Rename title screen assets and remove dummied standalone pal

This commit is contained in:
PikalaxALT
2019-12-20 15:35:40 -05:00
parent 0f60c1239c
commit d6741335d6
4 changed files with 46 additions and 65 deletions
+24 -24
View File
@@ -82,15 +82,15 @@ static const u8 sBorderBgMap[] = INCBIN_U8("data/graphics/title_screen/lg_border
#endif
//sprites
static const u8 sSlashSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
static const u32 sSlashSpriteTiles[] = INCBIN_U32("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
#if defined(FIRERED)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
static const u8 sFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
static const u32 sFireSpriteTiles[] = INCBIN_U32("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
static const u32 sBlankFireSpriteTiles[] = INCBIN_U32("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
#elif defined(LEAFGREEN)
static const u16 sSlashSpritePals[] = INCBIN_U16("data/graphics/title_screen/unk_lg_83bf764.gbapal");
static const u8 sLeafSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
static const u8 sBlankFireSpriteTiles[] = INCBIN_U8("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
static const u32 sLeafSpriteTiles[] = INCBIN_U32("data/graphics/title_screen/unk_lg_83bf784.4bpp.lz");
static const u32 sBlankLeafSpriteTiles[] = INCBIN_U32("data/graphics/title_screen/unk_lg_83bf89c.4bpp.lz");
#endif
static const struct OamData sOamData_FlameOrLeaf = {
@@ -274,23 +274,23 @@ static void (*const sSceneFuncs[])(s16 * data) = {
#if defined(FIRERED)
static const struct CompressedSpriteSheet sSpriteSheets[] = {
{(const void *)sFireSpriteTiles, 0x500, 0},
{(const void *)sBlankFireSpriteTiles, 0x500, 1},
{(const void *)gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{(const void *)sSlashSpriteTiles, 0x800, 3}
{sFireSpriteTiles, 0x500, 0},
{sBlankFireSpriteTiles, 0x500, 1},
{gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{sSlashSpriteTiles, 0x800, 3}
};
#elif defined(LEAFGREEN)
static const struct CompressedSpriteSheet sSpriteSheets[] = {
{(const void *)sLeafSpriteTiles, 0x580, 0},
{(const void *)sBlankFireSpriteTiles, 0x100, 1},
{(const void *)gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{(const void *)sSlashSpriteTiles, 0x800, 3}
{sLeafSpriteTiles, 0x580, 0},
{sBlankLeafSpriteTiles, 0x100, 1},
{gGraphics_TitleScreen_BlankObjTiles, 0x400, 2},
{sSlashSpriteTiles, 0x800, 3}
};
#endif
static const struct SpritePalette sSpritePals[] = {
{sSlashSpritePals, 0},
{gGraphics_TitleScreen_FirePals, 2},
{gGraphics_TitleScreen_FireOrLeafPals, 2},
{}
};
@@ -330,12 +330,12 @@ void CB2_InitTitleScreen(void)
sTitleScreenTimerTaskId = 0xFF;
break;
case 1:
LoadPalette(gGraphics_TitleScreen_PokemonFireRedLogoPals, 0, 0x1A0);
DecompressAndCopyTileDataToVram(0, gGraphics_TitleScreen_PokemonFireRedLogoTiles, 0, 0, 0);
DecompressAndCopyTileDataToVram(0, gGraphics_TitleScreen_PokemonFireRedLogoMap, 0, 0, 1);
LoadPalette(gGraphics_TitleScreen_CharizardPals, 0xD0, 0x20);
DecompressAndCopyTileDataToVram(1, gGraphics_TitleScreen_CharizardTiles, 0, 0, 0);
DecompressAndCopyTileDataToVram(1, gGraphics_TitleScreen_CharizardMap, 0, 0, 1);
LoadPalette(gGraphics_TitleScreen_GameTitleLogoPals, 0, 0x1A0);
DecompressAndCopyTileDataToVram(0, gGraphics_TitleScreen_GameTitleLogoTiles, 0, 0, 0);
DecompressAndCopyTileDataToVram(0, gGraphics_TitleScreen_GameTitleLogoMap, 0, 0, 1);
LoadPalette(gGraphics_TitleScreen_BoxArtMonPals, 0xD0, 0x20);
DecompressAndCopyTileDataToVram(1, gGraphics_TitleScreen_BoxArtMonTiles, 0, 0, 0);
DecompressAndCopyTileDataToVram(1, gGraphics_TitleScreen_BoxArtMonMap, 0, 0, 1);
LoadPalette(gGraphics_TitleScreen_BackgroundPals, 0xF0, 0x20);
DecompressAndCopyTileDataToVram(2, gGraphics_TitleScreen_CopyrightPressStartTiles, 0, 0, 0);
DecompressAndCopyTileDataToVram(2, gGraphics_TitleScreen_CopyrightPressStartMap, 0, 0, 1);
@@ -553,7 +553,7 @@ static void SetTitleScreenScene_FadeIn(s16 * data)
BlendPalettes(r4, 0x10, RGB(30, 30, 31));
BeginNormalPaletteFade(r4, 1, 0x10, 0x00, RGB(30, 30, 31));
ShowBg(0);
CpuCopy16(gGraphics_TitleScreen_CharizardPals, gPlttBufferUnfaded + 0xD0, 0x20);
CpuCopy16(gGraphics_TitleScreen_BoxArtMonPals, gPlttBufferUnfaded + 0xD0, 0x20);
sub_80717A8(0x2000, 1, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
@@ -863,8 +863,8 @@ static void LoadMainTitleScreenPalsAndResetBgs(void)
sub_8071898();
ResetPaletteFadeControl();
LoadPalette(gGraphics_TitleScreen_PokemonFireRedLogoPals, 0x00, 0x1A0);
LoadPalette(gGraphics_TitleScreen_CharizardPals, 0xD0, 0x20);
LoadPalette(gGraphics_TitleScreen_GameTitleLogoPals, 0x00, 0x1A0);
LoadPalette(gGraphics_TitleScreen_BoxArtMonPals, 0xD0, 0x20);
LoadPalette(gGraphics_TitleScreen_BackgroundPals, 0xF0, 0x20);
LoadPalette(gGraphics_TitleScreen_BackgroundPals, 0xE0, 0x20);
ResetBgPositions();
@@ -1129,7 +1129,7 @@ static void SetPalOnOrCreateBlankSprite(bool32 mode)
if (mode)
{
palIdx = IndexOfSpritePaletteTag(2);
LoadPalette(gGraphics_TitleScreen_FirePals, palIdx * 16 + 0x100, 0x20);
LoadPalette(gGraphics_TitleScreen_FireOrLeafPals, palIdx * 16 + 0x100, 0x20);
}
else
CreateBlankSprite();