Few renamings based on Emerald

This commit is contained in:
lioniac
2021-10-18 15:33:46 -03:00
parent 89b0351666
commit d9800a63e0
5 changed files with 90 additions and 90 deletions
+2 -2
View File
@@ -1902,7 +1902,7 @@ static bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task * task, struc
u8 FldEff_LavaridgeGymWarp(void)
{
u8 spriteId;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH_LAUNCH], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = TRUE;
@@ -1995,7 +1995,7 @@ static bool8 LavaridgeGym1FWarpEffect_5(struct Task * task, struct ObjectEvent *
u8 FldEff_PopOutOfAsh(void)
{
u8 spriteId;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
SetSpritePosToOffsetMapCoords((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH_PUFF], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = TRUE;