Merge branch 'master' into doc-cinnabar

This commit is contained in:
GriffinR
2020-01-22 11:41:40 -05:00
committed by GitHub
126 changed files with 1878 additions and 1914 deletions
-1
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@@ -45,7 +45,6 @@
#define B_ACTION_NONE 0xFF
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
// array entries for battle communication
#define MULTIUSE_STATE 0x0
+1 -1
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@@ -450,7 +450,7 @@
#define FLAG_HIDE_CERULEAN_CAVE_2F_ULTRA_BALL 0x1B6
#define FLAG_HIDE_CERULEAN_CAVE_B1F_MAX_REVIVE 0x1B7
#define FLAG_HIDE_CERULEAN_CAVE_B1F_ULTRA_BALL 0x1B8
#define FLAG_HIDE_FUCHSIA_CITY_BUILDING1_RARE_CANDY 0x1B9
#define FLAG_HIDE_FUCHSIA_CITY_WARDENS_HOUSE_RARE_CANDY 0x1B9
#define FLAG_HIDE_TWO_ISLAND_REVIVE 0x1BA
#define FLAG_HIDE_THREE_ISLAND_ZINC 0x1BB
#define FLAG_0x1BC 0x1BC
+2
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@@ -60,6 +60,8 @@
#define NUM_BAG_POCKETS 5
#define MAX_MON_MOVES 4
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
+5 -5
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@@ -180,10 +180,10 @@
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_4F 195
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_5F 196
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197
#define LAYOUT_SAFARI_ZONE_BUILDING 198
#define LAYOUT_SAFARI_ZONE_REST_HOUSE 198
#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199
#define LAYOUT_FUCHSIA_CITY_ZOO_BUILDING 200
#define LAYOUT_FUCHSIA_CITY_BUILDING1 201
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_OFFICE 200
#define LAYOUT_FUCHSIA_CITY_WARDENS_HOUSE 201
#define LAYOUT_FUCHSIA_CITY_HOUSE2 202
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204
@@ -260,8 +260,8 @@
#define LAYOUT_ROUTE5_POKEMON_DAY_CARE 275
#define LAYOUT_VIRIDIAN_CITY_HOUSE1 276
#define LAYOUT_FOUR_ISLAND_POKEMON_DAY_CARE 277
#define LAYOUT_UNUSED_LAYOUT_833B6EC 278
#define LAYOUT_UNUSED_LAYOUT_833BE30 279
#define LAYOUT_SEAFOAM_ISLANDS_B3F_CURRENT_STOPPED 278
#define LAYOUT_SEAFOAM_ISLANDS_B4F_CURRENT_STOPPED 279
#define LAYOUT_MT_EMBER_EXTERIOR 280
#define LAYOUT_MT_EMBER_SUMMIT 281
#define LAYOUT_MT_EMBER_SUMMIT_PATH_1F 282
+6 -6
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@@ -76,10 +76,10 @@
#define MAP_SAFARI_ZONE_EAST (64 | (1 << 8))
#define MAP_SAFARI_ZONE_NORTH (65 | (1 << 8))
#define MAP_SAFARI_ZONE_WEST (66 | (1 << 8))
#define MAP_SAFARI_ZONE_BUILDING1 (67 | (1 << 8))
#define MAP_SAFARI_ZONE_BUILDING2 (68 | (1 << 8))
#define MAP_SAFARI_ZONE_BUILDING3 (69 | (1 << 8))
#define MAP_SAFARI_ZONE_BUILDING4 (70 | (1 << 8))
#define MAP_SAFARI_ZONE_CENTER_REST_HOUSE (67 | (1 << 8))
#define MAP_SAFARI_ZONE_EAST_REST_HOUSE (68 | (1 << 8))
#define MAP_SAFARI_ZONE_NORTH_REST_HOUSE (69 | (1 << 8))
#define MAP_SAFARI_ZONE_WEST_REST_HOUSE (70 | (1 << 8))
#define MAP_SAFARI_ZONE_SECRET_HOUSE (71 | (1 << 8))
#define MAP_CERULEAN_CAVE_1F (72 | (1 << 8))
#define MAP_CERULEAN_CAVE_2F (73 | (1 << 8))
@@ -342,12 +342,12 @@
// Map Group 11
#define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8))
#define MAP_FUCHSIA_CITY_MART (1 | (11 << 8))
#define MAP_FUCHSIA_CITY_ZOO_BUILDING (2 | (11 << 8))
#define MAP_FUCHSIA_CITY_SAFARI_ZONE_OFFICE (2 | (11 << 8))
#define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8))
#define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
#define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
#define MAP_FUCHSIA_CITY_BUILDING1 (7 | (11 << 8))
#define MAP_FUCHSIA_CITY_WARDENS_HOUSE (7 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8))
#define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8))
+6
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@@ -1,6 +1,9 @@
#ifndef GUARD_METATILE_LABELS_H
#define GUARD_METATILE_LABELS_H
// General
#define METATILE_General_CalmWater 0x12B
// Pokemon Mansion
#define METATILE_PokemonMansion_Floor 0x284
#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
@@ -44,5 +47,8 @@
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
// gTileset_82D504C. Below metatile probably needs generic name
#define METATILE_MtEmber_CaveEntrance 0x346
#endif // GUARD_METATILE_LABELS_H
+4 -4
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@@ -1148,10 +1148,10 @@ extern const u8 EventScript_FldEffStrength[];
extern const u8 EventScript_FailSweetScent[];
extern const u8 EventScript_FldEffRockSmash[];
extern const u8 EventScript_SafariTimesUp[];
extern const u8 EventScript_SafariRetire[];
extern const u8 EventScript_SafariWarpOut[];
extern const u8 EventScript_SafariOutOfBalls[];
extern const u8 SafariZone_EventScript_TimesUp[];
extern const u8 SafariZone_EventScript_RetirePrompt[];
extern const u8 SafariZone_EventScript_OutOfBallsMidBattle[];
extern const u8 SafariZone_EventScript_OutOfBalls[];
extern const u8 EventScript_ItemfinderDigUpUnderfootItem[];