More LG matching

This commit is contained in:
PikalaxALT
2019-12-19 15:27:35 -05:00
parent 18139c4aa4
commit d5c4f4429a
6 changed files with 65 additions and 0 deletions
+13
View File
@@ -5654,6 +5654,7 @@ static const u16 sDeoxysLevelUpLearnset[] = {
LEVEL_UP_MOVE(1, MOVE_WRAP),
LEVEL_UP_MOVE(5, MOVE_NIGHT_SHADE),
LEVEL_UP_MOVE(10, MOVE_TELEPORT),
#if defined(FIRERED)
LEVEL_UP_MOVE(15, MOVE_TAUNT),
LEVEL_UP_MOVE(20, MOVE_PURSUIT),
LEVEL_UP_MOVE(25, MOVE_PSYCHIC),
@@ -5662,6 +5663,18 @@ static const u16 sDeoxysLevelUpLearnset[] = {
LEVEL_UP_MOVE(40, MOVE_ZAP_CANNON),
LEVEL_UP_MOVE(45, MOVE_PSYCHO_BOOST),
LEVEL_UP_MOVE(50, MOVE_HYPER_BEAM),
#elif defined(LEAFGREEN)
LEVEL_UP_MOVE(15, MOVE_KNOCK_OFF),
LEVEL_UP_MOVE(20, MOVE_SPIKES),
LEVEL_UP_MOVE(25, MOVE_PSYCHIC),
LEVEL_UP_MOVE(30, MOVE_SNATCH),
LEVEL_UP_MOVE(35, MOVE_IRON_DEFENSE),
LEVEL_UP_MOVE(35, MOVE_AMNESIA),
LEVEL_UP_MOVE(40, MOVE_RECOVER),
LEVEL_UP_MOVE(45, MOVE_PSYCHO_BOOST),
LEVEL_UP_MOVE(50, MOVE_COUNTER),
LEVEL_UP_MOVE(50, MOVE_MIRROR_COAT),
#endif
LEVEL_UP_END
};
+32
View File
@@ -75,13 +75,23 @@ static void SpriteCallback_Slash(struct Sprite * sprite);
// bg3
static const u8 sBorderBgTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
#if defined(FIRERED)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
#elif defined(LEAFGREEN)
static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border_bg.bin.lz");
#endif
//sprites
static const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
#if defined(FIRERED)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
#elif defined(LEAFGREEN)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
#endif
static const struct OamData sOamData_FlameOrLeaf = {
.objMode = ST_OAM_OBJ_NORMAL,
@@ -92,6 +102,7 @@ static const struct OamData sOamData_FlameOrLeaf = {
.paletteNum = 0
};
#if defined(FIRERED)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 6),
@@ -119,6 +130,27 @@ static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_1
};
#elif defined(LEAFGREEN)
static const union AnimCmd sSpriteAnims_FlameOrLeaf_0[] = {
ANIMCMD_FRAME(0x00, 8),
ANIMCMD_FRAME(0x04, 8),
ANIMCMD_FRAME(0x08, 8),
ANIMCMD_FRAME(0x0c, 8),
ANIMCMD_FRAME(0x10, 8),
ANIMCMD_FRAME(0x14, 8),
ANIMCMD_FRAME(0x18, 8),
ANIMCMD_FRAME(0x1c, 8),
ANIMCMD_FRAME(0x20, 8),
ANIMCMD_FRAME(0x24, 8),
ANIMCMD_FRAME(0x28, 8),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpriteAnimTable_FlameOrLeaf[] = {
sSpriteAnims_FlameOrLeaf_0
};
#endif
static const struct SpriteTemplate sSpriteTemplate_FlameOrLeaf_State1 = {
.tileTag = 0,
.paletteTag = 0,