Start decompiling quest_log.o
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+8
-1
@@ -474,6 +474,11 @@ struct MysteryEventStruct
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u8 unk_1;
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};
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struct QuestLog
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{
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/*0x0000*/ u8 filler_0000[0x19a0];
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};
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#define MAP_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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@@ -494,7 +499,9 @@ struct SaveBlock1
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/*0x63a*/ u8 trainerRematches[100];
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/*0x06A0*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT];
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/*0x08E0*/ struct MapObjectTemplate mapObjectTemplates[64];
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/*0x0EE0*/ u8 fillerEE0[0x2580];
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/*0x0EE0*/ u8 fillerEE0[0x420];
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/*0x1300*/ struct QuestLog questLog;
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/*0x2ca0*/ u8 filler2CA0[0x7c0];
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/*0x3460*/ struct MysteryEventStruct unk_3460;
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/*0x3464*/ u8 filler_3464[0x1b8];
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/*0x361C*/ struct RamScript ramScript;
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@@ -0,0 +1,4 @@
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#ifndef GUARD_QUEST_LOG_H
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#define GUARD_QUEST_LOG_H
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#endif //GUARD_QUEST_LOG_H
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