Document battle_anim_mons, 1
This commit is contained in:
+4
-4
@@ -226,7 +226,7 @@ static void AnimConfuseRayBallBounce(struct Sprite *sprite)
|
||||
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
|
||||
sprite->data[3] = sprite->pos1.y;
|
||||
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
|
||||
sub_8075678(sprite);
|
||||
BattleAnim_InitLinearTranslationWithDuration(sprite);
|
||||
sprite->callback = sub_80B52D0;
|
||||
sprite->data[6] = 16;
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
|
||||
@@ -1314,12 +1314,12 @@ static void sub_80B6BE4(u8 taskId)
|
||||
gBattle_BG2_Y = 0;
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
|
||||
sub_80752C8(&animBgData, 2);
|
||||
GetBattleAnimBgData(&animBgData, 2);
|
||||
AnimLoadCompressedBgGfx(animBgData.bgId, gBattleAnim_ScaryFaceGfx, animBgData.tilesOffset);
|
||||
LoadCompressedPalette(gBattleAnim_ScaryFacePal, 16 * animBgData.paletteId, 0x20);
|
||||
break;
|
||||
case 3:
|
||||
sub_80752C8(&animBgData, 2);
|
||||
GetBattleAnimBgData(&animBgData, 2);
|
||||
gMonSpritesGfxPtr->multiUseBuffer = AllocZeroed(0x2000);
|
||||
LZDecompressWram(gBattleAnimBgTilemap_ScaryFacePlayer, gMonSpritesGfxPtr->multiUseBuffer);
|
||||
sub_80730C0(animBgData.paletteId, gMonSpritesGfxPtr->multiUseBuffer, 256, 0);
|
||||
@@ -1417,7 +1417,7 @@ static void sub_80B6FC4(u8 taskId)
|
||||
SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
|
||||
break;
|
||||
case 3:
|
||||
sub_8075358(2);
|
||||
InitBattleAnimBg(2);
|
||||
FillPalette(0, 0x90, 0x20);
|
||||
SetAnimBgAttribute(2, BG_ANIM_CHAR_BASE_BLOCK, 0);
|
||||
task->data[1] = 12;
|
||||
|
||||
Reference in New Issue
Block a user