Document battle_anim_mons, 1
This commit is contained in:
+7
-5
@@ -2278,13 +2278,14 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2)
|
||||
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], animBg.paletteId * 16, 0x20);
|
||||
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + animBg.paletteId * 32), 0x20);
|
||||
|
||||
sub_80BCEF4(1, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles, animBg.bgTilemap, animBg.tilesOffset);
|
||||
CopyBattlerSpriteToBg(1, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles,
|
||||
animBg.bgTilemap, animBg.tilesOffset);
|
||||
}
|
||||
else
|
||||
{
|
||||
RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(12)), 0x2000, DMA3_32BIT);
|
||||
RequestDma3Fill(0, (void*)(BG_SCREEN_ADDR(30)), 0x1000, DMA3_32BIT);
|
||||
sub_80752C8(&animBg, 2);
|
||||
GetBattleAnimBgData(&animBg, 2);
|
||||
CpuFill16(0, animBg.bgTiles + 0x1000, 0x1000);
|
||||
CpuFill16(0, animBg.bgTilemap + 0x400, 0x800);
|
||||
SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
|
||||
@@ -2302,7 +2303,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2)
|
||||
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20);
|
||||
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20);
|
||||
|
||||
sub_80BCEF4(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000, animBg.bgTilemap + 0x400, animBg.tilesOffset);
|
||||
CopyBattlerSpriteToBg(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000,
|
||||
animBg.bgTilemap + 0x400, animBg.tilesOffset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2333,13 +2335,13 @@ void ResetBattleAnimBg(bool8 to_BG2)
|
||||
|
||||
if (!to_BG2)
|
||||
{
|
||||
sub_8075358(1);
|
||||
InitBattleAnimBg(1);
|
||||
gBattle_BG1_X = 0;
|
||||
gBattle_BG1_Y = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_8075358(2);
|
||||
InitBattleAnimBg(2);
|
||||
gBattle_BG2_X = 0;
|
||||
gBattle_BG2_Y = 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user