Document oak_speech.c
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-22
@@ -748,29 +748,29 @@ extern const u8 gNameChoice_Norie[];
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extern const u8 gNameChoice_Sai[];
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extern const u8 gNameChoice_Momo[];
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extern const u8 gNameChoice_Suzi[];
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extern const u8 gNewGame_HelpDocs1[];
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extern const u8 gNewGame_HelpDocs2[];
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extern const u8 gNewGame_HelpDocs3[];
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extern const u8 gNewGame_HelpDocs4[];
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extern const u8 gNewGame_HelpDocs5[];
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extern const u8 gNewGame_HelpDocs6[];
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extern const u8 gNewGame_HelpDocs7[];
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extern const u8 gControlsGuide_Text_Intro[];
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extern const u8 gControlsGuide_Text_DPad[];
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extern const u8 gControlsGuide_Text_AButton[];
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extern const u8 gControlsGuide_Text_BButton[];
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extern const u8 gControlsGuide_Text_StartButton[];
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extern const u8 gControlsGuide_Text_SelectButton[];
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extern const u8 gControlsGuide_Text_LRButtons[];
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extern const u8 gOakText_AskPlayerGender[];
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extern const u8 gNewGameAdventureIntro1[];
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extern const u8 gNewGameAdventureIntro2[];
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extern const u8 gNewGameAdventureIntro3[];
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extern const u8 gOakText_WelcomeToTheWorld[];
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extern const u8 gOakText_WorldInhabited1[];
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extern const u8 gOakText_WorldInhabited2[];
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extern const u8 gOakText_PetsBattlingStudy[];
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extern const u8 gOakText_TellMeALittleAboutYourself[];
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extern const u8 gOakText_AskPlayerName[];
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extern const u8 gOakText_FinalizePlayerName[];
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extern const u8 gOakText_IntroduceRival[];
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extern const u8 gOakText_AskRivalName[];
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extern const u8 gOakText_ConfirmRivalName[];
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extern const u8 gOakText_RememberRivalName[];
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extern const u8 gOakText_LegendAboutToUnfold[];
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extern const u8 gPikachuIntro_Text_Page1[];
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extern const u8 gPikachuIntro_Text_Page2[];
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extern const u8 gPikachuIntro_Text_Page3[];
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extern const u8 gOakSpeech_Text_WelcomeToTheWorld[];
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extern const u8 gOakSpeech_Text_ThisWorld[];
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extern const u8 gOakSpeech_Text_IsInhabitedFarAndWide[];
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extern const u8 gOakSpeech_Text_IStudyPokemon[];
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extern const u8 gOakSpeech_Text_TellMeALittleAboutYourself[];
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extern const u8 gOakSpeech_Text_YourNameWhatIsIt[];
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extern const u8 gOakSpeech_Text_SoYourNameIsPlayer[];
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extern const u8 gOakSpeech_Text_WhatWasHisName[];
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extern const u8 gOakSpeech_Text_YourRivalsNameWhatWasIt[];
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extern const u8 gOakSpeech_Text_ConfirmRivalName[];
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extern const u8 gOakSpeech_Text_RememberRivalsName[];
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extern const u8 gOakSpeech_Text_LetsGo[];
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// Help System
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extern const u8 Help_Text_WhatShouldIDo[];
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