party_menu data

This commit is contained in:
jiangzhengwenjz
2019-11-21 10:48:08 +08:00
committed by Evan
parent 622fcd2cb9
commit d89a2d791e
34 changed files with 4902 additions and 977 deletions
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#ifndef GUARD_CONSTANTS_PARTY_MENU_H
#define GUARD_CONSTANTS_PARTY_MENU_H
#define AILMENT_NONE 0
#define AILMENT_PSN 1
#define AILMENT_PRZ 2
#define AILMENT_SLP 3
#define AILMENT_FRZ 4
#define AILMENT_BRN 5
#define AILMENT_PKRS 6
#define AILMENT_FNT 7
#define TUTOR_MOVE_MEGA_PUNCH 0
#define TUTOR_MOVE_SWORDS_DANCE 1
#define TUTOR_MOVE_MEGA_KICK 2
#define TUTOR_MOVE_BODY_SLAM 3
#define TUTOR_MOVE_DOUBLE_EDGE 4
#define TUTOR_MOVE_COUNTER 5
#define TUTOR_MOVE_SEISMIC_TOSS 6
#define TUTOR_MOVE_MIMIC 7
#define TUTOR_MOVE_METRONOME 8
#define TUTOR_MOVE_SOFT_BOILED 9
#define TUTOR_MOVE_DREAM_EATER 10
#define TUTOR_MOVE_THUNDER_WAVE 11
#define TUTOR_MOVE_EXPLOSION 12
#define TUTOR_MOVE_ROCK_SLIDE 13
#define TUTOR_MOVE_SUBSTITUTE 14
#define TUTOR_MOVE_COUNT 15
#define PARTY_LAYOUT_SINGLE 0
#define PARTY_LAYOUT_DOUBLE 1
#define PARTY_LAYOUT_MULTI 2
#define PARTY_LAYOUT_MULTI_SHOWCASE 3 // The layout during the screen that appears just before a multi battle
#define PARTY_LAYOUT_COUNT 4
#define KEEP_PARTY_LAYOUT 0xFF
#define PARTY_MENU_TYPE_FIELD 0
#define PARTY_MENU_TYPE_IN_BATTLE 1
#define PARTY_MENU_TYPE_CONTEST 2
#define PARTY_MENU_TYPE_CHOOSE_MON 3
#define PARTY_MENU_TYPE_CHOOSE_HALF 4 // multi battles, eReader battles, and some battle facilities
#define PARTY_MENU_TYPE_MULTI_SHOWCASE 5
#define PARTY_MENU_TYPE_DAYCARE 6
#define PARTY_MENU_TYPE_MOVE_RELEARNER 7
#define PARTY_MENU_TYPE_UNION_ROOM_REGISTER 8 // trading board
#define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board
#define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade
#define PARTY_MENU_TYPE_MINIGAME 11
#define PARTY_MENU_TYPE_STORE_PYRAMID_HELD_ITEMS 12
#define PARTY_ACTION_CHOOSE_MON 0
#define PARTY_ACTION_SEND_OUT 1
#define PARTY_ACTION_CANT_SWITCH 2
#define PARTY_ACTION_USE_ITEM 3
#define PARTY_ACTION_ABILITY_PREVENTS 4
#define PARTY_ACTION_GIVE_ITEM 5
#define PARTY_ACTION_GIVE_PC_ITEM 6 // Unused. Not possible to give non-mail items directly from PC
#define PARTY_ACTION_GIVE_MAILBOX_MAIL 7
#define PARTY_ACTION_SWITCH 8
#define PARTY_ACTION_SWITCHING 9
#define PARTY_ACTION_SOFTBOILED 10
#define PARTY_ACTION_CHOOSE_AND_CLOSE 11
#define PARTY_ACTION_MOVE_TUTOR 12
#define PARTY_ACTION_MINIGAME 13
#define PARTY_ACTION_REUSABLE_ITEM 14 // Unused. The only reusable items are handled separately
// IDs for DisplayPartyMenuStdMessage, to display the message at the bottom of the party menu
#define PARTY_MSG_CHOOSE_MON 0
#define PARTY_MSG_CHOOSE_MON_OR_CANCEL 1
#define PARTY_MSG_CHOOSE_MON_AND_CONFIRM 2
#define PARTY_MSG_MOVE_TO_WHERE 3
#define PARTY_MSG_TEACH_WHICH_MON 4
#define PARTY_MSG_USE_ON_WHICH_MON 5
#define PARTY_MSG_GIVE_TO_WHICH_MON 6
#define PARTY_MSG_NOTHING_TO_CUT 7
#define PARTY_MSG_CANT_SURF_HERE 8
#define PARTY_MSG_ALREADY_SURFING 9
#define PARTY_MSG_CURRENT_TOO_FAST 10
#define PARTY_MSG_ENJOY_CYCLING 11
#define PARTY_MSG_ALREADY_IN_USE 12
#define PARTY_MSG_CANT_USE_HERE 13
#define PARTY_MSG_NO_MON_FOR_BATTLE 14
#define PARTY_MSG_CHOOSE_MON_2 15
#define PARTY_MSG_NOT_ENOUGH_HP 16
#define PARTY_MSG_THREE_MONS_ARE_NEEDED 17
#define PARTY_MSG_TWO_MONS_ARE_NEEDED 18
#define PARTY_MSG_MONS_CANT_BE_SAME 19
#define PARTY_MSG_NO_SAME_HOLD_ITEMS 20
#define PARTY_MSG_UNUSED 21
#define PARTY_MSG_DO_WHAT_WITH_MON 22
#define PARTY_MSG_RESTORE_WHICH_MOVE 23
#define PARTY_MSG_BOOST_PP_WHICH_MOVE 24
#define PARTY_MSG_DO_WHAT_WITH_ITEM 25
#define PARTY_MSG_DO_WHAT_WITH_MAIL 26
#define PARTY_MSG_NONE 127
// IDs for DisplayPartyPokemonDescriptionText, to display a message in the party pokemon's box
#define PARTYBOX_DESC_NO_USE 0
#define PARTYBOX_DESC_ABLE_3 1
#define PARTYBOX_DESC_FIRST 2
#define PARTYBOX_DESC_SECOND 3
#define PARTYBOX_DESC_THIRD 4
#define PARTYBOX_DESC_ABLE 5
#define PARTYBOX_DESC_NOT_ABLE 6
#define PARTYBOX_DESC_ABLE_2 7
#define PARTYBOX_DESC_NOT_ABLE_2 8
#define PARTYBOX_DESC_LEARNED 9
#define SELECTWINDOW_ACTIONS 0
#define SELECTWINDOW_ITEM 1
#define SELECTWINDOW_MAIL 2
#define SELECTWINDOW_MOVES 3
#endif // GUARD_CONSTANTS_PARTY_MENU_H
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#ifndef GUARD_CONSTANTS_TRADE_H
#define GUARD_CONSTANTS_TRADE_H
// TODO: document trade.c and trade_scene.c with corresponding macros
// and examine if these are correct
#define TRADE_PLAYER 0
#define TRADE_PARTNER 1
#define LINK_TRADE_TIMEOUT 300
// In-game Trade IDs
#define INGAME_TRADE_SEEDOT 0
#define INGAME_TRADE_PLUSLE 1
#define INGAME_TRADE_HORSEA 2
#define INGAME_TRADE_MEOWTH 3
// Flag IDs for sending link data
#define INITIATE_TRADE 1
#define CANCEL_TRADE 2
#define WANTS_TO_TRADE 1
#define WANTS_TO_CANCEL 2
#define READY_FINISH_TRADE 1
#define FINISH_TRADE 2
// Return values for CanTradeSelectedMon and CanSpinTradeMon
#define CAN_TRADE_MON 0
#define CANT_TRADE_LAST_MON 1
#define CANT_TRADE_NATIONAL 2
#define CANT_TRADE_EGG_YET 3
#define CANT_TRADE_INVALID_MON 4
#define CANT_TRADE_EGG_YET2 5
// Return values for CheckValidityOfTradeMons
#define PLAYER_MON_INVALID 0
#define BOTH_MONS_VALID 1
#define PARTNER_MON_INVALID 2
// Return values for GetGameProgressForLinkTrade
#define TRADE_BOTH_PLAYERS_READY 0
#define TRADE_PLAYER_NOT_READY 1
#define TRADE_PARTNER_NOT_READY 2
// Indexes for sTradeActionTexts
#define TRADE_TEXT_CANCEL 0
#define TRADE_TEXT_CHOOSE_MON 1
#define TRADE_TEXT_SUMMARY 2
#define TRADE_TEXT_TRADE 3
#define TRADE_TEXT_CANCEL_TRADE 4
#define TRADE_TEXT_JP_QUIT 5
// Checked to confirm DrawTradeMenuParty has reached final state
#define DRAW_PARTY_FINISH 5
// Message indexes for sTradeMessages
#define TRADE_MSG_STANDBY 0
#define TRADE_MSG_CANCELED 1
#define TRADE_MSG_ONLY_MON1 2
#define TRADE_MSG_ONLY_MON2 3
#define TRADE_MSG_WAITING_FOR_FRIEND 4
#define TRADE_MSG_FRIEND_WANTS_TO_TRADE 5
#define TRADE_MSG_MON_CANT_BE_TRADED 6
#define TRADE_MSG_EGG_CANT_BE_TRADED 7
#define TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED 8
// IDs for QueueAction
#define QUEUE_SEND_DATA 0
#define QUEUE_STANDBY 1
#define QUEUE_ONLY_MON1 2
#define QUEUE_ONLY_MON2 3
#define QUEUE_UNUSED1 4
#define QUEUE_UNUSED2 5
#define QUEUE_MON_CANT_BE_TRADED 6
#define QUEUE_EGG_CANT_BE_TRADED 7
#define QUEUE_FRIENDS_MON_CANT_BE_TRADED 8
#define QUEUE_DELAY_MSG 3
#define QUEUE_DELAY_DATA 5
// IDs for CallTradeMenuFunc
#define TRADEMENUFUNC_MAIN_MENU 0
#define TRADEMENUFUNC_SELECTED_MON 1
#define TRADEMENUFUNC_SHOW_MON_SUMMARY 2
#define TRADEMENUFUNC_CONFIRM_OR_CANCEL_TRADE 3
#define TRADEMENUFUNC_CANCEL_TRADE_PROMPT 4
#define TRADEMENUFUNC_UNUSED_5 5
#define TRADEMENUFUNC_BOTH_MONS_SELECTED 6
#define TRADEMENUFUNC_CONFIRM_TRADE_PROMPT 7
#define TRADEMENUFUNC_REDRAW_MAIN_MENU 8
#define TRADEMENUFUNC_LINK_TRADE_FADE_OUT 9
#define TRADEMENUFUNC_LINK_TRADE_WAIT_FADE 10
#define TRADEMENUFUNC_CANCEL_TRADE_1 11
#define TRADEMENUFUNC_CANCEL_TRADE_2 12
#define TRADEMENUFUNC_START_LINK_TRADE 13
#define TRADEMENUFUNC_DELAY_TRADE_CONFIRM 14
#define TRADEMENUFUNC_UNUSED_15 15
#define TRADEMENUFUNC_LINK_TRADE_WAIT_QUEUE 16
#define TRADEMENUFUNC_PARTNER_MON_INVALID 17
#define TRADEMENUFUNC_STANDBY 100
// Message indexes for sUnionRoomTradeMessages
#define UR_TRADE_MSG_NONE 0
#define UR_TRADE_MSG_NOT_MON_PARTNER_WANTS 1
#define UR_TRADE_MSG_NOT_EGG 2
#define UR_TRADE_MSG_MON_CANT_BE_TRADED_1 3
#define UR_TRADE_MSG_MON_CANT_BE_TRADED_2 4
#define UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED 5
#define UR_TRADE_MSG_EGG_CANT_BE_TRADED 6
#define UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON 7
#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1 8
#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 9
// Return values for CanRegisterMonForTradingBoard
#define CAN_REGISTER_MON 0
#define CANT_REGISTER_MON 1
#define CANT_REGISTER_EGG 2
#endif //GUARD_CONSTANTS_TRADE_H