"
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gUnknown_81A9316:: @ 81A9316
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.braille "USE POWER.$"
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gUnknown_81A9321:: @ 81A9321
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.braille "LET THE TWO$"
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gUnknown_81A932D:: @ 81A932D
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.braille "GLITTERING$"
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gUnknown_81A9338:: @ 81A9338
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.braille "STONES$"
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gUnknown_81A933F:: @ 81A933F
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.braille "ONE IN RED$"
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gUnknown_81A934A:: @ 81A934A
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.braille "ONE IN BLUE$"
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gUnknown_81A9356:: @ 81A9356
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.braille "CONNECT THE$"
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gUnknown_81A9362:: @ 81A9362
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.braille "PAST.$"
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gUnknown_81A9368:: @ 81A9368
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.braille "TWO FRIENDS$"
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gUnknown_81A9374:: @ 81A9374
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.braille "SHARING$"
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gUnknown_81A937C:: @ 81A937C
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.braille "POWER OPEN$"
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gUnknown_81A9387:: @ 81A9387
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.braille "A WINDOW TO$"
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gUnknown_81A9393:: @ 81A9393
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.braille "A NEW WORLD$"
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gUnknown_81A939F:: @ 81A939F
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.braille "THAT GLOWS.$"
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gUnknown_81A93AB:: @ 81A93AB
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.braille "THE NEXT$"
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gUnknown_81A93B4:: @ 81A93B4
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.braille "WORLD WAITS$"
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gUnknown_81A93C0:: @ 81A93C0
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.braille "FOR YOU.$"
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@@ -0,0 +1,234 @@
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gOtherText_NewName:: @ 81C574F
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.string "NEW NAME$"
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gNameChoice_Green:: @ 81C5758
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.string "GREEN$"
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gNameChoice_Red:: @ 81C575E
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.string "RED$"
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gNameChoice_Leaf:: @ 81C5762
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.string "LEAF$"
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gNameChoice_Fire:: @ 81C5767
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.string "FIRE$"
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gNameChoice_Gary:: @ 81C576C
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.string "GARY$"
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gNameChoice_Kaz:: @ 81C5771
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.string "KAZ$"
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gNameChoice_Toru:: @ 81C5775
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.string "TORU$"
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gNameChoice_Ash:: @ 81C577A
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.string "ASH$"
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gNameChoice_Kene:: @ 81C577E
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.string "KENE$"
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gNameChoice_Geki:: @ 81C5783
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.string "GEKI$"
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gNameChoice_Jak:: @ 81C5788
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.string "JAK$"
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gNameChoice_Janne:: @ 81C578C
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.string "JANNE$"
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gNameChoice_Jonn:: @ 81C5792
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.string "JONN$"
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gNameChoice_Kamon:: @ 81C5797
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.string "KAMON$"
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gNameChoice_Karl:: @ 81C579D
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.string "KARL$"
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gNameChoice_Taylor:: @ 81C57A2
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.string "TAYLOR$"
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gNameChoice_Oscar:: @ 81C57A9
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.string "OSCAR$"
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gNameChoice_Hiro:: @ 81C57AF
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.string "HIRO$"
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gNameChoice_Max:: @ 81C57B4
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.string "MAX$"
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gNameChoice_Jon:: @ 81C57B8
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.string "JON$"
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gNameChoice_Ralph:: @ 81C57BC
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.string "RALPH$"
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gNameChoice_Kay:: @ 81C57C2
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.string "KAY$"
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gNameChoice_Tosh:: @ 81C57C6
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.string "TOSH$"
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gNameChoice_Roak:: @ 81C57CB
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.string "ROAK$"
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gNameChoice_Omi:: @ 81C57D0
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.string "OMI$"
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gNameChoice_Jodi:: @ 81C57D4
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.string "JODI$"
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gNameChoice_Amanda:: @ 81C57D9
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.string "AMANDA$"
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gNameChoice_Hillary:: @ 81C57E0
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.string "HILLARY$"
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gNameChoice_Makey:: @ 81C57E8
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.string "MAKEY$"
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gNameChoice_Michi:: @ 81C57EE
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.string "MICHI$"
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gNameChoice_Paula:: @ 81C57F4
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.string "PAULA$"
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gNameChoice_June:: @ 81C57FA
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.string "JUNE$"
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gNameChoice_Cassie:: @ 81C57FF
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.string "CASSIE$"
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gNameChoice_Rey:: @ 81C5806
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.string "REY$"
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gNameChoice_Seda:: @ 81C580A
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.string "SEDA$"
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gNameChoice_Kiko:: @ 81C580F
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.string "KIKO$"
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gNameChoice_Mina:: @ 81C5814
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.string "MINA$"
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gNameChoice_Norie:: @ 81C5819
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.string "NORIE$"
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gNameChoice_Sai:: @ 81C581F
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.string "SAI$"
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gNameChoice_Momo:: @ 81C5823
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.string "MOMO$"
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gNameChoice_Suzi:: @ 81C5828
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.string "SUZI$"
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gNewGame_HelpDocs1:: @ 81C582D
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.string "The various buttons will be explained in\n"
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.string "the order of their importance.$"
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gNewGame_HelpDocs2:: @ 81C5875
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.string "Moves the main character.\n"
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.string "Also used to choose various data\n"
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.string "headings.$"
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gNewGame_HelpDocs3:: @ 81C58BA
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.string "Used to confirm a choice, check\n"
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.string "things, chat, and scroll text.$"
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gNewGame_HelpDocs4:: @ 81C58F9
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.string "Used to exit, cancel a choice,\n"
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.string "and cancel a mode.$"
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gNewGame_HelpDocs5:: @ 81C592B
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.string "Press this button to open the\n"
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.string "MENU.$"
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gNewGame_HelpDocs6:: @ 81C594F
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.string "Used to shift items and to use\n"
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.string "a registered item.$"
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gNewGame_HelpDocs7:: @ 81C5981
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.string "If you need help playing the\n"
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.string "game, or on how to do things,\n"
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.string "press the L or R Button.$"
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gOakText_AskPlayerGender:: @ 81C59D5
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.string "Now tell me. Are you a boy?\n"
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.string "Or are you a girl?$"
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gNewGameAdventureIntro1::
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.string "In the world which you are about to\n"
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.string "enter, you will embark on a grand\n"
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.string "adventure with you as the hero.\n"
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.string "\n"
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.string "Speak to people and check things\n"
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.string "wherever you go, be it towns, roads,\n"
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.string "or caves. Gather information and\n"
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.string "hints from every source.$"
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gNewGameAdventureIntro2::
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.string "New paths will open to you by helping\n"
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.string "people in need, overcoming challenges,\n"
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.string "and solving mysteries.\n"
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.string "\n"
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.string "At times, you will be challenged by\n"
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.string "others and attacked by wild creatures.\n"
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.string "Be brave and keep pushing on.$"
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gNewGameAdventureIntro3::
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.string "Through your adventure, we hope\n"
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.string "that you will interact with all sorts\n"
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.string "of people and achieve personal growth.\n"
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.string "That is our biggest objective.\n"
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.string "\n"
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.string "Press the A Button, and let your\n"
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.string "adventure begin!$"
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gOakText_WelcomeToTheWorld:: @ 81C5C78
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.string "Hello, there!\n"
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.string "Glad to meet you!\pWelcome to the world of POKéMON!\pMy name is OAK.\pPeople affectionately refer to me\n"
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.string "as the POKéMON PROFESSOR.\p$"
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gOakText_WorldInhabited1:: @ 81C5D06
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.string "This world…$"
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gOakText_WorldInhabited2:: @ 81C5D12
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.string "…is inhabited far and wide by\n"
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.string "creatures called POKéMON.\p$"
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gOakText_PetsBattlingStudy:: @ 81C5D4B
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.string "For some people, POKéMON are pets.\n"
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.string "Others use them for battling.\pAs for myself…\pI study POKéMON as a profession.\p$"
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gOakText_TellMeALittleAboutYourself:: @ 81C5DBD
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.string "But first, tell me a little about\n"
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.string "yourself.\p$"
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gOakText_AskPlayerName:: @ 81C5DEA
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.string "Let's begin with your name.\n"
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.string "What is it?\p$"
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gOakText_FinalizePlayerName:: @ 81C5E13
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.string "Right…\n"
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.string "So your name is {PLAYER}.$"
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gOakText_IntroduceRival:: @ 81C5E2E
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.string "This is my grandson.\pHe's been your rival since you both\n"
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.string "were babies.\p…Erm, what was his name now?$"
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gOakText_AskRivalName:: @ 81C5E91
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.string "Your rival's name, what was it now?$"
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gOakText_ConfirmRivalName:: @ 81C5EB5
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.string "…Er, was it {RIVAL}?$"
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gOakText_RememberRivalName:: @ 81C5EC5
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.string "That's right! I remember now!\n"
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.string "His name is {RIVAL}!\p$"
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gOakText_LegendAboutToUnfold:: @ 81C5EF4
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.string "{PLAYER}!\pYour very own POKéMON legend is\n"
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.string "about to unfold!\pA world of dreams and adventures\n"
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.string "with POKéMON awaits! Let's go!$"
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@@ -0,0 +1,47 @@
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Text_ObtainedTheX:: @ 81A51F6
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.string "Obtained the {STR_VAR_2}!$"
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Text_BagIsFull:: @ 81A5207
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.string "The BAG is full…$"
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Text_PutItemAway:: @ 81A5218
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.string "{PLAYER} put the {STR_VAR_2}\n"
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.string "in the {STR_VAR_3}.$"
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Text_FoundOneItem:: @ 81A5231
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.string "{PLAYER} found one {STR_VAR_2}!$"
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Text_TooBadBagFull:: @ 81A5242
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.string "Too bad!\n"
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.string "The BAG is full…$"
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Text_FoundXCoins:: @ 81A525C
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.string "{PLAYER} found\n"
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.string "{STR_VAR_1} {STR_VAR_2}!$"
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Text_PutCoinsAwayInCoinCase:: @ 81A526C
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.string "{PLAYER} put the COINS away in\n"
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.string "the COIN CASE.$"
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Text_CoinCaseIsFull:: @ 81A5294
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.string "Too bad!\n"
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.string "The COIN CASE is full…$"
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Text_NothingToPutThemIn:: @ 81A52B4
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.string "Too bad!\n"
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.string "There's nothing to put them in…$"
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||||
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Text_FoundXItems:: @ 81A52DD
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.string "{PLAYER} found\n"
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.string "{STR_VAR_1} {STR_VAR_2}(s)!$"
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||||
Text_1A52F0:: @ 81A52F0
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.string "Obtained the {STR_VAR_2}!$"
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||||
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||||
Text_1A5301:: @ 81A5301
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||||
.string "Too bad! There's no room left for\n"
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.string "another {STR_VAR_2}…$"
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||||
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gUnknown_81A532F:: @ 81A532F
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.string "The {STR_VAR_2} was transferred\n"
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||||
.string "to the PC.$"
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||||
@@ -0,0 +1,155 @@
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gUnknown_81C5F69::
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.string "POKé DUDE: The speedier of the\n"
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||||
.string "battlers gets to attack first.$"
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||||
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gUnknown_81C5FA7::
|
||||
.string "It looks like my RATTATA was\n"
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||||
.string "faster than the PIDGEY.$"
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||||
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gUnknown_81C5FDC::
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||||
.string "The battlers take turns attacking\n"
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||||
.string "and reducing each other's HP.$"
|
||||
|
||||
gUnknown_81C601C::
|
||||
.string "My RATTATA reduced the foe's HP\n"
|
||||
.string "to zero, so it wins!\p"
|
||||
|
||||
.string "The POKéMON that took part in the\n"
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||||
.string "battle get EXP. Points.\p"
|
||||
|
||||
.string "When a POKéMON collects enough\n"
|
||||
.string "EXP. Points, it levels up.\p"
|
||||
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||||
.string "Leveling up makes your POKéMON\n"
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||||
.string "stronger than before.$"
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||||
|
||||
gUnknown_81C60FA::
|
||||
.string "POKé DUDE: Uh-oh…\n"
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||||
.string "My RATTATA has been poisoned…\p"
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||||
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.string "If a POKéMON is poisoned, it loses\n"
|
||||
.string "HP steadily.$"
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||||
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gUnknown_81C615A::
|
||||
.string "If a POKéMON develops a status\n"
|
||||
.string "problem, heal it right away.$"
|
||||
|
||||
gUnknown_81C6196::
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||||
.string "Using an item on a POKéMON uses\n"
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||||
.string "up one turn, though.\p"
|
||||
|
||||
.string "Now, it's the opponent's turn!$"
|
||||
|
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gUnknown_81C61EA::
|
||||
.string "Yay!\n"
|
||||
.string "We managed to win!$"
|
||||
|
||||
gUnknown_81C6202::
|
||||
.string "POKé DUDE: The move BUBBLE is\n"
|
||||
.string "a WATER-type attack.\p"
|
||||
|
||||
.string "The targeted ODDISH is a\n"
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||||
.string "GRASS/POISON-type POKéMON.\p"
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||||
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||||
.string "The WATER-type attack is absorbed\n"
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||||
.string "by the GRASS-type POKéMON…\p"
|
||||
|
||||
.string "As a result, the move becomes not\n"
|
||||
.string "very effective, and inflicts only\l"
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||||
.string "half the usual damage.$"
|
||||
|
||||
gUnknown_81C6301::
|
||||
.string "Uh-oh, this is not good!\p"
|
||||
|
||||
.string "The ABSORB attack you just saw\n"
|
||||
.string "is a GRASS-type move.\p"
|
||||
|
||||
.string "POLIWAG is a WATER-type POKéMON.\p"
|
||||
|
||||
.string "So, ABSORB becomes super\n"
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||||
.string "effective, doubling the damage.$"
|
||||
|
||||
gUnknown_81C63A9::
|
||||
.string "It's not going to be easy to win\n"
|
||||
.string "with this matchup…\p"
|
||||
|
||||
.string "Let's try shifting POKéMON!$"
|
||||
|
||||
gUnknown_81C63F9::
|
||||
.string "Shifting POKéMON in and out uses\n"
|
||||
.string "up one turn.\p"
|
||||
|
||||
.string "Now, it's the opponent's turn.$"
|
||||
|
||||
gUnknown_81C6446::
|
||||
.string "BUTTERFREE is a BUG/FLYING-type\n"
|
||||
.string "POKéMON.\p"
|
||||
|
||||
.string "Against this POKéMON, a GRASS-\n"
|
||||
.string "type attack…\p"
|
||||
|
||||
.string "…inflicts only half the usual\n"
|
||||
.string "damage on a BUG-type POKéMON…\p"
|
||||
|
||||
.string "…And, it also causes only half the\n"
|
||||
.string "damage on a FLYING-type POKéMON.\p"
|
||||
|
||||
.string "Therefore, BUTTERFREE, being a\n"
|
||||
.string "BUG/FLYING POKéMON, only takes\l"
|
||||
.string "one quarter of the usual damage.$"
|
||||
|
||||
gUnknown_81C657A::
|
||||
.string "ODDISH is a GRASS/POISON-type\n"
|
||||
.string "POKéMON.\p"
|
||||
|
||||
.string "A FLYING- or PSYCHIC-type attack\n"
|
||||
.string "is super effective against it.\p"
|
||||
|
||||
.string "One of those types of attacks will\n"
|
||||
.string "inflict double the usual damage.\p"
|
||||
|
||||
.string "Okay, here we go!$"
|
||||
|
||||
gUnknown_81C6637::
|
||||
.string "Yeah!\n"
|
||||
.string "We won!$"
|
||||
|
||||
gUnknown_81C6645::
|
||||
.string "POKé DUDE: When you're trying to\n"
|
||||
.string "catch a POKéMON, don't throw any\l"
|
||||
.string "POKé BALLS right away.\p"
|
||||
|
||||
.string "First, you need to weaken it by\n"
|
||||
.string "reducing its HP.$"
|
||||
|
||||
gUnknown_81C66CF::
|
||||
.string "Okay, that should be good enough.\p"
|
||||
|
||||
.string "But, if it's possible, it would be\n"
|
||||
.string "best if the target has a status\l"
|
||||
.string "problem.\p"
|
||||
|
||||
.string "For instance, it would be easier\n"
|
||||
.string "to catch if it were asleep or\l"
|
||||
.string "paralyzed.$"
|
||||
|
||||
gUnknown_81C6787::
|
||||
.string "This will make the POKéMON a lot\n"
|
||||
.string "easier to catch!\p"
|
||||
|
||||
.string "Oh, yes. If you paralyze a\n"
|
||||
.string "POKéMON, you can't make it fall\l"
|
||||
.string "asleep on top of paralysis.\p"
|
||||
|
||||
.string "In other words, you can't double\n"
|
||||
.string "up status problems, okay?$"
|
||||
|
||||
gUnknown_81C684B::
|
||||
.string "Okay!\n"
|
||||
.string "Let me throw my POKé BALL!$"
|
||||
|
||||
gUnknown_81C686C::
|
||||
.string "Before you throw a POKé BALL,\n"
|
||||
.string "consider the condition and the\l"
|
||||
.string "type of POKéMON, and pick the kind\l"
|
||||
.string "of BALL that would work best.$"
|
||||
@@ -0,0 +1,26 @@
|
||||
gText_WouldYouLikeToSaveTheGame:: @ 81C55C9
|
||||
.string "Would you like to save the game?$"
|
||||
|
||||
gText_AlreadySaveFile_WouldLikeToOverwrite:: @ 81C55EA
|
||||
.string "There is already a saved file.\n"
|
||||
.string "Is it okay to overwrite it?$"
|
||||
|
||||
gText_SavingDontTurnOffThePower:: @ 81C5625
|
||||
.string "SAVING…\n"
|
||||
.string "DON'T TURN OFF THE POWER.$"
|
||||
|
||||
gText_PlayerSavedTheGame:: @ 81C5647
|
||||
.string "{PLAYER} saved the game.$"
|
||||
|
||||
gUnknown_81C565A::
|
||||
.string "セーブに しっぱい しました‥$"
|
||||
|
||||
gText_DifferentGameFile:: @ 81C566A
|
||||
.string "WARNING!\p"
|
||||
.string "There is a different game file that\n"
|
||||
.string "is already saved.\p"
|
||||
.string "If you save now, the other file's\n"
|
||||
.string "adventure, including items and\l"
|
||||
.string "POKéMON, will be entirely lost.\p"
|
||||
.string "Are you sure you want to save now\n"
|
||||
.string "and overwrite the other save file?$"
|
||||
Reference in New Issue
Block a user