Rename and document HITMARKER_x100000
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker. Alternate name: HITMARKER_NO_ATTACKER
This commit is contained in:
1 parent
feb5428937
commit
d4695fffe7
4 files changed
+22
-22
No files matched your search
@@ -172,7 +172,7 @@
|
||||
#define HITMARKER_IGNORE_UNDERGROUND 0x00020000
|
||||
#define HITMARKER_IGNORE_UNDERWATER 0x00040000
|
||||
#define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000
|
||||
#define HITMARKER_x100000 0x00100000
|
||||
#define HITMARKER_PASSIVE_DAMAGE 0x00100000
|
||||
#define HITMARKER_x200000 0x00200000
|
||||
#define HITMARKER_PLAYER_FAINTED 0x00400000
|
||||
#define HITMARKER_x800000 0x00800000
|
||||
|
||||
Reference in new issue
Block a user