Synced src/pokeball.c
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-24
@@ -3,30 +3,30 @@
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#include "global.h"
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extern const u32 gInterfaceGfx_PokeBall[];
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extern const u32 gInterfacePal_PokeBall[];
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extern const u32 gInterfaceGfx_GreatBall[];
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extern const u32 gInterfacePal_GreatBall[];
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extern const u32 gInterfaceGfx_SafariBall[];
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extern const u32 gInterfacePal_SafariBall[];
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extern const u32 gInterfaceGfx_UltraBall[];
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extern const u32 gInterfacePal_UltraBall[];
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extern const u32 gInterfaceGfx_MasterBall[];
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extern const u32 gInterfacePal_MasterBall[];
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extern const u32 gInterfaceGfx_NetBall[];
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extern const u32 gInterfacePal_NetBall[];
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extern const u32 gInterfaceGfx_DiveBall[];
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extern const u32 gInterfacePal_DiveBall[];
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extern const u32 gInterfaceGfx_NestBall[];
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extern const u32 gInterfacePal_NestBall[];
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extern const u32 gInterfaceGfx_RepeatBall[];
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extern const u32 gInterfacePal_RepeatBall[];
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extern const u32 gInterfaceGfx_TimerBall[];
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extern const u32 gInterfacePal_TimerBall[];
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extern const u32 gInterfaceGfx_LuxuryBall[];
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extern const u32 gInterfacePal_LuxuryBall[];
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extern const u32 gInterfaceGfx_PremierBall[];
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extern const u32 gInterfacePal_PremierBall[];
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extern const u32 gBallGfx_Poke[];
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extern const u32 gBallPal_Poke[];
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extern const u32 gBallGfx_Great[];
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extern const u32 gBallPal_Great[];
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extern const u32 gBallGfx_Safari[];
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extern const u32 gBallPal_Safari[];
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extern const u32 gBallGfx_Ultra[];
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extern const u32 gBallPal_Ultra[];
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extern const u32 gBallGfx_Master[];
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extern const u32 gBallPal_Master[];
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extern const u32 gBallGfx_Net[];
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extern const u32 gBallPal_Net[];
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extern const u32 gBallGfx_Dive[];
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extern const u32 gBallPal_Dive[];
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extern const u32 gBallGfx_Nest[];
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extern const u32 gBallPal_Nest[];
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extern const u32 gBallGfx_Repeat[];
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extern const u32 gBallPal_Repeat[];
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extern const u32 gBallGfx_Timer[];
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extern const u32 gBallPal_Timer[];
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extern const u32 gBallGfx_Luxury[];
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extern const u32 gBallPal_Luxury[];
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extern const u32 gBallGfx_Premier[];
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extern const u32 gBallPal_Premier[];
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extern const u32 gOpenPokeballGfx[];
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// pokemon gfx
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