Fix formatting.
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@@ -2,12 +2,9 @@
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#define GUARD_NEW_GAME_H
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void SetTrainerId(u32 trainerId, u8 *dst);
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u32 ReadUnalignedWord(u8* dataPtr);
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void CopyTrainerId(u8 *dst, u8 *src);
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void NewGameInitData(void);
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void ResetMenuAndMonGlobals(void);
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void Sav2_ClearSetDefault(void);
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void ResetMiniGamesResults(void);
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void sub_808447C(void);
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#endif // GUARD_NEW_GAME_H
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+8
-13
@@ -33,7 +33,7 @@
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extern const u8 EventScript_ResetAllMapFlags[];
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// this file's functions
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void ResetMiniGamesResults(void);
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static void ResetMiniGamesResults(void);
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// EWRAM vars
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EWRAM_DATA bool8 gDifferentSaveFile = FALSE;
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@@ -53,13 +53,13 @@ void CopyTrainerId(u8 *dst, u8 *src)
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dst[i] = src[i];
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}
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/*static*/ void InitPlayerTrainerId(void)
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static void InitPlayerTrainerId(void)
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{
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u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower();
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SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId);
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}
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/*static*/ void SetDefaultOptions(void)
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static void SetDefaultOptions(void)
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{
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gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
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gSaveBlock2Ptr->optionsWindowFrameType = 0;
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@@ -70,18 +70,18 @@ void CopyTrainerId(u8 *dst, u8 *src)
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gSaveBlock2Ptr->optionsButtonMode = OPTIONS_BUTTON_MODE_NORMAL;
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}
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/*static*/ void ClearPokedexFlags(void)
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static void ClearPokedexFlags(void)
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{
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memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
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memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
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}
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/*static*/ void sub_80549D4(void)
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static void sub_80549D4(void)
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{
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CpuFill32(0, &gSaveBlock2Ptr->field_B0, (u32) &gSaveBlock2Ptr->mapView - (u32) &gSaveBlock2Ptr->field_B0);
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}
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/*static*/ void WarpToPlayersRoom(void)
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static void WarpToPlayersRoom(void)
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{
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SetWarpDestination(MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_2F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_2F), -1, 6, 6);
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WarpIntoMap();
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@@ -109,6 +109,7 @@ void ResetMenuAndMonGlobals(void)
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void NewGameInitData(void)
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{
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u8 rivalName[PLAYER_NAME_LENGTH];
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StringCopy(rivalName, gSaveBlock1Ptr->rivalName);
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gDifferentSaveFile = 1;
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gSaveBlock2Ptr->encryptionKey = 0;
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@@ -152,7 +153,7 @@ void NewGameInitData(void)
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sub_815EE0C();
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}
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/*static*/ void ResetMiniGamesResults(void)
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static void ResetMiniGamesResults(void)
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{
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CpuFill16(0, &gSaveBlock2Ptr->berryCrush, sizeof(struct BerryCrush));
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SetBerryPowder(&gSaveBlock2Ptr->berryCrush.berryPowderAmount, 0);
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@@ -160,9 +161,3 @@ void NewGameInitData(void)
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CpuFill16(0, &gSaveBlock2Ptr->berryPick, sizeof(struct BerryPickingResults));
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}
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