Document battle_anim_mons, 1

This commit is contained in:
PikalaxALT
2021-03-18 08:49:31 -04:00
parent 5add6bc54f
commit d86c9b0976
18 changed files with 97 additions and 95 deletions
+4 -4
View File
@@ -1738,7 +1738,7 @@ void AnimCoinThrow(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = r6;
sprite->data[4] = r7;
sprite->callback = sub_80756A4;
sprite->callback = BattleAnim_InitAndRunLinearTranslationWithDuration;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -3283,7 +3283,7 @@ static void HeartsBackground_Step(u8 taskId)
break;
case 3:
GetBattleAnimBg1Data(&animBg);
sub_8075358(animBg.bgId);
InitBattleAnimBg(animBg.bgId);
gTasks[taskId].data[12]++;
break;
case 4:
@@ -3371,8 +3371,8 @@ static void ScaryFace_Step(u8 taskId)
break;
case 3:
GetBattleAnimBg1Data(&animBg);
sub_8075358(1);
sub_8075358(2);
InitBattleAnimBg(1);
InitBattleAnimBg(2);
gTasks[taskId].data[12]++;
// fall through
case 4: