Decompile/port new_game
This commit is contained in:
1 parent
b4b509f684
commit
d84e9bed58
34 files changed
+272
-390
No files matched your search
@@ -0,0 +1,14 @@
|
||||
#ifndef GUARD_POKEMON_JUMP_H
|
||||
#define GUARD_POKEMON_JUMP_H
|
||||
|
||||
#include "main.h"
|
||||
|
||||
void sub_802A9A8(u16 monId, MainCallback callback);
|
||||
bool32 sub_802C908(u16 species);
|
||||
void sub_802C920(void);
|
||||
void ResetPokeJumpResults(void);
|
||||
void sub_802E3C4(void);
|
||||
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
|
||||
bool32 sub_802EB84(void);
|
||||
|
||||
#endif // GUARD_POKEMON_JUMP_H
|
||||
Reference in new issue
Block a user