decompile window_8bpp
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@@ -7,8 +7,6 @@ extern u8 gWindowClearTile;
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extern void* gWindowBgTilemapBuffers[];
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extern u32 gWindowTileAutoAllocEnabled;
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#define WINDOWS_MAX 32
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EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
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extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey);
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