Decompile/port new_game
This commit is contained in:
+7
-7
@@ -733,7 +733,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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DoWarp();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -747,7 +747,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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DoDiveWarp();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -761,7 +761,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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DoDoorWarp();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -778,7 +778,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
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if (mapGroup == 0xFF && mapNum == 0xFF)
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SetWarpDestinationToFixedHoleWarp(x - 7, y - 7);
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else
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Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
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SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
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DoFallWarp();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -792,7 +792,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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sub_807E59C();
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ResetInitialPlayerAvatarState();
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return TRUE;
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@@ -806,7 +806,7 @@ bool8 ScrCmd_warpteleport2(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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sub_805DAE4(GetPlayerFacingDirection());
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sub_807E500();
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ResetInitialPlayerAvatarState();
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@@ -821,7 +821,7 @@ bool8 ScrCmd_setwarp(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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SetWarpDestination(mapGroup, mapNum, warpId, x, y);
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return FALSE;
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}
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