Sync AI scripts

This commit is contained in:
GriffinR
2020-01-22 16:38:27 -05:00
parent 055e5d2bbf
commit d084a5ca84
7 changed files with 3282 additions and 3123 deletions
+2 -2
View File
@@ -61,8 +61,8 @@
#define BATTLE_TYPE_REGI 0x4000
#define BATTLE_TYPE_GHOST 0x8000
#define BATTLE_TYPE_POKEDUDE 0x10000
#define BATTLE_TYPE_PALACE 0x20000
#define BATTLE_TYPE_ARENA 0x40000
#define BATTLE_TYPE_PALACE 0x20000 // TODO: Update name
#define BATTLE_TYPE_ARENA 0x40000 // TOOD: Update name
#define BATTLE_TYPE_TRAINER_TOWER 0x80000
#define BATTLE_TYPE_PIKE 0x100000
#define BATTLE_TYPE_PYRAMID 0x200000
+3 -3
View File
@@ -23,7 +23,7 @@
#define AI_EFFECTIVENESS_x0 0
// ai weather
#define AI_WEATHER_SUNNY 0
#define AI_WEATHER_SUN 0
#define AI_WEATHER_RAIN 1
#define AI_WEATHER_SANDSTORM 2
#define AI_WEATHER_HAIL 3
@@ -35,8 +35,8 @@
// script's table id to bit
#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
#define AI_SCRIPT_CHECK_VIABILITY (1 << 1)
#define AI_SCRIPT_TRY_TO_FAINT (1 << 2)
#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
#define AI_SCRIPT_RISKY (1 << 4)
#define AI_SCRIPT_PREFER_STRONGEST_MOVE (1 << 5)
+4
View File
@@ -91,4 +91,8 @@
#define PLAYER_HAS_ONE_MON 0x1
#define PLAYER_HAS_ONE_USABLE_MON 0x2
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF
#endif // GUARD_CONSTANTS_POKEMON_H
+1 -33
View File
@@ -3,6 +3,7 @@
#include "global.h"
#include "sprite.h"
#include "constants/pokemon.h"
#define MON_DATA_PERSONALITY 0
#define MON_DATA_OT_ID 1
@@ -104,10 +105,6 @@
#define MON_GIVEN_TO_PC 0x1
#define MON_CANT_GIVE 0x2
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF
#define FRIENDSHIP_EVENT_GROW_LEVEL 0x0
#define FRIENDSHIP_EVENT_VITAMIN 0x1
#define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2
@@ -145,25 +142,6 @@
#define UNOWN_FORM_COUNT 28
#define MAX_MON_LEVEL 100
enum
{
EGG_GROUP_NONE,
EGG_GROUP_MONSTER,
EGG_GROUP_WATER_1,
EGG_GROUP_BUG,
EGG_GROUP_FLYING,
EGG_GROUP_FIELD,
EGG_GROUP_FAIRY,
EGG_GROUP_GRASS,
EGG_GROUP_HUMAN_LIKE,
EGG_GROUP_WATER_3,
EGG_GROUP_MINERAL,
EGG_GROUP_AMORPHOUS,
EGG_GROUP_WATER_2,
EGG_GROUP_DITTO,
EGG_GROUP_DRAGON,
EGG_GROUP_UNDISCOVERED
};
struct PokemonSubstruct0
{
@@ -369,16 +347,6 @@ enum
STAT_STAGE_EVASION, // 7
};
enum
{
STAT_HP, // 0
STAT_ATK, // 1
STAT_DEF, // 2
STAT_SPD, // 3
STAT_SPATK, // 4
STAT_SPDEF, // 5
};
struct BaseStats
{
/* 0x00 */ u8 baseHP;